Commit Graph

3894 Commits

Author SHA1 Message Date
Wojciech Figat
d4601ecb44 Add memory usage query for various asset types 2022-12-09 15:48:43 +01:00
Wojciech Figat
ed700cb070 Add **Assets profiler** to Editor 2022-12-09 15:46:01 +01:00
Wojciech Figat
e5742772ae Add more features to GPU Memory profiler tab 2022-12-09 11:28:53 +01:00
Wojciech Figat
a809a69ca0 Fixes for GPU resources C# object types 2022-12-09 11:28:39 +01:00
Wojciech Figat
202de3499f Rename property GetElementsCount to ElementsCount in C# GPUBufferDescription 2022-12-09 11:28:17 +01:00
Wojciech Figat
7f0c73606c Improve naming various GPU resources 2022-12-09 11:27:41 +01:00
Wojciech Figat
b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging 2022-12-09 11:26:35 +01:00
Wojciech Figat
d544c43744 Style fix 2022-12-08 16:30:58 +01:00
Wojciech Figat
9c2104391b Add profile events to editor profiler window 2022-12-08 16:30:51 +01:00
Wojciech Figat
df82a0f5d0 Add **GPU Memory profiler** to Editor 2022-12-08 16:30:37 +01:00
Wojciech Figat
f2c594569d Remove GPUResourcesCollection and use GPUDevice instead to simplify code 2022-12-07 15:32:23 +01:00
Wojciech Figat
3017010ef4 Minor adjustments to the profiling tools code 2022-12-07 15:27:40 +01:00
Wojciech Figat
f426c75696 Fix recursive binary modules usage in scripting 2022-12-06 11:43:19 +01:00
Wojciech Figat
f918fa2a32 Merge remote-tracking branch 'origin/master' into 1.5 2022-12-05 09:24:15 +01:00
Wojtek Figat
5a50656249 Fix 2022-12-04 18:23:40 +01:00
7eae439624 Fix RunProcess not working in development builds
Works around a possible compiler bug caused by db6aab1cf6
2022-12-04 18:09:07 +02:00
Wojtek Figat
a0a087fc91 Mark UWP platform as deprecated 2022-12-03 13:21:06 +01:00
Wojtek Figat
b85d58db85 Mark UWP platform as deprecated 2022-12-03 13:17:24 +01:00
Wojtek Figat
2b6e3cf993 Fix lod preview typo in df45ac46b1 2022-12-03 13:10:47 +01:00
Wojtek Figat
df45ac46b1 Optimize various debug views performance 2022-12-03 12:23:39 +01:00
Wojtek Figat
950289db9f Fix crash when drawing scene in async and content streaming updates model residency 2022-12-03 11:23:26 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojciech Figat
6458d7e0db Add support for sending replicated object data in parts 2022-12-02 12:18:08 +01:00
Wojciech Figat
f61100deca Cleanup for networking impl 2022-12-02 10:55:12 +01:00
Wojciech Figat
adcffab78a Match C# string serialization in network stream to C++ impl 2022-12-02 10:36:52 +01:00
Wojciech Figat
eae8fd7ef9 Add AdditionalScenes to BuildSettings 2022-12-02 10:05:32 +01:00
Wojciech Figat
0f19fc64fd Add SceneReference to C++ scripting API 2022-12-02 10:05:07 +01:00
Wojciech Figat
cfffc76aa6 Fix potential crash 2022-12-02 10:04:46 +01:00
Wojciech Figat
66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 2022-12-01 12:10:41 +01:00
Wojciech Figat
7486bc640f Add network profiler tab with network driver data sent/received 2022-11-30 22:05:58 +01:00
Wojtek Figat
ce228c9003 Merge branch 'PE-1.4-10' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-10 2022-11-30 18:10:20 +01:00
Wojtek Figat
12f8a15b8b Remove unused include 2022-11-30 18:07:27 +01:00
Wojtek Figat
8694d9f9b4 Fix helper mouse button up event on drag drop end on Windows
Regression from 4efd411045
2022-11-30 18:06:39 +01:00
Wojtek Figat
a3a001633b Fix Custom Editors groups regression 2022-11-30 17:47:56 +01:00
Wojciech Figat
e4840d35d6 Adjust network transform precision 2022-11-30 16:19:46 +01:00
Wojciech Figat
e5b4ce06b9 Add support for C# properties automatic replication codegen 2022-11-30 16:19:32 +01:00
Wojciech Figat
a819d657db Refactor network object spawnign to batch all subobjects with a single spawn message to reduce invalid objects linkage on different clients 2022-11-30 12:30:49 +01:00
Wojciech Figat
96742404fd Various improvements for network objects despawning 2022-11-30 12:30:48 +01:00
Wojtek Figat
f5ed9292e7 Merge branch 'master' into 1.5 2022-11-29 23:19:01 +01:00
Preben Eriksen
ee84d53cdc PE: Support normal generation when using assimp importer. 2022-11-29 11:09:34 +01:00
Wojtek Figat
9e1692e3e0 Code style cleanup
#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa Code style cleanup
#837
2022-11-28 23:35:27 +01:00
Wojtek Figat
8bf128dc0a Merge branch 'PE-1.4-5' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4-5 2022-11-28 23:22:49 +01:00
Wojtek Figat
69ad8bc672 Fix tests hanging if scripting compilation fails (eg. build tool issue) 2022-11-28 20:34:50 +01:00
Wojtek Figat
db6aab1cf6 Fix regression in memory allocators 2022-11-28 20:34:26 +01:00
Preben Eriksen
cfb25840f9 Merge branch 'PE-1.4-3' into PE-1.4-5
* PE-1.4-3:
  PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen
64debe08a8 Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
  PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00
Preben Eriksen
460d0780a1 Merge commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63' into PE-1.4-5
* commit '54ccf9edc7ffcda8490687ac9a4dbb4a652d4f63':
  PE: Fixed - Custom animation import, frame index start and end was not the actual index but depended on frames per second. Made it impossible to use, now use the real frame index.
2022-11-28 12:57:53 +01:00
Preben Eriksen
d03363b376 Merge commit '29900a3cc005f7f5ac74254d2b7a58920341d73c' into PE-1.4-5
* commit '29900a3cc005f7f5ac74254d2b7a58920341d73c':
  PE: Support importing WAV files that contain "extra format bytes" in "fmt" header.
2022-11-28 12:57:21 +01:00
Preben Eriksen
de2374ad40 Merge commit 'b02020f8017bb4f3f22440bc39b60857ab364179' into PE-1.4-5
* commit 'b02020f8017bb4f3f22440bc39b60857ab364179':
  PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-28 12:56:30 +01:00