Wojtek Figat
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cd637e8a7a
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Add more memory profiling coverage
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2025-06-06 14:38:22 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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29bfef677f
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Add PixelFormatSampler utility to quick read/write operations on various data formats
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
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2025-01-05 23:49:44 +01:00 |
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Chandler Cox
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f71e731e54
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Add saving and loading.
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2024-12-30 23:42:32 -06:00 |
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Chandler Cox
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305d3a6496
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Add FlipX to texture tool.
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2024-10-04 19:31:55 -05:00 |
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Chandler Cox
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2a5de178fa
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Small fix for Reconstructing Z Channel and add keeping aspect ration when resizing.
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2024-10-04 19:21:15 -05:00 |
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Chandler Cox
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6b10ebdc2c
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Add options to reconstruct z channel for textures.
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2024-10-04 15:29:45 -05:00 |
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Wojtek Figat
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1a87e5a2ca
|
Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
85afde43af
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Add profiler events to texture tool
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2024-01-03 22:08:41 +01:00 |
|
Wojtek Figat
|
4726552d8b
|
Merge remote-tracking branch 'origin/master'
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2023-12-18 09:50:57 +01:00 |
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Wojtek Figat
|
799fde1a26
|
Add ‘astc’ encoder lib
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2023-12-15 14:33:09 +01:00 |
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Wojtek Figat
|
ae5fa9619b
|
Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
|
Chandler Cox
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f24b335c45
|
Add invert green channel option to texture tool.
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2023-12-08 09:19:05 -06:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
b2f7ffa545
|
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
|
2023-02-28 15:51:05 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
7880bbe7ec
|
Add missing support for some formats in TextureTool
|
2021-10-11 14:02:41 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
a1a9dfa6a2
|
Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
03f4e78158
|
Add support for compressing textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
a7bb25b7d5
|
Add support for resizing textures with stb in TextureTool
|
2021-02-28 19:14:30 +01:00 |
|
Wojtek Figat
|
a3fa8ff9f0
|
Optimize some includes
|
2021-01-12 19:17:08 +01:00 |
|
Wojtek Figat
|
89f25516fc
|
Add inline for float16 compression and add code reference note
|
2021-01-12 19:05:17 +01:00 |
|
W2.Wizard
|
4d8cc9aef7
|
Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-01-05 02:14:21 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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