Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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192af7ec14
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Refactor native core objects to simplify usage for newcomers
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2022-01-08 15:06:23 +01:00 |
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Wojciech Figat
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066207e925
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Fix using particle data in particle function for proper graph optimizer execution
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2021-12-03 15:39:01 +01:00 |
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Wojciech Figat
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0471d9072b
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Fix missing Particle Position (world space) node for CPU particles
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2021-12-03 15:38:46 +01:00 |
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Wojtek Figat
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53022ff013
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Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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0ec16de569
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Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
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2021-09-21 17:21:39 +02:00 |
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Wojtek Figat
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e3b98c902b
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Optimize CPU particles impl parts
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2021-08-30 20:30:52 +02:00 |
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Wojtek Figat
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2e5491604b
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Add more profiler events and naming for particles/animations jobs events
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2021-08-30 20:24:38 +02:00 |
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Wojtek Figat
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6718b37ca1
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Fixes and improvements
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2021-07-24 23:38:05 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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446458d20c
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Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
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2021-07-08 00:34:48 +02:00 |
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Wojtek Figat
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a165b4aa79
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Add safety checks to material constants binding code to prevent invalid memory access
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2021-07-06 15:41:16 +02:00 |
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Wojtek Figat
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d7332509f7
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Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
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2021-07-04 11:25:52 +02:00 |
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Wojtek Figat
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fca4f4ba40
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Optimize CPU particles sorting with Radix sort
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2021-06-27 12:30:49 +02:00 |
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Wojtek Figat
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d895789296
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Add async particles updating via Task Graph
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2021-06-15 23:49:45 +02:00 |
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Wojtek Figat
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d2d8a83461
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Add support for multi-threaded CPU particles simulation
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2021-06-15 23:49:43 +02:00 |
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Wojtek Figat
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6877e14b04
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Rename ParticleManager to Particles
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2021-05-31 22:40:41 +02:00 |
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Wojtek Figat
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198d9d9dd5
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Ignore ReSharper warnings in low-level cpu particles code
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2021-05-23 11:44:14 +02:00 |
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Wojtek Figat
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05f919c50f
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Optimization and tweaks
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2021-05-02 11:25:33 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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8ef8b89fd5
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Add constructor to BoundingBox for single point empty box construction
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2021-03-18 21:50:05 +01:00 |
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Wojtek Figat
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922201d1c0
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Fix bug with Vector Parameters in Animation Graph
#272
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2021-03-18 14:18:40 +01:00 |
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Wojtek Figat
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180efe86e6
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Fix culling for Volumetric Fog particles to include particle radius
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2021-03-05 14:36:59 +01:00 |
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Wojtek Figat
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dd1dd2ef8a
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Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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6f12dc8567
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Add improved dll import/export attributes injection when building binary modules
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2021-02-25 13:02:13 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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3844aceba1
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Fix CPU particles data initialization bug
Fixes #226
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2021-02-21 20:14:21 +01:00 |
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Wojtek Figat
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ce9df56a97
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Fix particles view information in Editor when Game window is unused
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2021-02-19 11:23:18 +01:00 |
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Wojtek Figat
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c86508ef57
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Add support for updating particle effects in editor view when editing
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2021-02-19 11:01:21 +01:00 |
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Wojtek Figat
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c9ea812a24
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Optimize DrawCall to pack indirect draw arg and graphics draw data with union
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2021-02-15 11:52:06 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Wojtek Figat
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5cb0da3340
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Move GPU particles generator code to be more compact
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2021-02-06 15:58:33 +01:00 |
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Wojtek Figat
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25f35b22be
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Add safety checks for particles data to prevent division by 0
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2021-02-06 15:58:12 +01:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Wojtek Figat
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a560b19cbc
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Refactor draw calls and instancing logic to be more modular
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2021-02-03 09:33:48 +01:00 |
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Wojtek Figat
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c02faf51a0
|
Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
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2021-01-18 21:07:49 +01:00 |
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W2.Wizard
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8fd0af3f39
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Fixed Typos and padding
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2021-01-17 10:18:30 +01:00 |
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Wojtek Figat
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fb84aa2c4b
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Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
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2021-01-11 15:34:41 +01:00 |
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W2.Wizard
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6f727aa483
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Corrected additional typos
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2021-01-06 22:20:16 +01:00 |
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W2.Wizard
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4d8cc9aef7
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Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
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2021-01-05 02:14:21 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
|
2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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