Wojtek Figat
fa77a52a2c
Fix prefab apply bug when one of the prefabs in project is broken
2023-08-27 20:08:27 +02:00
NoriteSC
6ab2e540a3
Bug Fixes
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script and actors not having connect transform in on awake and in on start
join auto anchor having wrong anchor because was including scale
fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
Wiktor Kocielski
7b44075ac8
Add recursive methods for layers
2023-08-25 00:01:31 +03:00
Wojtek Figat
869649e5ed
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-01 14:05:49 +02:00
Wojtek Figat
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
Wojtek Figat
e39a56fc4e
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-18 11:47:39 +02:00
Wojtek Figat
338499536f
Add ModelInstanceActor::GetMaterialSlots
2023-07-18 10:55:00 +02:00
Wojtek Figat
1af076f180
Add distance-based and frustum-based culling to cloth
2023-07-17 11:16:01 +02:00
Wojtek Figat
3141b4fb04
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
Wojtek Figat
a6924d37c1
Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
2023-07-14 11:58:51 +02:00
Wojtek Figat
159beae8ae
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-12 12:24:24 +02:00
Wojtek Figat
6ae77d0c17
Merge remote-tracking branch 'origin/1.6' into 1.7
2023-07-09 11:55:50 +02:00
Chandler Cox
0a57cbbecf
Add not showing lights debug based on other light flags as well.
2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Chandler Cox
d88b93d56b
Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc
Fix regressionn from d7dc0b76e5
2023-07-05 12:18:03 +02:00
Wojtek Figat
d7dc0b76e5
Softly handle invalid scene rendering key to prevent crashes on scene unload
2023-07-04 13:32:51 +02:00
Wojtek Figat
e4c3461053
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-03 22:01:50 +02:00
Wojtek Figat
9a1fd12a85
Fix sizeof struct within generic type instance
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#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
f81989a171
Add **Cloth** simulation with physics
2023-07-03 10:38:36 +02:00
Wojtek Figat
99ee0b1bfe
Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
2023-07-03 09:49:23 +02:00
Wojtek Figat
5079ddd20a
Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
2023-06-30 11:03:15 +02:00
Wojtek Figat
2bd2bd5081
Fix crash when modifying animated model skeleton pose from gameplay code during update event
2023-06-30 11:02:58 +02:00
ExMatics HydrogenC
804826fbc7
Fix multiplication mistake
2023-06-30 14:06:52 +08:00
ExMatics HydrogenC
0498f1488e
Fix space conversion issue
2023-06-30 12:25:58 +08:00
Wojtek Figat
e3cbe1458d
Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface
2023-06-29 16:50:00 +02:00
Ruan Lucas
072d70722c
add optional parameter to find only active actors on Level.FindActorsByParentTag
2023-06-21 21:38:22 -04:00
Ruan Lucas
875dd30d57
add optional parameter to find only active actors on Level.FinActors(tag)
2023-06-21 21:27:38 -04:00
Wojtek Figat
b13139c6cc
Fix check from compilation errors
2023-06-15 12:14:35 +02:00
Wojtek Figat
8f7da81621
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc
Refactor vehicles to use Z axis as forward instead of X
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#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
bdb65857bc
Fix prefab data build number when loading objects from prefab
2023-06-13 12:12:59 +02:00
Wojtek Figat
7140c4a2d8
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-11 21:38:20 +02:00
Wojtek Figat
958c7b2181
Fix spawning nested prefab with different root actor
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#1138
2023-06-11 20:43:31 +02:00
Wojtek Figat
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
Wojtek Figat
b299ed3246
Add more assertions to tests build
2023-06-09 23:34:55 +02:00
Wojtek Figat
7c55d50507
Various minor code cleanup tweaks
2023-06-09 23:26:37 +02:00
Wojtek Figat
d798b10d4c
Remove unlogical PrefabManager::IsNotCreatingPrefab (use IsCreatingPrefab flag)
2023-06-09 22:49:19 +02:00
Wojtek Figat
393514c13d
Add missing scenes locking
2023-06-09 13:48:33 +02:00
Wojtek Figat
126ea687e6
Merge branch 'findactor' of https://github.com/Tryibion/FlaxEngine into Tryibion-findactor
2023-06-09 13:45:49 +02:00
Wojtek Figat
248f78ed56
Code style fix #1146
2023-06-09 13:44:26 +02:00
Wojtek Figat
ee7f2b3724
Merge branch 'new_features_to_tags' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-new_features_to_tags
2023-06-09 13:42:04 +02:00
Ruan Lucas
50639e2378
fix doc
2023-06-03 12:03:21 -04:00
Ruan Lucas
88a5e07f2e
add docs
2023-06-03 11:59:18 -04:00
Ruan Lucas
9c93828976
add search actor by parent tag
2023-06-03 11:51:24 -04:00
Chandler Cox
fcbe624f7c
Add FindActor with type and name to level.
2023-06-02 15:29:28 -05:00
Chandler Cox
efed1f5b1d
Add FindActor by type and name.
2023-06-02 15:12:55 -05:00
Wojtek Figat
007edb4651
Merge commit '2c809389ad7d8953b10e7ab3b1b29aca4d072116' into 1.6
2023-06-01 01:06:27 +02:00
Wojtek Figat
f60007da83
Add Camera.UnprojectPoint method
2023-05-28 23:20:39 +02:00
Wojtek Figat
2149995116
Minor Camera class tweaks
2023-05-28 22:57:52 +02:00