Wojtek Figat
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c8d622bda9
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Merge branch 'import-export-warnings' of https://github.com/Zode/FlaxEngine into Zode-import-export-warnings
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2025-06-15 23:23:18 +02:00 |
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Wojtek Figat
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614ffa70a0
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Merge branch 'ModelSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelSliders
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2025-06-15 21:43:00 +02:00 |
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Wojtek Figat
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2f02ec52ed
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Cleanup code
#3546
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2025-06-15 20:48:19 +02:00 |
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xxSeys1
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e2f741cab9
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adjust model window and animated model slider speeds
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2025-06-12 18:45:02 +02:00 |
|
Zode
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27ac755bbe
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Make particle emitter editor window source code button disable itself is no source code is available
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2025-06-11 23:15:11 +03:00 |
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Zode
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9e50a39ebf
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Add define guards so that the messagebox only appears in editor builds
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2025-06-09 16:19:39 +03:00 |
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Zode
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7fc564a0ac
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Pop error box on lightmap UV generation also
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2025-06-09 15:07:52 +03:00 |
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Zode
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8dfb564fb3
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Add messagebox to windows import too
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2025-06-09 15:04:34 +03:00 |
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Zode
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f8daff273a
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Add import & export warning messageboxes.
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2025-06-09 14:56:54 +03:00 |
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Wojtek Figat
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eee4e55cf0
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Fix debug shapes change
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2025-06-05 22:26:45 +02:00 |
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Wojtek Figat
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c2cbaeed30
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Add option to change Character Controller capsule origin to start at feet location
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2025-06-05 17:48:07 +02:00 |
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Wojtek Figat
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e982a23ed3
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Add CharacterController.Resize for quick crouching implementation for characters
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2025-06-05 15:07:51 +02:00 |
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Wojtek Figat
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f6feae5cf2
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Optimize collider cached scale
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2025-06-05 15:06:03 +02:00 |
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Wojtek Figat
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ba75fd5882
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Fix crash regression when textbox watermak is null
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2025-06-05 12:47:45 +02:00 |
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Wojtek Figat
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1eaf40f2f7
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Fix changing CharacterController center at runtime to maintain actor placement
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2025-06-05 12:40:47 +02:00 |
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Wojtek Figat
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77bf03128e
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Merge branch 'update_tracy' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_tracy
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2025-06-04 23:53:32 +02:00 |
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Wojtek Figat
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8f49a492d8
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Fix duplicating json assets to properly remap object IDs
#3441
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2025-06-04 23:49:19 +02:00 |
|
Wojtek Figat
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e97d683545
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Fix regression from #3389
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2025-06-03 23:37:37 +02:00 |
|
Wojtek Figat
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8b88def9d0
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Revert some changes from #3389 that are not relevant for world units
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2025-06-03 17:43:01 +02:00 |
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Wojtek Figat
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fa97229830
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Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality
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2025-06-03 17:26:12 +02:00 |
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Wojtek Figat
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6fece4ca38
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Fix automatic collision importing from mode to remove unused material slots
#3475
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2025-06-03 12:48:31 +02:00 |
|
Wojtek Figat
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2fd9b4a62a
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Fix loading models with no meshes
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2025-06-03 12:28:17 +02:00 |
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Wojtek Figat
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077f7a3cd1
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Add PositionFormat and TexCoordFormat to model import option for mesh data encoding
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2025-06-03 11:18:03 +02:00 |
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Wojtek Figat
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fd8a8b5a4d
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Fix missing default value of localized string in editor
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2025-06-02 18:02:34 +02:00 |
|
Wojtek Figat
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b51ba58063
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Fix crash on invalid particle data to be a soft check instead
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2025-06-02 14:56:51 +02:00 |
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Wojtek Figat
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3bd6160c3b
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Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name
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2025-06-02 14:03:47 +02:00 |
|
Wojtek Figat
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1d0a0a409d
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Fix panel scroll bars update to be performed once again if controls are gets changed during layout
#3470 #3486
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2025-06-02 13:40:27 +02:00 |
|
Wojtek Figat
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6c499e877f
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Fix prefab diff in Editor on mesh reference
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2025-06-02 11:50:10 +02:00 |
|
Wojtek Figat
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ac42223f9e
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Merge branch 'Atan2DefaultValueFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-Atan2DefaultValueFix
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2025-06-01 21:39:03 +02:00 |
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Wojtek Figat
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8251509607
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Merge branch 'gravityTypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-gravityTypoFix
# Conflicts:
# Source/Engine/Physics/PhysicsSettings.h
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2025-06-01 21:23:35 +02:00 |
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xxSeys1
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3083e3f611
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fix wrong unit in physics settings
|
2025-06-01 16:04:30 +02:00 |
|
xxSeys1
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66add1f3bd
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fix missing whitespaces
|
2025-06-01 16:01:55 +02:00 |
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Wojtek Figat
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2cd03787cd
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Merge branch 'fix_timeouts_in_task_wait' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_timeouts_in_task_wait
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2025-06-01 15:50:03 +02:00 |
|
Wojtek Figat
|
619c5ac3b0
|
Fix unit of gravity in doc comment
#3509
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2025-06-01 15:45:27 +02:00 |
|
Wojtek Figat
|
89baa91552
|
Don't sue
|
2025-06-01 09:20:11 +02:00 |
|
Wojtek Figat
|
83b3b1af76
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Fix terrain collision debug draw flickering when moving camera in Large Worlds
#3260
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2025-06-01 09:19:49 +02:00 |
|
Wojtek Figat
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842d6969fe
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Merge branch 'engine-play-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-engine-play-mode
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2025-05-31 23:37:11 +02:00 |
|
Wojtek Figat
|
0f3044ae72
|
Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
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2025-05-31 23:27:51 +02:00 |
|
Wojtek Figat
|
11dec8e868
|
Fix incorrectly rendered transparency in Physics Colliders view mode
#3474
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2025-05-30 15:51:35 +02:00 |
|
Wojtek Figat
|
d6b1f06721
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Fix deprecated asset saving to skip temporary or virtual assets
|
2025-05-30 15:31:10 +02:00 |
|
Wojtek Figat
|
14fcc593c7
|
Fix various margins and spacings between UI elements in Editor to be consistent
|
2025-05-30 15:28:56 +02:00 |
|
Wojtek Figat
|
08ed5ae483
|
Add SCOPE_EXIT macro and use it in prefab tests to cleanup assets on test fail
|
2025-05-30 11:16:17 +02:00 |
|
Wojtek Figat
|
b065e6c989
|
Fix regression from 294dd3d363
|
2025-05-30 11:15:47 +02:00 |
|
Wojtek Figat
|
b58aaccc53
|
Fix missing Physics Colliders view if Debug Draw is disabled
#3498
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2025-05-30 00:46:09 +02:00 |
|
Wojtek Figat
|
294dd3d363
|
Fix json guid parsing to check for correct hex characters
#3476
|
2025-05-30 00:42:55 +02:00 |
|
Chandler Cox
|
ae9ded504d
|
Add utility for if in play mode that returns true for shipped applications.
|
2025-05-23 23:21:45 -05:00 |
|
Chandler Cox
|
4649298605
|
Dont allow setting prefab root name from scene instance.
|
2025-05-23 14:06:21 -05:00 |
|
Wojtek Figat
|
9ba1c4c338
|
Fix typo in ec2957bf38
|
2025-05-16 20:24:01 +02:00 |
|
Wojtek Figat
|
ec2957bf38
|
Fix memory leak on sequential mesh buffers update
#3449
|
2025-05-16 20:23:16 +02:00 |
|
Wojtek Figat
|
8bb5655b2f
|
Fix error when using invalid camera ray
|
2025-05-16 20:22:52 +02:00 |
|