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9b68acd648
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Remove texturereferences in default materials
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2024-05-01 18:53:03 +03:00 |
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Wojtek Figat
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21d5e63b93
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Fix cooking small textures for Android/iOS with ASTC enabled
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2024-03-28 18:24:37 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
|
859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
5bad7c79c4
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Add removing dotnet libs for iterative rebuilds when AOT cache gets cleared
|
2024-01-29 17:53:42 +01:00 |
|
Wojtek Figat
|
9a70f698b9
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Various improvements to building nethost
|
2024-01-12 13:44:50 +01:00 |
|
Wojtek Figat
|
df33de7176
|
Add ASTC texture compression on Android
|
2024-01-03 23:01:33 +01:00 |
|
Wojtek Figat
|
4d8b8e5311
|
Merge branch 'astc' into 1.8
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2023-12-22 10:36:37 +01:00 |
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Wojtek Figat
|
e4c8639697
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
# Source/Editor/Cooker/Steps/DeployDataStep.cpp
|
2023-12-20 00:39:15 +01:00 |
|
Wojtek Figat
|
e4df1fc756
|
Add support for storing custom platform tools data in Game Cooker cache
|
2023-12-18 11:07:11 +01:00 |
|
|
|
f38245b834
|
Fix .NET runtime packaging with installed .NET 8 SDK
|
2023-12-16 16:16:01 +02:00 |
|
|
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639803480e
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Improve .NET related errors during cooking process
|
2023-12-16 16:11:56 +02:00 |
|
Wojtek Figat
|
74f5d14ec9
|
Merge remote-tracking branch 'origin/master' into 1.8
|
2023-12-08 11:23:06 +01:00 |
|
Wojtek Figat
|
c8dd2c045c
|
Simplify sorting arrays code
|
2023-12-01 13:57:34 +01:00 |
|
Wojtek Figat
|
06ad316f94
|
Update to .NET 8
|
2023-11-26 15:09:46 +01:00 |
|
Wojtek Figat
|
98b42d3e2e
|
Add .NET SDK version 7 as forced to be used during game cooking (compatibility with)
|
2023-11-25 18:14:21 +01:00 |
|
Wojtek Figat
|
036ad570cd
|
Fix warning when dotnet cache file is missing
|
2023-10-16 11:20:49 +02:00 |
|
Wojtek Figat
|
88eca13eb3
|
Add default font bundling (optional) and setup UI Style to match editor logic
#641
|
2023-10-12 22:28:40 +02:00 |
|
Wojtek Figat
|
621d408078
|
Add iOS app exporting
|
2023-06-10 23:05:52 +02:00 |
|
Wojtek Figat
|
e03516e22e
|
Optimize text formatting functions instantiation to favor manually called String::Format
|
2023-05-09 16:38:59 +02:00 |
|
Wojtek Figat
|
7df206f533
|
Fix deploying system .NET runtime files after system-installed .NET has been updated
|
2023-04-18 18:18:43 +02:00 |
|
Wojtek Figat
|
e5f4a52be1
|
Finish Mono AOT for iOS with .NET 7
|
2023-04-13 21:55:42 +02:00 |
|
Wojtek Figat
|
91c017713c
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-13 12:12:33 +02:00 |
|
Wojtek Figat
|
b0966c9114
|
Add logging PixelFormat as string instead of integer value for better readability
|
2023-04-13 10:31:40 +02:00 |
|
Wojtek Figat
|
c5491eea97
|
Add Mono AOT for iOS to run C#
|
2023-04-13 08:34:49 +02:00 |
|
Wojtek Figat
|
a9b706becf
|
Reset AOT Assemblies game cooker cache when Flax.Build gets modified
|
2023-04-05 19:17:53 +02:00 |
|
Wojtek Figat
|
820c18968a
|
Add C# class library optimization for normal game builds (without AOT)
|
2023-04-03 23:41:18 +02:00 |
|
Wojtek Figat
|
be7da82cfc
|
Add printing output C# files size in game cooker
|
2023-04-03 18:26:17 +02:00 |
|
Wojtek Figat
|
03b16875c7
|
Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
|
2023-04-03 18:03:28 +02:00 |
|
Wojtek Figat
|
493f3430bc
|
Improve AOT cache usage when using different build configurations
|
2023-04-03 13:49:53 +02:00 |
|
Wojtek Figat
|
2196a3d791
|
Add USE_AOT define to C# when compiling with AOT-enabled
|
2023-04-01 21:23:49 +02:00 |
|
Wojtek Figat
|
809a1041b3
|
Merge remote-tracking branch 'origin/1.6' into 1.6
|
2023-03-31 19:38:05 +02:00 |
|
Wojtek Figat
|
5a96c0e717
|
Add AOT cache invalidation when AOT Mode gets changed for next iterative cook
|
2023-03-31 18:23:50 +02:00 |
|
Wojtek Figat
|
7cbafcd86b
|
Implement C# AOT process for .NET 7 for Windows platform
|
2023-03-31 14:41:42 +02:00 |
|
Wojtek Figat
|
4528cce71c
|
Fixes for macOS game building
|
2023-03-30 18:38:58 +02:00 |
|
Wojtek Figat
|
d925c8dab8
|
Fixes for Android
|
2023-03-28 17:21:27 +02:00 |
|
Wojtek Figat
|
eed2cdfe04
|
Progress on dotnet7 runtime hosting with mono
|
2023-03-22 17:59:46 +01:00 |
|
Wojtek Figat
|
2253b5713b
|
Fix dotnet sdk detection
|
2023-03-22 14:19:12 +01:00 |
|
Wojtek Figat
|
30e825db75
|
Add dotnet7 for Android (wip)
|
2023-03-21 22:49:09 +01:00 |
|
Wojtek Figat
|
154076a5d0
|
Migrate Linux build from mono to to dotnet7
|
2023-03-20 19:25:00 +01:00 |
|
Wojtek Figat
|
0ba261d338
|
Add iOS platform (refactor Mac into shared Apple platform impl)
|
2023-03-15 20:58:23 +01:00 |
|
Wojtek Figat
|
74758f5380
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
|
2023-03-14 11:52:41 +01:00 |
|
Wojtek Figat
|
dadb9207b9
|
Fix Json asset cooking to properly serialize whole asset data even if modified at runtime
|
2023-03-13 16:00:27 +01:00 |
|
Wojtek Figat
|
e00bf92f05
|
Add .Net Runtime deployment for cooked game
|
2023-03-13 10:23:42 +01:00 |
|
Wojtek Figat
|
64752781ed
|
Add arm64 support for macOS
|
2023-02-21 18:15:22 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|
Wojtek Figat
|
c878c613c7
|
Update consoles building
|
2023-02-05 23:48:11 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|