Wojtek Figat
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060bc0aaf8
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Fix crash in animations system when assets gets loading/unloaded while async jobs are active
#2974
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2025-02-18 22:30:49 +01:00 |
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Wojtek Figat
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8b1d678f2e
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Fix scene object reference serialization in Visual Script properties
#3136
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2025-02-17 10:23:07 +01:00 |
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Wojtek Figat
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3796b0ccae
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Revert #3117 and do it different way as some types can be valid even if different thus use internal parameter setter for type validation
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2025-01-13 16:07:47 +01:00 |
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Chandler Cox
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7eb2088af0
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Use Variant::CanCast() for type check.
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2025-01-06 15:40:38 -06:00 |
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Chandler Cox
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88703d721b
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Warn if wrong type while setting material parameter.
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2024-12-23 16:51:37 -06:00 |
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Wojtek Figat
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b6d2a3683c
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Add ButtonAttribute to display methods in editor properties panel
#1917
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2024-12-06 16:10:50 +01:00 |
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Wojtek Figat
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935e25ab7d
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Fix compile warnings
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2024-11-05 11:32:49 +01:00 |
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Wojtek Figat
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9f9564895e
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Fix collecting referenced asses from Animation asset
#3013
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2024-10-25 19:02:31 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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cc01952059
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Fix Visject parameter values restore after script is saved in editor by using original value diff
#2276
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2024-09-11 20:44:45 +02:00 |
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Wojtek Figat
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d0240a54c7
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Add MaterialInstance.ResetParameters
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2024-08-22 13:15:33 +02:00 |
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Wojtek Figat
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97ab8940f0
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Fix bug with missing baked SDF data on save when asset data chunk memory was freed by GC
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2024-08-10 20:45:59 +02:00 |
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Wojtek Figat
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0023014cc2
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Add MaterialInstance.ResetParameters
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2024-08-09 18:39:47 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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9f078a6e3c
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Fix crash when using and saving scene with Visual Script object instance which asset was deleted
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2024-07-25 17:17:28 +02:00 |
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Wojtek Figat
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78f3248ac9
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Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
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2024-06-29 13:54:02 +02:00 |
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Wojtek Figat
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53d77d3421
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Add **Model SDF baking on GPU** via Compute Shader
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2024-05-29 14:53:13 +02:00 |
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Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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Wojtek Figat
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cfc9f73744
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Fix deadlock between content storage and asset that is being updated during load
#2621
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2024-05-20 14:22:03 +02:00 |
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Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Wojtek Figat
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5029584a9f
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Fix crash when Visual Script event binding instance is invalid
#2548
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2024-05-09 10:17:23 +02:00 |
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Wojtek Figat
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66b828ae92
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Refactor Asset::GetReferences to support file path references
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2024-05-08 15:54:37 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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9c2c02c1cf
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Fix various issues found with thread sanitizer on macOS
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2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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d4e0023925
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Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
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2024-03-04 22:46:30 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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87c66b0168
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Fix root motion preview in animation window
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2024-02-09 15:38:11 +01:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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2285116bae
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Remove old warnings about invalid model instance buffer
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2023-12-06 00:19:48 +01:00 |
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Wojtek Figat
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4ae57e7769
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Fix issue with asset loading to be properly canceled when reimporting file
#1894
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2023-11-09 14:52:28 +01:00 |
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Wojtek Figat
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1a7770fba2
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Fix deadlock regression when saving Visual Script in Editor with active instance objects
#1890
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2023-11-08 14:33:05 +01:00 |
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Wojtek Figat
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d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
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2023-10-17 09:53:06 +02:00 |
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Wojtek Figat
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0ae413d4fe
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Fix crash when using Visual Script runtime in async
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2023-10-01 10:55:48 +02:00 |
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Wojtek Figat
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a71de7357c
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-19 21:42:53 +02:00 |
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Wojtek Figat
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49a6b5734a
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Fix crash when setting material instance base material before it's loaded
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2023-09-19 14:14:57 +02:00 |
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Wojtek Figat
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fb488cbaf7
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-11 22:43:46 +02:00 |
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Wojtek Figat
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9291295a4d
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Fix Dictionary and HashSet iterators to prevent unwanted data copies
#1361
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2023-09-10 11:25:36 +02:00 |
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Wojtek Figat
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8dc98174cf
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Minor tweaks
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2023-08-01 14:14:27 +02:00 |
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Wojtek Figat
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94386d24ab
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Minor tweaks
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2023-08-01 10:27:31 +02:00 |
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Wojtek Figat
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e39a56fc4e
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-18 11:47:39 +02:00 |
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Wojtek Figat
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338499536f
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Add ModelInstanceActor::GetMaterialSlots
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2023-07-18 10:55:00 +02:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
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2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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6ae77d0c17
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Merge remote-tracking branch 'origin/1.6' into 1.7
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2023-07-09 11:55:50 +02:00 |
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Wojtek Figat
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a14de5e255
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Fix Array For Each visual script node local vars setup
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2023-07-04 17:58:32 +02:00 |
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Wojtek Figat
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99ee0b1bfe
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Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
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2023-07-03 09:49:23 +02:00 |
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Wojtek Figat
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04963fef18
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Various code fixes and tweaks
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2023-07-02 15:46:29 +02:00 |
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Wojtek Figat
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7140c4a2d8
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-11 21:38:20 +02:00 |
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Wojtek Figat
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b299ed3246
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Add more assertions to tests build
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2023-06-09 23:34:55 +02:00 |
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Wojtek Figat
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71a5d56105
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Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
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2023-05-04 15:43:44 +02:00 |
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