Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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4b9001abf2
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Fix spot lights rendering on D3D12
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2021-12-07 18:23:06 +01:00 |
|
Wojtek Figat
|
883a829590
|
Fix missing copy destination offset in dynamic buffer update on D3D11
|
2021-10-27 10:25:07 +02:00 |
|
Wojtek Figat
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949766e3a0
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Add GPUContext.ClearUA for buffer and texture with uint format
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2021-10-07 14:17:05 +02:00 |
|
Wojtek Figat
|
88cf1bcd28
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Refactor UAV slots binding when rendering from PS into UAV
|
2021-10-07 14:15:45 +02:00 |
|
Wojtek Figat
|
aa540c014e
|
Fix compilation for Xbox
|
2021-09-22 12:37:47 +02:00 |
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Wojtek Figat
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e1d9fbb742
|
Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
05fc1b8dd1
|
Refactor GDK platform to be base for Xbox consoles
|
2021-08-26 17:28:16 +02:00 |
|
Wojtek Figat
|
782d29f427
|
Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
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Wojtek Figat
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f49e20bdb5
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Revert unneeded and breaking change from D3D11 context state clearing
Ref: f5a6a18232
|
2021-07-24 16:23:55 +02:00 |
|
honzapatCZ
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c17d86a134
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removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
5cbf091a7a
|
Fix typos
|
2021-07-19 16:17:10 +02:00 |
|
Wojtek Figat
|
9f9d946d69
|
Fixes
|
2021-07-06 15:33:28 +02:00 |
|
Wojtek Figat
|
3c1fd427eb
|
Add support for programmable samplers in shaders
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2021-06-28 15:56:32 +02:00 |
|
Wojtek Figat
|
971449bef1
|
Cleanup some GPU code
|
2021-06-28 14:08:44 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
f5a6a18232
|
Fix stability on exit or when doing heavy resources streaming stress tests
|
2021-06-18 15:20:39 +02:00 |
|
Wojtek Figat
|
f582ca5051
|
Add dynamic textures streaming based on visibility
|
2021-06-18 14:41:44 +02:00 |
|
Wojtek Figat
|
1dfcfb8aa9
|
Fix d3d12 compilation with older Win10 SDK version
|
2021-06-15 23:49:44 +02:00 |
|
Wojtek Figat
|
3d4309457b
|
Improve stability of Vulkan and D3D12 backends on large worlds
|
2021-06-10 17:01:07 +02:00 |
|
Wojtek Figat
|
2bc6ca089f
|
Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
|
2021-06-08 16:11:27 +02:00 |
|
Wojtek Figat
|
b300793009
|
Add UAV slots dimensions to cache for D3D12 validation
|
2021-06-08 15:18:04 +02:00 |
|
Wojtek Figat
|
9d9ecb3ba8
|
Fix D3D12 resource state transitions barriers
|
2021-06-08 14:12:31 +02:00 |
|
Wojtek Figat
|
ab55c145f1
|
Add DRED and optional GPU-Based Validation for D3D12
|
2021-06-07 14:55:08 +02:00 |
|
Wojtek Figat
|
f7957be3e7
|
Fix GPU synchronization on D3D12
|
2021-06-07 14:53:53 +02:00 |
|
Wojtek Figat
|
4b42e17372
|
Increase D3D12 resources safe-frames timeout
|
2021-06-07 13:10:09 +02:00 |
|
Wojtek Figat
|
3872d74bd2
|
Fix missing UAV barriers on D3D12
|
2021-06-07 13:09:24 +02:00 |
|
Wojtek Figat
|
39698c7694
|
Fix descriptors bindings to shaders on D3D12
|
2021-06-07 13:08:39 +02:00 |
|
Wojtek Figat
|
f4c8808d19
|
Add SRV slots isage info for D3D12 shaders cache
|
2021-06-07 12:19:49 +02:00 |
|
Wojtek Figat
|
cc47cb85e4
|
Cleanup renderer code
|
2021-06-07 11:56:04 +02:00 |
|
Wojtek Figat
|
5a7efe9019
|
Fix Volumetric Fog particle material CB0 binding issue
|
2021-05-17 13:51:14 +02:00 |
|
Jean-Baptiste Perrier
|
ba75cabdda
|
Enable ALT+ENTER DX12.
|
2021-03-11 18:02:55 +01:00 |
|
Jean-Baptiste Perrier
|
cc5849100b
|
Fix DX12 Fullscreen.
|
2021-03-11 18:02:17 +01:00 |
|
Jean-Baptiste Perrier
|
6813cb607e
|
Fix Fullscreen switch.
|
2021-03-11 17:58:25 +01:00 |
|
Jean-Baptiste Perrier
|
74280b7411
|
Enable ALT+ENTER.
|
2021-03-11 17:57:26 +01:00 |
|
Wojtek Figat
|
01777a2c1b
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-05 11:22:47 +01:00 |
|
Wojtek Figat
|
6cbeac6537
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
|
2021-01-22 11:31:22 +01:00 |
|
Wojtek Figat
|
c02faf51a0
|
Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
|
2021-01-18 21:07:49 +01:00 |
|
W2.Wizard
|
8fd0af3f39
|
Fixed Typos and padding
|
2021-01-17 10:18:30 +01:00 |
|
Wojtek Figat
|
be319c446d
|
Refactor settings types to use scripting API
|
2021-01-05 14:14:34 +01:00 |
|
VNC
|
6ab300025b
|
Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
05790ab9a1
|
Fix code style
|
2020-12-30 22:56:17 +01:00 |
|
Wojtek Figat
|
4c205be617
|
Fix code style
|
2020-12-30 11:20:37 +01:00 |
|
Wojtek Figat
|
72ab8a5363
|
Fix GPU timer query detected warning to be single-time
|
2020-12-29 23:26:14 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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