Wojtek Figat
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68c6a01805
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Update Switch platform support
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2023-04-11 15:53:53 +02:00 |
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Wojtek Figat
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0c4a608b65
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Add .NET 7 support to Xbox
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2023-04-04 14:46:08 +02:00 |
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Wojtek Figat
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7cbafcd86b
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Implement C# AOT process for .NET 7 for Windows platform
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2023-03-31 14:41:42 +02:00 |
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Wojtek Figat
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7d4bf8356e
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Update to the latest Platform::CreateProcess
|
2023-03-22 14:18:52 +01:00 |
|
Wojtek Figat
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154076a5d0
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Migrate Linux build from mono to to dotnet7
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2023-03-20 19:25:00 +01:00 |
|
Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
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Wojtek Figat
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e00bf92f05
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Add .Net Runtime deployment for cooked game
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2023-03-13 10:23:42 +01:00 |
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Wojtek Figat
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60f21d1a92
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Update old copyright headers
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2023-03-03 17:14:35 +01:00 |
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Wojtek Figat
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0112f70c05
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-03-01 19:50:22 +01:00 |
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Wojtek Figat
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12b330e4ec
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Add support for building Android app on Linux or Mac
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2023-02-28 15:49:34 +01:00 |
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Wojtek Figat
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6f9f40192e
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Update min macOS version to 10.15 "Catalina"
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2023-02-22 19:57:47 +01:00 |
|
Wojtek Figat
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64752781ed
|
Add arm64 support for macOS
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2023-02-21 18:15:22 +01:00 |
|
Wojtek Figat
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47afc7817f
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Improve building for Android
|
2023-02-14 15:27:13 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
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a0a087fc91
|
Mark UWP platform as deprecated
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2022-12-03 13:21:06 +01:00 |
|
Wojtek Figat
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b85d58db85
|
Mark UWP platform as deprecated
|
2022-12-03 13:17:24 +01:00 |
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Wojciech Figat
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9a77517cb4
|
Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
|
2022-09-07 11:52:11 +02:00 |
|
Wojtek Figat
|
b871bedb6c
|
Fix build for mac
|
2022-01-26 19:12:54 +01:00 |
|
Wojciech Figat
|
94da2c270c
|
Add GameCooker events for game files deploy and packaging
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2022-01-21 16:24:10 +01:00 |
|
Wojciech Figat
|
d36c502287
|
Add easier game or plugin settings asset usage with SettingsBase
|
2022-01-21 16:22:14 +01:00 |
|
Wojtek Figat
|
200ac18335
|
Fix mac app icons
|
2022-01-19 10:25:26 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
08bebc0f89
|
Add app packaging for macOS
|
2022-01-13 18:19:49 +01:00 |
|
Wojtek Figat
|
a682b7c324
|
Progress on packaging for macOS
|
2022-01-12 17:37:44 +01:00 |
|
Wojtek Figat
|
c4b6865659
|
Merge branch 'master' into mac
|
2022-01-09 19:15:15 +01:00 |
|
Wojtek Figat
|
729bfcb941
|
Fix build
|
2022-01-09 18:05:52 +01:00 |
|
Wojtek Figat
|
ca62cd2661
|
Mac impl progress
|
2022-01-03 13:59:52 +01:00 |
|
Wojciech Figat
|
d07ca3fcf4
|
Add support for older Android devices that don't support R11G11B10 texture format
|
2021-11-15 16:39:16 +01:00 |
|
Wojtek Figat
|
cb2ddc9472
|
Add custom Name property for GDK package settings
|
2021-11-10 00:00:02 +01:00 |
|
Wojtek Figat
|
98776a709e
|
Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
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2021-08-30 16:15:06 +02:00 |
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Wojtek Figat
|
d9410f9cdd
|
Post merge fixes and cleanup
#571
|
2021-08-26 17:27:38 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Damian Korczowski
|
85398cbf3d
|
Add support for separate native and managed code in packaged build
|
2021-07-03 19:12:23 +02:00 |
|
Wojtek Figat
|
4b0967b45e
|
Fix Linux executable file renaming check
|
2021-05-17 10:15:54 +02:00 |
|
Wojtek Figat
|
ace8295ab7
|
Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
|
2021-04-22 16:10:36 +02:00 |
|
Wojtek Figat
|
b2729e35c2
|
Fixes for UWP build
|
2021-04-17 19:36:38 +02:00 |
|
Wojtek Figat
|
b3887c0874
|
Add support for separate data and code output directories in Game Cooker
|
2021-03-16 16:06:59 +01:00 |
|
Wojtek Figat
|
1d6240aca5
|
Fix output executable file flag
|
2021-03-13 12:49:13 +01:00 |
|
Wojtek Figat
|
c25abfda65
|
Remove ProjectInfo.h include from Editor.h
|
2021-02-19 09:36:23 +01:00 |
|
Wojtek Figat
|
01a3a80103
|
Fix compilation
|
2021-01-26 15:34:57 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
|
2021-01-22 11:31:22 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
VNC
|
6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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