Commit Graph

82 Commits

Author SHA1 Message Date
Wojtek Figat
a18faf4f7c Fix building separate main executable during bindings-only build 2022-01-14 18:13:22 +01:00
Wojciech Figat
c9a779fea9 Disable caching for dotnet target build with msbuild 2022-01-14 15:04:15 +01:00
Wojciech Figat
992333fd64 Add tests to CI 2022-01-14 14:20:41 +01:00
Wojciech Figat
d032f18b71 Add DotNet targets building 2022-01-14 14:19:46 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
ca62cd2661 Mac impl progress 2022-01-03 13:59:52 +01:00
Wojtek Figat
9b991bcfdf Add Editor for Mac impl progress 2021-12-31 17:12:55 +01:00
Wojtek Figat
45117e3445 Fix build if generated bindings file is missing 2021-12-31 17:07:35 +01:00
Wojtek Figat
e361ab811a Mac support progress 2021-12-29 19:43:53 +01:00
Wojtek Figat
a1ef7ddcf7 Mac support progress 2021-12-28 17:07:18 +01:00
Wojtek Figat
7ef316f4f9 Mac impl progress 2021-12-27 16:00:26 +01:00
Wojtek Figat
dfaa7a92b3 Add Mac build platform detection in build tool 2021-12-27 14:46:20 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
f88b34a15f Fix monolithic target build with native code module used by referenced plugin 2021-11-21 19:02:35 +01:00
Wojtek Figat
13ab912bb4 Add support for Visual Studio 2022 in Flax.Build 2021-11-10 19:12:27 +01:00
Wojtek Figat
8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
c3c0a4ef0d Add support for interfaces in scripting API (cross language support C++/C#/VS) 2021-10-04 12:26:08 +02:00
Wojtek Figat
e6ba2402b7 Add TryGetToolchain to build platform
#631
2021-09-28 20:06:26 +02:00
Wojtek Figat
d68189ae3d Tweaks for native engine tests
#601
2021-08-16 12:18:11 +02:00
Zbigniew Skowron
294a4d5477 Added LinkEnvironment.LinkAsConsoleProgram flag. 2021-08-15 20:32:58 +02:00
Wojtek Figat
c4102ba884 Fix compiling C#-only game scripts without native platform tools installed 2021-08-06 13:17:23 +02:00
Wojtek Figat
09c7642819 Add warning log in build tool when target is missing 2021-07-19 15:30:45 +02:00
Wojtek Figat
7c96961e92 Fix build tool clean command execution on Linux 2021-07-13 18:29:34 +02:00
Wojtek Figat
121b08801a Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters 2021-07-12 16:38:39 +02:00
Wojtek Figat
1561eba6fb Add support for using library-style includes for build tool includes cache 2021-07-09 22:23:23 +02:00
Wojtek Figat
2783eb07b2 Add intermediate data folder removing on build tool clean command 2021-07-09 22:22:49 +02:00
Damian Korczowski
d9fe1b257f Fix monolithic build linking 2021-07-03 19:14:08 +02:00
stefnotch
3c48484870 Use Stopwatch instead of DateTime.Now for increased accuracy
DateTime.Now is decent, but not accurate enough for timings involving only a few milliseconds.
2021-06-06 21:52:29 +02:00
Wojtek Figat
9629c48d99 Revert CSharp only project build optimization to fix game cooking
#539 #529
2021-06-03 12:53:18 +02:00
GoaLitiuM
5e8da3ba5f Include toolchain preprocessor definitions in binding generation 2021-05-31 16:58:38 +03:00
GoaLitiuM
327ccec4cb Only build bindings for project references with C#-only projects 2021-05-24 18:57:05 +03:00
Wojtek Figat
c1f0fb750d Code style 2021-05-22 22:26:36 +02:00
GoaLitiuM
d401f57080 Use Roslyn C# compiler server to improve script compilation times 2021-05-22 16:43:40 +03:00
Wojtek Figat
1a55e7c734 Fix copying missing dependency files for C#-only binary modules build 2021-05-19 16:55:35 +02:00
Wojtek Figat
67aa41afb1 Fix base method calls handling in scripting vtable overrides
#507
2021-05-14 16:07:46 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
9a90b2fa42 Add check for null ref 2021-04-08 13:10:03 +02:00
Wojtek Figat
f8d6f8ffb5 Fix using references to projects outside the main project
#397
2021-03-30 22:07:40 +02:00
Wojtek Figat
b0fe4e9945 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-30 17:58:29 +02:00
Wojtek Figat
9581f7b10e Fix using cross-module references inside C++ game project 2021-03-29 20:37:43 +02:00
Wojtek Figat
427541b488 Fix using cross-module references inside C++ game project 2021-03-29 14:41:29 +02:00
Wojtek Figat
7456bf38f7 Fix for editor on linux 2021-03-28 23:26:08 +02:00
Wojtek Figat
d85a020971 Fix picking game binaries target when EditorTarget is not SetupTargetEnvironment
#398
2021-03-28 23:25:52 +02:00
Wojtek Figat
6f83330321 Fix building game for linux on windows 2021-03-28 21:31:21 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
GoaLitiuM
8ccb4f5857 Support generating multiple project formats at once 2021-03-02 17:35:52 +02:00
Wojtek Figat
529a82234b Add support for using ThirdPartyModule in game/project scripting 2021-02-25 13:02:48 +01:00