Commit Graph

588 Commits

Author SHA1 Message Date
Wojtek Figat
64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00
Wojtek Figat
2c7d62bb8e Add support for custom drag&drop into level/prefab viewports from custom asset items 2021-05-24 18:34:19 +02:00
Jean-Baptiste Perrier
2f12642405 Rename -game to -play & Fix when play not used. 2021-05-23 19:34:16 +02:00
Jean-Baptiste Perrier
1f3a86dca9 Fix -play not working with compilation at start. 2021-05-23 19:33:36 +02:00
Jean-Baptiste Perrier
ce3caede6c Remove skipcompile when -play is used. 2021-05-23 19:32:45 +02:00
Wojtek Figat
c78fb7995e Add more indentation to scene tree items to make it more readable 2021-05-23 12:09:35 +02:00
Jean-Baptiste Perrier
6eb3bc0577 Tweak. 2021-05-21 18:18:20 +02:00
Jean-Baptiste Perrier
3a68e2891e Add null check. 2021-05-21 18:18:11 +02:00
Jean-Baptiste Perrier
320a1a984e Fix. 2021-05-20 20:08:08 +02:00
Jean-Baptiste Perrier
9e2867ed7d Tweak. 2021-05-20 20:07:39 +02:00
Jean-Baptiste Perrier
8ac8f9a6d1 Tweaks. 2021-05-20 20:05:44 +02:00
Jean-Baptiste Perrier
8eb6fd2b6b Fix. 2021-05-20 20:03:58 +02:00
Jean-Baptiste Perrier
62b47fa65b Comments. 2021-05-20 17:30:43 +02:00
Jean-Baptiste Perrier
9fb2952996 Tweaks / Cleanup. 2021-05-20 17:28:55 +02:00
Jean-Baptiste Perrier
66c1201786 Load scene specified in -game argument. 2021-05-20 17:21:45 +02:00
Jean-Baptiste Perrier
d7f03d2c7d Handle game argument. 2021-05-20 17:20:00 +02:00
Jean-Baptiste Perrier
c01cd78225 RequestStartPlay glue code. 2021-05-20 17:19:24 +02:00
Jean-Baptiste Perrier
5601be630e RequestStartPlay glue code. 2021-05-20 17:18:48 +02:00
Jean-Baptiste Perrier
2293bd5fe0 Expose Simulation.RequestStartPlay() to cpp. 2021-05-20 17:17:53 +02:00
Wojtek Figat
9c2c401669 Remove empty spaces 2021-05-19 21:11:08 +02:00
Wojtek Figat
7edf3e5b36 Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support 2021-05-19 19:50:06 +02:00
Wojtek Figat
3e3b0e7951 Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
2021-05-18 23:32:50 +02:00
Wojtek Figat
7f6a6f9fff Fix showing Game Plugins in editor plugins window 2021-05-18 11:41:49 +02:00
Nejcraft
7956ee1e2c revert the viewed types back 2021-05-17 10:15:57 +02:00
honzapatCZ
388ec655bf alpha+showcont 2021-05-17 10:15:56 +02:00
Wojtek Figat
4392e07cd6 Fix error when actor from unloaded scene is selected
#486
2021-05-17 10:15:55 +02:00
Wojtek Figat
4b0967b45e Fix Linux executable file renaming check 2021-05-17 10:15:54 +02:00
Wojtek Figat
d1b142db08 Fix error in context menu search on fail 2021-05-15 16:34:38 +02:00
Wojtek Figat
c32add161b Add option to copy/paste value from Visject box via context menu 2021-05-15 16:33:32 +02:00
Wojtek Figat
1adf14ca2b Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu 2021-05-15 13:00:25 +02:00
Wojtek Figat
6232b8d557 Add option to show Debug Draw shapes in Game Viewport 2021-05-15 12:58:39 +02:00
Wojtek Figat
46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
Wojtek Figat
fb7ef90fce Add option to hide GUI in Game Viewport 2021-05-15 11:00:42 +02:00
Wojtek Figat
8e31c49f1c Add automatic tooltip for ComboBox baed on selected item tooltip 2021-05-15 10:42:28 +02:00
Wojtek Figat
5745e4e522 Refactor settings assets proxies 2021-05-14 18:48:35 +02:00
Wojtek Figat
5f851d2433 Fix reparenting actors in editor to preserve world position
#500
2021-05-14 13:01:25 +02:00
Wojtek Figat
401bd1c125 Add incremental actors naming when spawning them in viewport
#501
2021-05-14 12:37:20 +02:00
Wojtek Figat
2dff188eac Add automatic slider speed for float value input fields with limits specified
#499
2021-05-14 12:24:43 +02:00
Wojtek Figat
f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
Wojtek Figat
255255e45c Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name 2021-05-14 10:42:28 +02:00
Jean-Baptiste Perrier
465cdae564 Comments. 2021-05-13 17:58:44 +02:00
Jean-Baptiste Perrier
41447d4ba0 Add name restriction for scripts, no digits at start. 2021-05-13 17:55:15 +02:00
Jean-Baptiste Perrier
41905f9810 Add name restrictions based on proxy. 2021-05-13 17:54:52 +02:00
Jean-Baptiste Perrier
2065b949b0 Add IsFileNameValid in ContentProxy. 2021-05-13 17:54:23 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Jean-Baptiste Perrier
03c95b5597 Add , to enum. 2021-05-12 18:38:17 +02:00
Wojtek Figat
94476783da Add option to Delete Sprite in Editor 2021-05-12 16:20:44 +02:00