Wojtek Figat
047eb2eddf
Add iOS to Game Cooker platforms
2023-04-12 22:29:21 +02:00
Wojtek Figat
12f4dc74d2
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
Wojtek Figat
4528cce71c
Fixes for macOS game building
2023-03-30 18:38:58 +02:00
Wojtek Figat
4755c42d70
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
7d4bf8356e
Update to the latest Platform::CreateProcess
2023-03-22 14:18:52 +01:00
Wojtek Figat
74758f5380
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
086c2f155d
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
2023-03-13 15:39:36 +01:00
Wojtek Figat
34629d46f3
Add **Physics Statistics and profiler**
2023-03-13 12:31:51 +01:00
Wojtek Figat
c60b2cb4d7
Merge commit '0112f70c05ddfb9c91dacb0829594ab2f285c248' into dotnet7
2023-03-12 11:04:17 +01:00
Wojtek Figat
2c70b74814
Refactor widowing on macOS to support screen scale and highDpi mode
2023-03-12 10:58:55 +01:00
Wojtek Figat
a7c5397641
Fix content window auto scrolling regression
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656fcf9847
2023-03-01 22:47:52 +01:00
Wojtek Figat
0112f70c05
Merge remote-tracking branch 'origin/master' into dotnet7
2023-03-01 19:50:22 +01:00
Wojtek Figat
12b330e4ec
Add support for building Android app on Linux or Mac
2023-02-28 15:49:34 +01:00
Wojtek Figat
30fa911832
Merge remote-tracking branch 'origin/master' into dotnet7
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# Conflicts:
# README.md
2023-02-16 09:54:22 +01:00
Wojtek Figat
0031d9174d
Fix scroll on selection change
2023-02-13 22:10:45 +01:00
Wojtek Figat
8184d513e3
Fix performance when using scene search field
2023-02-13 20:04:35 +01:00
Wojtek Figat
ac59cc4633
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-13 10:05:51 +01:00
Wojtek Figat
82823d6945
Various improvements and fixes
2023-02-09 20:05:46 +01:00
Wojtek Figat
73ac1c5d43
Merge branch 'scale-lock' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-lock
2023-02-09 09:42:16 +01:00
Wojtek Figat
d09dfd1f61
Add **Canvas Scaler** control for resolution-independent UI
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#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0270772463
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-06 10:02:13 +01:00
Chandler Cox
d5d5fb698f
Small name changes
2023-02-05 20:17:21 -06:00
Chandler Cox
e4afc49ac6
Added saving the users choice in the properties window and adding link and unlink to the scale context menu.
2023-02-05 15:07:12 -06:00
Chandler Cox
03f299bc3b
Added apply across actors.
2023-02-04 22:20:18 -06:00
Wojtek Figat
a0c6add732
Add ViewFlags::Sky for conditional sky/skybox rendering
2023-01-31 15:58:02 +01:00
Wojtek Figat
e779c3ca17
Merge commit '997baa3b774ac4dea739e15a55070519b0863afc' into dotnet7
2023-01-25 20:13:34 +01:00
Wojtek Figat
29815e0dd6
Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
2023-01-24 19:20:23 +01:00
Wojciech Figat
38fcfee9a4
Merge branch '1.5' into dotnet7
2023-01-23 14:47:12 +01:00
Chandler Cox
ff3277edc7
Change CM attributes to not check inhereted class.
2023-01-22 21:33:08 -06:00
Chandler Cox
e21c8e5fe9
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
2023-01-22 18:52:28 -06:00
Wojciech Figat
31e27e84a9
Minor fix
2023-01-20 11:48:53 +01:00
Chandler Cox
f110926288
Moved into function in Asset Window.
2023-01-19 16:10:17 -06:00
Wojtek Figat
eaa63e679e
Fix selected UI control outline when using custom Game viewport aspect
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#897
2023-01-18 15:36:42 +01:00
Wojciech Figat
7b20bc38a4
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
ee5a7cf1ef
Update authors
2023-01-16 18:14:17 +02:00
Wojciech Figat
5babe8df3f
Add refreshing actively opened Layers And Tags asset editor when adding tags from popup
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#885
2023-01-16 12:11:04 +01:00
Wojtek Figat
eff24ed836
Add support for editing path to the asset within AssetRefEditor
2023-01-15 23:05:58 +01:00
Wojtek Figat
a2af46845d
Merge branch 'master' into 1.5
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# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00
Wojtek Figat
e40cdc8a7f
Codestyle cleanup and minor tweaks #879
2023-01-15 14:08:00 +01:00
Wojtek Figat
50100a74bb
Merge branch 'custom-game-sizing' of https://github.com/Tryibion/FlaxEngine into Tryibion-custom-game-sizing
2023-01-15 13:48:50 +01:00
Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojciech Figat
a6050e6f27
Add managed memory allocations profiling with dotnet7
2023-01-06 09:18:11 +01:00
Wojciech Figat
d3cdca6b33
Merge remote-tracking branch 'origin/1.5' into dotnet7
2023-01-02 10:37:04 +01:00
Wojtek Figat
59568fb5c8
Minor editor tweaks
2023-01-01 23:17:23 +01:00
Wojciech Figat
af7b53814d
Merge remote-tracking branch 'origin/1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b
Merge branch 'master' into 1.5
2022-12-29 23:04:18 +01:00
Chandler Cox
79562dc502
Renamed some variables to more match what they do/are.
2022-12-29 12:14:26 -06:00