Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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e0d8a5be5d
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Add CollisionData.GetModelTriangle to retrieve source geometry triangle index from the raycast hit info
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2021-11-05 11:49:10 +01:00 |
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Wojtek Figat
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3793630375
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Add SuppressFaceRemapTable option for collision cooking
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2021-11-05 11:48:23 +01:00 |
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Wojtek Figat
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71cf758ccf
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Fix crash when cooking collision data for multi-mesh models
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2021-08-08 16:18:29 +02:00 |
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Wojtek Figat
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d22380c7cf
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Add warnings when cooking collision with empty mesh data
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2021-08-06 15:07:50 +02:00 |
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Wojtek Figat
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bf2171ed74
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Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming
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2021-08-05 16:41:55 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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51926f517e
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Add support for masking Material Slots when cooking Collision Data
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2021-03-31 12:15:38 +02:00 |
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Wojtek Figat
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a6d488c4ef
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Add support for generating Collision Data from Skinned Models
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2021-03-30 17:58:24 +02:00 |
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Wojtek Figat
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80e2aee92b
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Fixes and tweaks
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2021-02-12 10:57:45 +01:00 |
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Wojtek Figat
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4ba82047e0
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Improve CollisionCooking
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2021-02-11 16:47:50 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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