Wojtek Figat
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64a8408600
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Add focus to game window on play
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2021-05-24 18:42:15 +02:00 |
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Wojtek Figat
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c33d4a9bfb
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Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg
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2021-05-24 18:35:13 +02:00 |
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Wojtek Figat
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2c7d62bb8e
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Add support for custom drag&drop into level/prefab viewports from custom asset items
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2021-05-24 18:34:19 +02:00 |
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Jean-Baptiste Perrier
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2f12642405
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Rename -game to -play & Fix when play not used.
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2021-05-23 19:34:16 +02:00 |
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Jean-Baptiste Perrier
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1f3a86dca9
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Fix -play not working with compilation at start.
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2021-05-23 19:33:36 +02:00 |
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Jean-Baptiste Perrier
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ce3caede6c
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Remove skipcompile when -play is used.
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2021-05-23 19:32:45 +02:00 |
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Wojtek Figat
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c78fb7995e
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Add more indentation to scene tree items to make it more readable
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2021-05-23 12:09:35 +02:00 |
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Jean-Baptiste Perrier
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6eb3bc0577
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Tweak.
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2021-05-21 18:18:20 +02:00 |
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Jean-Baptiste Perrier
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3a68e2891e
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Add null check.
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2021-05-21 18:18:11 +02:00 |
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Jean-Baptiste Perrier
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320a1a984e
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Fix.
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2021-05-20 20:08:08 +02:00 |
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Jean-Baptiste Perrier
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9e2867ed7d
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Tweak.
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2021-05-20 20:07:39 +02:00 |
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Jean-Baptiste Perrier
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8ac8f9a6d1
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Tweaks.
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2021-05-20 20:05:44 +02:00 |
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Jean-Baptiste Perrier
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8eb6fd2b6b
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Fix.
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2021-05-20 20:03:58 +02:00 |
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Jean-Baptiste Perrier
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62b47fa65b
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Comments.
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2021-05-20 17:30:43 +02:00 |
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Jean-Baptiste Perrier
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9fb2952996
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Tweaks / Cleanup.
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2021-05-20 17:28:55 +02:00 |
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Jean-Baptiste Perrier
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66c1201786
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Load scene specified in -game argument.
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2021-05-20 17:21:45 +02:00 |
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Jean-Baptiste Perrier
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d7f03d2c7d
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Handle game argument.
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2021-05-20 17:20:00 +02:00 |
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Jean-Baptiste Perrier
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c01cd78225
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RequestStartPlay glue code.
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2021-05-20 17:19:24 +02:00 |
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Jean-Baptiste Perrier
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5601be630e
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RequestStartPlay glue code.
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2021-05-20 17:18:48 +02:00 |
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Jean-Baptiste Perrier
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2293bd5fe0
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Expose Simulation.RequestStartPlay() to cpp.
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2021-05-20 17:17:53 +02:00 |
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Wojtek Figat
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9c2c401669
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Remove empty spaces
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2021-05-19 21:11:08 +02:00 |
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Wojtek Figat
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7edf3e5b36
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Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support
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2021-05-19 19:50:06 +02:00 |
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Wojtek Figat
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3e3b0e7951
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Fix game plugins initialization order in Editor play mode to mock the standalone game
#458
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2021-05-18 23:32:50 +02:00 |
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Wojtek Figat
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7f6a6f9fff
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Fix showing Game Plugins in editor plugins window
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2021-05-18 11:41:49 +02:00 |
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Nejcraft
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7956ee1e2c
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revert the viewed types back
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2021-05-17 10:15:57 +02:00 |
|
honzapatCZ
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388ec655bf
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alpha+showcont
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2021-05-17 10:15:56 +02:00 |
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Wojtek Figat
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4392e07cd6
|
Fix error when actor from unloaded scene is selected
#486
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2021-05-17 10:15:55 +02:00 |
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Wojtek Figat
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4b0967b45e
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Fix Linux executable file renaming check
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2021-05-17 10:15:54 +02:00 |
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Wojtek Figat
|
d1b142db08
|
Fix error in context menu search on fail
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2021-05-15 16:34:38 +02:00 |
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Wojtek Figat
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c32add161b
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Add option to copy/paste value from Visject box via context menu
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2021-05-15 16:33:32 +02:00 |
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Wojtek Figat
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1adf14ca2b
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Fix auto-focus for dock window on right-click to prevent Game Window mouse steal when using context menu
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2021-05-15 13:00:25 +02:00 |
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Wojtek Figat
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6232b8d557
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Add option to show Debug Draw shapes in Game Viewport
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2021-05-15 12:58:39 +02:00 |
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Wojtek Figat
|
46b1fd944e
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Fix catching mouse focus in Editor play mode with game is paused
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2021-05-15 11:01:11 +02:00 |
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Wojtek Figat
|
fb7ef90fce
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Add option to hide GUI in Game Viewport
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2021-05-15 11:00:42 +02:00 |
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Wojtek Figat
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8e31c49f1c
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Add automatic tooltip for ComboBox baed on selected item tooltip
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2021-05-15 10:42:28 +02:00 |
|
Wojtek Figat
|
5745e4e522
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Refactor settings assets proxies
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2021-05-14 18:48:35 +02:00 |
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Wojtek Figat
|
5f851d2433
|
Fix reparenting actors in editor to preserve world position
#500
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2021-05-14 13:01:25 +02:00 |
|
Wojtek Figat
|
401bd1c125
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Add incremental actors naming when spawning them in viewport
#501
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2021-05-14 12:37:20 +02:00 |
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Wojtek Figat
|
2dff188eac
|
Add automatic slider speed for float value input fields with limits specified
#499
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2021-05-14 12:24:43 +02:00 |
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Wojtek Figat
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f9b979f1c6
|
Add new icons atlas
#456
|
2021-05-14 11:02:22 +02:00 |
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Wojtek Figat
|
11704740fe
|
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
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2021-05-14 10:48:18 +02:00 |
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Wojtek Figat
|
255255e45c
|
Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name
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2021-05-14 10:42:28 +02:00 |
|
Jean-Baptiste Perrier
|
465cdae564
|
Comments.
|
2021-05-13 17:58:44 +02:00 |
|
Jean-Baptiste Perrier
|
41447d4ba0
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Add name restriction for scripts, no digits at start.
|
2021-05-13 17:55:15 +02:00 |
|
Jean-Baptiste Perrier
|
41905f9810
|
Add name restrictions based on proxy.
|
2021-05-13 17:54:52 +02:00 |
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Jean-Baptiste Perrier
|
2065b949b0
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Add IsFileNameValid in ContentProxy.
|
2021-05-13 17:54:23 +02:00 |
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W2.Wizard
|
887b52c18a
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Merge branch '1.2' into IconOverhaul
|
2021-05-13 15:21:36 +02:00 |
|
W2Wizard
|
d54efc73f1
|
Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
|
2021-05-13 15:16:45 +02:00 |
|
Jean-Baptiste Perrier
|
03c95b5597
|
Add , to enum.
|
2021-05-12 18:38:17 +02:00 |
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Wojtek Figat
|
94476783da
|
Add option to Delete Sprite in Editor
|
2021-05-12 16:20:44 +02:00 |
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