Wojtek Figat
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4755c42d70
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Fix .NET generic class typename to match old mono style without inlined assembly name and ver
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2023-03-27 17:30:48 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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9554636971
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Add bigger input value boxes to Visject Surface
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2023-01-01 18:30:15 +01:00 |
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Wojtek Figat
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f90808749e
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Add batching undo actions for Surface editing to prevent undo actions spam during a single edit
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2022-07-19 23:07:18 +02:00 |
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Wojtek Figat
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d77a7921b0
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Refactor Visject reroute node to support reconnecting and have more usability
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2022-07-19 23:06:24 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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1acac3845e
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Add support for loading Visject surfaces without Surface UI
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2022-05-06 18:45:12 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojtek Figat
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158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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52d79ca15a
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Fixes for array nodes in Visject
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2021-11-19 16:04:13 +01:00 |
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Wojciech Figat
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502a67a75a
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Add Array constant node to Visual Script and Anim Graph
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2021-11-18 16:35:46 +01:00 |
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Wojciech Figat
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e16c7f3ac4
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Add Arrays to Visual Scripting
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2021-11-17 19:58:29 +01:00 |
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Wojciech Figat
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d102f7f7f8
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Add NodesConnected and NodesDisconnected events to Visject surface API
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2021-11-16 16:38:08 +01:00 |
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Wojtek Figat
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716b726589
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Fix loading EnumValue with different int32
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2021-07-12 11:10:12 +02:00 |
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Wojtek Figat
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c32add161b
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Add option to copy/paste value from Visject box via context menu
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2021-05-15 16:33:32 +02:00 |
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Wojtek Figat
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28969a7de4
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Fix EnumComboBox to support negative items as a cost of lack of uint64 support
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2021-05-02 12:04:14 +02:00 |
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Wojtek Figat
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a2825eac87
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Add support uint64 values in EnumComboBox
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2021-03-31 12:15:57 +02:00 |
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Wojtek Figat
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b3e16a6b66
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Fix material not updating on connection removal
#372
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2021-03-22 10:24:15 +01:00 |
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Wojtek Figat
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fbecd01435
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Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
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stefnotch
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f3c608f2f3
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Improve arrow key navigation
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2021-02-26 19:09:59 +01:00 |
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stefnotch
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9265f23681
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Basic reroute nodes
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2021-02-25 20:22:54 +01:00 |
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stefnotch
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bcc036f808
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Hover over connections
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2021-02-25 09:55:17 +01:00 |
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stefnotch
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1dbbbeced1
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Specialized Visject Connection Broadphase Intersection
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2021-02-24 21:05:10 +01:00 |
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W2.Wizard
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89734760fa
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Revert previous checks, revert switch intend
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2021-02-21 19:48:23 +01:00 |
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W2.Wizard
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35b687bf3d
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Additional cleanup
Cleaned up some additional stuff that I found
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2021-02-21 18:17:35 +01:00 |
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W2.Wizard
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20ba37e223
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Cleanup 3
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2021-02-21 11:09:04 +01:00 |
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Wojtek Figat
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beecbffdc3
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Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
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2021-01-28 21:59:30 +01:00 |
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Wojtek Figat
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36bd398136
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Fix error when animated model skeleton has duplicated node name
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2021-01-27 22:37:19 +01:00 |
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Wojtek Figat
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b04e1381dc
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Fix Unsigned Integer value field to prevent negative values
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2021-01-24 13:30:48 +01:00 |
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stefnotch
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7112160de5
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Fix dragging existing connection
Undo stack
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2021-01-11 13:00:24 +01:00 |
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stefnotch
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10cdbc8fbc
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Add dragging existing connection from input box
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2021-01-04 12:33:29 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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d94e777feb
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Add support for using unsigned integer input fields in Visject Surface editor
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2020-12-31 15:36:07 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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