Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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705856da24
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Fix crash when resizing window on Vulkan
Regression from 8488a8d387
#2356
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2024-04-23 10:08:16 +02:00 |
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Wojtek Figat
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ab9cc16529
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Fix EyeAdaptation bug to flash on play mode start in Editor when time gets reset
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2024-04-23 00:03:21 +02:00 |
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Wojtek Figat
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203f03a597
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Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api
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2024-04-22 23:25:19 +02:00 |
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Wojtek Figat
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4fbe210730
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Fix heightfield not saved when editing splatmap of terrain with physical materials in use
#2262
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2024-04-22 23:20:44 +02:00 |
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Wojtek Figat
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6eb431d12c
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Fix rare error on drag&drop in Editor
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2024-04-22 23:17:56 +02:00 |
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Wojtek Figat
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890569ea3b
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Add logging and cleaning up leaked scene objects after play mode in Editor
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2024-04-22 22:59:38 +02:00 |
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Wojtek Figat
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d8a1de64d1
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Fix surface node moving regression from f19977a956
#2466
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2024-04-22 22:56:01 +02:00 |
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Wojtek Figat
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b92fbcb3bc
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Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
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Wojtek Figat
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515ee96a31
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Fix compilation regression
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2024-04-22 19:10:06 +02:00 |
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Wojtek Figat
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f19977a956
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Fix surface node context menu to not show when moving surface
#2466
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2024-04-22 19:03:40 +02:00 |
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Wojtek Figat
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96f628429c
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Improve const correctness in Mesh and SkinnedMesh api
#2467i
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2024-04-22 18:56:54 +02:00 |
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Wojtek Figat
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3ecbbcd0a0
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Update Newtonsoft.Json
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2024-04-22 18:44:50 +02:00 |
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Wojtek Figat
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a01495cde1
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Merge similar source chunks
#2468
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2024-04-22 18:36:25 +02:00 |
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Wojtek Figat
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b7dc0dd004
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Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
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2024-04-22 18:11:25 +02:00 |
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Wojtek Figat
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32b15f90ab
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Minor improvements
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2024-04-22 18:10:58 +02:00 |
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Wojtek Figat
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e795a8b037
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Fix compile warning
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2024-04-22 15:29:25 +02:00 |
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Wojtek Figat
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e551eae30d
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Update engine assets
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2024-04-22 13:32:09 +02:00 |
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Wojtek Figat
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5f02b4173a
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Fix nested animations sampling
#2472
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2024-04-22 13:29:29 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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5e086809ae
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Fix crash on prefab preview with lightmap in use
#2454
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2024-04-20 15:51:20 +02:00 |
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Wojtek Figat
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41ffc16b66
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Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
#2398
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2024-04-20 15:01:27 +02:00 |
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Wojtek Figat
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560cf65121
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Add add/remove buttons to Multi Blend
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2024-04-19 17:50:14 +02:00 |
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Wojtek Figat
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93e26afa05
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Optimize Anim Graph node size and remove limit of max 64 state transitions
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2024-04-19 16:31:11 +02:00 |
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Wojtek Figat
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7653fba381
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Refactor Multi Blend nodes to support up to 255 blend points
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2024-04-19 16:30:34 +02:00 |
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Wojtek Figat
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71fe280464
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Refactor Visject Graph nodes data for unlimited size
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2024-04-19 12:22:04 +02:00 |
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Wojtek Figat
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0845866c4d
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Add live debugging of blend position in Multi Blend
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2024-04-18 18:42:31 +02:00 |
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Wojtek Figat
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a3b5f4b789
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Add grid labels drawing to Multi Blend
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2024-04-18 18:22:19 +02:00 |
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Wojtek Figat
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4b6b24f4c5
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Fix precision of blend points moving in Multi Blend
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2024-04-18 17:22:37 +02:00 |
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Wojtek Figat
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d8079367fd
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Add improved visuals of points in Multi Blend
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2024-04-18 17:22:21 +02:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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f8f1c02338
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Add context menu to Multi Blend node points
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2024-04-18 15:27:23 +02:00 |
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Wojtek Figat
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285710360c
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Fix margins issues in context menus
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2024-04-18 15:26:52 +02:00 |
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Wojtek Figat
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695c212cf0
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Add tooltips to Multi Blend points
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2024-04-18 13:10:33 +02:00 |
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Wojtek Figat
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05278ca418
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Add undo for Multi Blend points moving
#1980
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2024-04-17 23:28:10 +02:00 |
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Wojtek Figat
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e31ce787aa
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Add improved size of Multi Blend nodes
#1980
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2024-04-17 23:04:09 +02:00 |
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Wojtek Figat
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d379b4c046
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Fix missing UI Control preview when changing UI Widget type
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2024-04-17 16:43:53 +02:00 |
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Wojtek Figat
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261faad93e
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Fix incorrect View Size for 2d character font material
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2024-04-17 16:41:19 +02:00 |
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Wojtek Figat
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16554fe742
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Fix cloning value utility for object references
#2399
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2024-04-17 16:17:39 +02:00 |
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Wojtek Figat
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9f983cff49
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Refactor engine loop to have better sync between game update, physics and drawing
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2024-04-17 13:38:06 +02:00 |
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Wojtek Figat
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e53ab10145
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Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames
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2024-04-17 13:31:12 +02:00 |
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Wojtek Figat
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692a61c948
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Add Time.Synchronize to stabilize engine loop
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2024-04-17 13:01:58 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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c83b74c85d
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Fix blending nested animations to properly handle it per-node
#2416
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2024-04-16 23:25:37 +02:00 |
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Wojtek Figat
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171fc276fb
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Fix bug in ValueContainer.HasDifferentTypes causing incorrect editor setup
#2436
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2024-04-16 22:32:10 +02:00 |
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Wojtek Figat
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446c1edafc
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Fix deselecting actors when using camera orbiting in viewport after releasing LMB when Alt is up
#2447
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2024-04-16 21:00:54 +02:00 |
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Wojtek Figat
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03b498546d
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Refactor UpdateGraph to run after engine services and game scripts
#2413
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2024-04-16 20:27:31 +02:00 |
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Wojtek Figat
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794b007170
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Optimize draw calls sorting in opaque passes
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2024-04-16 17:18:18 +02:00 |
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