Commit Graph

5565 Commits

Author SHA1 Message Date
Wojtek Figat
c73897ce7f Merge branch 'object_array_marshalling' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_array_marshalling 2023-05-10 09:22:22 +02:00
Wojtek Figat
32bab1e7bf Minor tweak 2023-05-10 09:22:19 +02:00
Wojtek Figat
e26d793976 Merge branch 'GoaLitiuM-force_gc' into 1.6 2023-05-10 08:44:34 +02:00
Wojtek Figat
9e3c0f5e26 Merge branch 'force_gc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-force_gc 2023-05-10 08:44:25 +02:00
Wojtek Figat
b14f5f5cd6 Fix macOS build 2023-05-10 08:08:21 +02:00
Wojtek Figat
d29c2fc5af Add unit test for guid formatting 2023-05-09 17:32:44 +02:00
Wojtek Figat
ec04e858ef Fix compilation issues on non-Windows platforms 2023-05-09 17:32:31 +02:00
Wojtek Figat
421db7fee2 Additional optimization 2023-05-09 16:52:01 +02:00
Wojtek Figat
3bf9c1cc10 Fix exporting skinned model after recent version changes 2023-05-09 16:39:25 +02:00
Wojtek Figat
e68807d574 Optimize rapidjson std lib usage 2023-05-09 16:39:13 +02:00
Wojtek Figat
e03516e22e Optimize text formatting functions instantiation to favor manually called String::Format 2023-05-09 16:38:59 +02:00
Wojtek Figat
a403c4d9ee Update fmt llibrary to version 9.1 (Aug 27, 2022) 2023-05-09 16:38:15 +02:00
Wojtek Figat
d13c722ce3 Optimize text formatting in various places 2023-05-09 13:44:32 +02:00
Wojtek Figat
2cf70453f8 Add automated test for strings formatting and localization 2023-05-09 11:19:00 +02:00
da149d32cf Force GC to run periodically in order to reduce stuttering 2023-05-08 23:29:39 +03:00
66de1e744a Use Unsafe.As casting in generated managed marshallers 2023-05-08 23:28:54 +03:00
cae07f3623 Optimize marshalling managed arrays of object references 2023-05-08 23:28:49 +03:00
Wojtek Figat
80e6853f44 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Wojtek Figat
8edc154501 Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
2023-05-08 19:22:23 +02:00
Wojtek Figat
3ea771fe22 Fix crash on engine exit when asset fails to load due to serialized version mismatch 2023-05-08 17:06:13 +02:00
Wojtek Figat
ec6e459aa7 Fix CPU profiler events extraction when buffer is full 2023-05-08 17:05:40 +02:00
Wojtek Figat
959fa185c3 Fix compilation error from fa2171503b 2023-05-08 14:30:22 +02:00
Wojtek Figat
fa2171503b Fix locale on Linux 2023-05-08 13:57:11 +02:00
Wojtek Figat
2c2b403da1 Revert aeda759086 2023-05-08 13:57:02 +02:00
Wojtek Figat
69cdb1268a Merge remote-tracking branch 'origin/master' into 1.6 2023-05-08 12:58:42 +02:00
Wojtek Figat
a5afa04f8f Fix model screen size calculation in orthographic view projections
#980
2023-05-08 12:44:01 +02:00
Wojtek Figat
aeda759086 Minor tweak 2023-05-08 12:32:42 +02:00
Wojtek Figat
0508d5a987 Merge branch 'GoaLitiuM-tracy_v09' 2023-05-08 11:56:31 +02:00
Wojtek Figat
31a000b2b6 Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09 2023-05-08 11:56:15 +02:00
Wojtek Figat
95daff3e96 Run editor analytics in async 2023-05-08 11:40:50 +02:00
Wojtek Figat
04439d9dec Upgrade Editor analytics from deprecated Universal Analytics to the latest GA4 2023-05-08 11:40:20 +02:00
Wojtek Figat
c0428c3316 Simplify Editor analytics code 2023-05-07 23:02:36 +02:00
Wojtek Figat
5a66e90b56 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	.github/workflows/tests.yml
#	Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Wojtek Figat
0a5d37fd9b Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
2023-05-07 19:40:31 +02:00
Wojtek Figat
531d005169 Fix accessing object ownership info locally before object gets fully spawned
#1066
2023-05-07 19:39:57 +02:00
Wojtek Figat
159fb8f5ee Fix folders delete regression issue from dbd5c71344
#1084
2023-05-07 18:22:58 +02:00
Wojtek Figat
0c3d1e3ec6 Fix existing nested prefabs sync applying when updating base prefab changes
#1015
2023-05-07 18:12:06 +02:00
Wojtek Figat
dd7dc28828 Add automated unit test for nested prefab changes sync after base prefab apply #1015 2023-05-07 18:09:54 +02:00
Wojtek Figat
a99f792979 Disable unit test on Linux for now 2023-05-07 13:58:28 +02:00
Wojtek Figat
713cf0d4b2 Improve #1077 to use a single pixel shader with permutations 2023-05-07 11:01:30 +02:00
Wojtek Figat
10541ac743 Merge branch 'Withaust-debugshader' 2023-05-07 10:55:32 +02:00
Wojtek Figat
7c6148dfd8 Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader 2023-05-07 10:53:54 +02:00
Wojtek Figat
fae6a1ebe9 Merge branch 'Withaust-layermatrix' 2023-05-07 10:53:02 +02:00
Wojtek Figat
bc1cb402ab Merge branch 'layermatrix' of https://github.com/Withaust/FlaxEngine into Withaust-layermatrix 2023-05-07 10:52:10 +02:00
Wojtek Figat
e973c3ee67 Merge branch 'Tryibion-ensure-prefab-staticflags' 2023-05-07 10:46:26 +02:00
Wojtek Figat
bcbbd98898 Merge branch 'ensure-prefab-staticflags' of https://github.com/Tryibion/FlaxEngine into Tryibion-ensure-prefab-staticflags 2023-05-07 10:46:20 +02:00
Wojtek Figat
4131e15f0e Fix deprecation warnings 2023-05-07 10:46:13 +02:00
Wojtek Figat
e8ec5794d2 Simplify code #1034 2023-05-06 23:02:35 +02:00
Wojtek Figat
a9f1163743 Merge branch 'RuanLucasGD-master' 2023-05-06 23:01:47 +02:00
Wojtek Figat
4be02f5832 Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master 2023-05-06 23:01:42 +02:00