Wojtek Figat
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273b6c0228
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Various minor improvements
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2023-05-04 11:55:22 +02:00 |
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Wojtek Figat
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05ffaf7cef
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Add **skeleton retargeting** to play animations on different skeletons
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2023-05-04 11:54:17 +02:00 |
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Chandler Cox
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144287ba1c
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Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one.
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2023-05-03 20:38:55 -05:00 |
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Chandler Cox
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f0da221621
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Make the drag indicator between tree nodes a little brighter.
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2023-05-02 21:44:00 -05:00 |
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Ruan Lucas
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518ce457df
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fix doc
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2023-05-02 08:56:18 -04:00 |
|
Ruan Lucas
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299ca398fa
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small change in particle window
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2023-04-29 18:44:54 -04:00 |
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Wojtek Figat
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7f741c04ed
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Merge branch 'weak_handle_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-weak_handle_improvements
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2023-04-29 12:18:28 +02:00 |
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Wojtek Figat
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5a2831d0cb
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Various improvements
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2023-04-29 12:11:17 +02:00 |
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Wojtek Figat
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896f75b789
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Add skeleton nodes names debug drawing in Editor preview when enabled
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2023-04-29 12:10:15 +02:00 |
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Wojtek Figat
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4d1ac04e5c
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Add GroupElement.AddSettingsButton for editor ui
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2023-04-29 11:10:48 +02:00 |
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Wojtek Figat
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b6ceed5c6d
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Add packaging iOS app to ipa file
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2023-04-28 23:54:50 +02:00 |
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Chandler Cox
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6fd636b421
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Change to serialize list as array
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2023-04-28 09:33:24 -05:00 |
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Chandler Cox
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1978cb6df9
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Fix bug with not deleting all children on folder delete
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2023-04-28 08:48:13 -05:00 |
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Wojtek Figat
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915f6a719d
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Add automatic skeleton retargeting when playing Anim Graph on other skeletal model
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2023-04-26 20:03:27 +02:00 |
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Wojtek Figat
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12f5157bfb
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Add debug drawing selected skeleton node in Skinned Model window viewport
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2023-04-26 17:28:58 +02:00 |
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Wojtek Figat
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968e1328dc
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Add skeleton node or bone copy context menu in Editor
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2023-04-26 16:20:30 +02:00 |
|
Wiktor Kocielski
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89d34650c0
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Fix LayersMatrixEditor
|
2023-04-26 00:28:51 +03:00 |
|
Wojtek Figat
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39b89ada6c
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Fix Anim Graph state machine rule graph opening after transition removal undo
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2023-04-25 10:59:31 +02:00 |
|
Wojtek Figat
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698a9f1938
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Add **Interruption options** to State Machine transition
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2023-04-25 10:47:10 +02:00 |
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Chandler Cox
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c920b75142
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Fix collision assets creation in non asset folders.
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2023-04-24 17:47:19 -05:00 |
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Chandler Cox
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5178caeda6
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Add inputs to Random Range visject float nodes
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2023-04-24 17:27:43 -05:00 |
|
Wojtek Figat
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7158cfb5bf
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Add **Any State to Anim Graph state machines**
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2023-04-24 20:20:27 +02:00 |
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Wiktor Kocielski
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2c9541f6a0
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ViewportIconsRenderer::AddActorWithTexture addition
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2023-04-24 19:08:29 +03:00 |
|
Chandler Cox
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0b3259fcc3
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Increase size of add node so that vector3 fits correctly
|
2023-04-24 11:02:44 -05:00 |
|
Ruan Lucas
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309302c212
|
improv: set new material instance name to parent material name
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2023-04-23 13:27:32 -04:00 |
|
Chandler Cox
|
918140bc6d
|
Change List<Guid> to Guid[] when deserializing.
|
2023-04-22 12:04:57 -05:00 |
|
Wojtek Figat
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390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
73ff053470
|
Fix ViewportIconsRenderer usage in game C++ scripts
|
2023-04-22 18:43:11 +02:00 |
|
Wojtek Figat
|
8d057f5b8e
|
Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix
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2023-04-22 17:45:32 +02:00 |
|
Wojtek Figat
|
978b3f835a
|
Add editor playback utilities for Audio Source and Scene Animation Player
|
2023-04-22 17:25:55 +02:00 |
|
|
|
f19e0628c5
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Fix Visual Studio Code jump to line argument
|
2023-04-22 14:21:02 +03:00 |
|
Wojtek Figat
|
97e2e9a61d
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Fix content view items refresh (eg. after delete) when using search field
|
2023-04-22 11:51:18 +02:00 |
|
Chandler Cox
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c93b41a88d
|
Small Cleanup
|
2023-04-21 10:34:40 -05:00 |
|
Wojtek Figat
|
2afa287b67
|
Improve automatic slider speed for float value fields in Editor
|
2023-04-21 15:58:48 +02:00 |
|
Chandler Cox
|
76c6696ead
|
Add saving and re-opening all active scenes between editor sessions.
|
2023-04-21 08:36:56 -05:00 |
|
Wojtek Figat
|
8c638e7947
|
Improve audio clip window usability in Editor
|
2023-04-20 11:13:20 +02:00 |
|
Wojtek Figat
|
d719ef8d03
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Fix crash when reimporting audio clip while it's being played
|
2023-04-20 10:56:57 +02:00 |
|
Wojtek Figat
|
6ec35e5175
|
Add audio clip preview refresh on asset reimport in Editor
|
2023-04-20 10:50:29 +02:00 |
|
Chandler Cox
|
be204fd2f5
|
Ensure prefab actors static flags match parent flags or keeps it's own.
|
2023-04-19 14:05:51 -05:00 |
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Wojtek Figat
|
787414451e
|
Add current playback position preview with seeking functionality to Audio Clip window in Editor
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2023-04-19 15:17:01 +02:00 |
|
Wojtek Figat
|
1b278f5c56
|
Update Mathf.Map usage to Mathf.Remap
#1008
|
2023-04-19 13:11:52 +02:00 |
|
Wojtek Figat
|
5eb888868f
|
Merge branch 'drag-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-drag-fix
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2023-04-19 11:04:17 +02:00 |
|
Wojtek Figat
|
7df206f533
|
Fix deploying system .NET runtime files after system-installed .NET has been updated
|
2023-04-18 18:18:43 +02:00 |
|
Chandler Cox
|
3792aa1984
|
Add select actor on script drop, Fix dragging asset into scene tree between nodes.
|
2023-04-17 17:31:21 -05:00 |
|
Chandler Cox
|
cdc8e4adb8
|
Take parent actor name as initial prefab name.
|
2023-04-17 13:34:25 -05:00 |
|
Wojtek Figat
|
67b373c6df
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-17 13:18:08 +02:00 |
|
Wojtek Figat
|
c3ef9f993b
|
Merge branch 'change-profilier-play-icon' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-profilier-play-icon
|
2023-04-17 13:08:46 +02:00 |
|
Wojtek Figat
|
378e48e7aa
|
Fix cached DraggedOverNode to be properly reset after drag and #996
|
2023-04-17 13:06:56 +02:00 |
|
Wojtek Figat
|
0e3dedbc5b
|
Merge branch 'actor-drag-visual-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-drag-visual-change
|
2023-04-17 12:59:08 +02:00 |
|
Wojtek Figat
|
414bce38bb
|
DOn't even start drag and drop if content item is detached from UI
|
2023-04-17 12:54:01 +02:00 |
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