Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
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Wojtek Figat
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2930b0ad67
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Fix crash in GPU devices init when system has no valid GPU driver installed
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2023-03-13 10:25:08 +01:00 |
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Wojtek Figat
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9df7489727
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Fix using Vulkan SDK header from system when cross-compiling
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2023-02-28 15:49:59 +01:00 |
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Wojtek Figat
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e3cfe9f009
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Add support for using system-installed Vulkan SDK on Linux
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2023-02-15 10:34:17 +01:00 |
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Wojtek Figat
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45a30990ba
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Add GPUContext::SetBlendFactor
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2023-02-01 11:07:48 +01:00 |
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Wojtek Figat
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c46ea56af2
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Rename DepthTestEnable to DepthEnable in Graphics PSO to match actual logic
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2023-01-31 14:04:00 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
|
67c63f1410
|
Optimize GPU Resource name to prevent memory allocs when changing name frequently
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2023-01-09 22:40:26 +01:00 |
|
Wojciech Figat
|
63e7fb85ec
|
Fix GetNativePtr on Vulkan
|
2022-12-14 16:16:43 +01:00 |
|
Wojciech Figat
|
79f4dfcaab
|
Add GetNativePtr to GPUAdapter
|
2022-12-14 16:16:25 +01:00 |
|
Wojciech Figat
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
189575efec
|
Add GPUDevice::CreateConstantBuffer for custom constants buffers usage
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2022-11-26 21:17:05 +01:00 |
|
Wojtek Figat
|
3abbafa530
|
Fixes for Vulkan
|
2022-09-06 22:54:00 +02:00 |
|
Wojciech Figat
|
f221bc6361
|
Minor improvements
|
2022-07-07 15:34:15 +02:00 |
|
Wojtek Figat
|
98d8543334
|
Fix compilation
|
2022-07-03 15:33:15 +02:00 |
|
Wojciech Figat
|
de2d041e47
|
Fix warning
|
2022-07-01 14:10:54 +02:00 |
|
Wojciech Figat
|
07c6c5a841
|
Fix issues with Vulkan backend when using DDGI
|
2022-07-01 14:10:01 +02:00 |
|
Wojciech Figat
|
b8ff4ae2e0
|
Fixes for Vulkan descriptors binding
|
2022-06-17 10:41:23 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
|
Wojtek Figat
|
389dfb44de
|
Fix crash on macOS due to Vulkan timestamp queries error
|
2022-05-12 18:57:32 +02:00 |
|
Wojciech Figat
|
0a458d94c4
|
Add support for Volume textures to have residency changed as regular textures
|
2022-04-21 12:36:16 +02:00 |
|
Wojciech Figat
|
92f5377f70
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Flax.flaxproj
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/Graphics/Textures/GPUTexture.cpp
# Source/Engine/GraphicsDevice/DirectX/DX11/GPUContextDX11.cpp
# Source/Engine/Terrain/Terrain.cpp
# Source/Engine/Tools/ModelTool/ModelTool.Build.cs
# Source/FlaxEngine.Gen.cs
# Source/FlaxEngine.Gen.h
|
2022-03-22 13:00:21 +01:00 |
|
Wojciech Figat
|
9107897b76
|
Add missing pipeline barriers after Dispatch on Vulkan to prevent race-conditions with UAVs
|
2022-03-22 12:56:21 +01:00 |
|
Wojciech Figat
|
aa9161a16f
|
Fix some issues
|
2022-03-22 12:55:33 +01:00 |
|
Wojciech Figat
|
c10cdc3d90
|
Fix UsedSRsMask/UsedUAsMask when binding arrays to the shader
|
2022-03-22 12:55:13 +01:00 |
|
Wojtek Figat
|
20075e0fbd
|
Fixes for compilation on Windows for x86
|
2022-03-02 21:06:21 +01:00 |
|
Wojtek Figat
|
e52cf67447
|
Fix crash on Vulkan swapchain resize if the previous size was 0 (eg. due to window animation on Windows 11r)
|
2022-03-02 10:00:06 +01:00 |
|
Diewa
|
d2c252879e
|
Fixes for macOS
|
2022-02-24 21:42:00 +01:00 |
|
Wojciech Figat
|
afed5a30bc
|
Add ClearUA to GPUContext to clear texture with float values
|
2022-02-08 19:56:07 +01:00 |
|
Wojciech Figat
|
70ca42794a
|
Add ClearUA to GPUContext to clear texture with float values
|
2022-02-08 18:06:02 +01:00 |
|
Wojciech Figat
|
526fa5a33d
|
Tweaks for CI
|
2022-01-17 12:30:03 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
08bebc0f89
|
Add app packaging for macOS
|
2022-01-13 18:19:49 +01:00 |
|
Wojciech Figat
|
4486ec3b72
|
Add Vulkan pipeline cache serialization
|
2022-01-11 10:49:03 +01:00 |
|
Wojtek Figat
|
2ca070ea3a
|
Use recommended 3 backbuffers on MoltenVK on Mac
|
2022-01-09 20:12:52 +01:00 |
|
Wojtek Figat
|
7471a819e1
|
Add Vulkan support for Mac (via MoltenVK)
|
2022-01-05 10:25:46 +01:00 |
|
Wojtek Figat
|
fd150b3cc1
|
Add better log for missing GPU for Vulkan
|
2021-11-21 19:14:32 +01:00 |
|
Wojtek Figat
|
2a2b70f83f
|
Fix regression from d07ca3fcf4
#670
|
2021-11-17 21:40:07 +01:00 |
|
Wojciech Figat
|
d07ca3fcf4
|
Add support for older Android devices that don't support R11G11B10 texture format
|
2021-11-15 16:39:16 +01:00 |
|
Wojtek Figat
|
39c170cb2f
|
Attempt to implement video output modes on Vulkan
|
2021-10-25 23:31:45 +02:00 |
|
Wojtek Figat
|
eb04fc39ea
|
Optimizations for Vulkan device
|
2021-10-25 23:31:23 +02:00 |
|
Wojtek Figat
|
949766e3a0
|
Add GPUContext.ClearUA for buffer and texture with uint format
|
2021-10-07 14:17:05 +02:00 |
|
Wojtek Figat
|
88cf1bcd28
|
Refactor UAV slots binding when rendering from PS into UAV
|
2021-10-07 14:15:45 +02:00 |
|
Wojtek Figat
|
e1d9fbb742
|
Fix some engine API to be exposed for C++ scripting
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
38249c362d
|
Optimize memory allocations in Vulkan backend
|
2021-07-29 12:39:21 +02:00 |
|