Wojtek Figat
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31a000b2b6
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Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09
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2023-05-08 11:56:15 +02:00 |
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Wojtek Figat
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5d2a3482c7
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Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
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2023-05-05 16:10:09 +02:00 |
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Wojtek Figat
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5e31a678bd
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Improve C# Object comparison by using native pointer compare #1061 #713 #795
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2023-05-05 10:49:07 +02:00 |
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Ruan Lucas
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c900b6525d
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forgot to save the XD file
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2023-04-30 14:30:08 -04:00 |
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Ruan Lucas
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176f95fbbc
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move == operator from Actor class to Object class
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2023-04-30 14:25:41 -04:00 |
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Wojtek Figat
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89704bebe9
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Add Span<T> support for scripting fields
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2023-04-14 15:01:22 +02:00 |
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5b23a4b318
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Update tracy to v0.9
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2023-02-18 22:35:26 +02:00 |
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Wojtek Figat
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6fb1e749bc
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Add support in GetScript to interface types
#290
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2023-02-10 15:36:33 +01:00 |
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Wojtek Figat
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d58a77cc60
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Add support in GetScript to interface types
#290
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2023-02-10 15:36:02 +01:00 |
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Wojtek Figat
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c785a17ca8
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Fix crash on exit due to remaining DefautlInstance objects
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2023-02-10 11:27:01 +01:00 |
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Wojtek Figat
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87549a3e6c
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Fix sort order usage in multi-pass drawing of the Mesh
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2023-01-28 01:31:07 +01:00 |
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Wojtek Figat
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eff24ed836
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Add support for editing path to the asset within AssetRefEditor
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2023-01-15 23:05:58 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a74b847e65
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Fix ScriptingObject::FromInterface to return object if the pointer is already valid object
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2023-01-10 11:45:23 +01:00 |
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Wojciech Figat
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b753b18682
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Add profiler events for plugins init/deinit
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2023-01-06 13:36:12 +01:00 |
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Wojtek Figat
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4012434102
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Fix test
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2023-01-03 23:04:09 +01:00 |
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Wojtek Figat
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a10fb703fc
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Add unit test for scripting interface to ensure generated bindings code works fine
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2022-12-31 13:10:19 +01:00 |
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Wojtek Figat
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3a393b6825
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Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
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2022-12-28 16:56:52 +01:00 |
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Wojtek Figat
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7859e64db1
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Fix crash on Clang-platforms when calling base method from overriden scripting method (C# or Visual Script)
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2022-12-28 16:28:50 +01:00 |
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Wojtek Figat
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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Wojtek Figat
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8e52e2fb10
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Merge branch 'master' into 1.5
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2022-11-27 12:11:50 +01:00 |
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Wojtek Figat
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76c1045444
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Code cleanup after #823
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2022-11-23 19:18:30 +01:00 |
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Wojtek Figat
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b581bf7bac
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Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox
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2022-11-23 19:02:26 +01:00 |
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Wojtek Figat
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2ad6eb0c72
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Merge branch 'master' into 1.5
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2022-11-22 19:58:53 +01:00 |
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Wojtek Figat
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af244718be
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Merge branch 'organized-content-new-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-organized-content-new-cm
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2022-11-21 16:15:04 +01:00 |
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Wojtek Figat
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93c0dd704e
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Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
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2022-11-21 15:51:57 +01:00 |
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Wojciech Figat
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efb48697fa
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Add network RPCs
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2022-11-16 17:31:28 +01:00 |
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Wojciech Figat
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c0f596a00e
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Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array
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2022-11-16 17:31:26 +01:00 |
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Chandler Cox
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6b4da88ef0
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Added the ability to specify the name of the actor in the toolbox, works in searching as well.
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2022-11-11 17:03:04 -06:00 |
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Chandler Cox
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4515844219
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changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
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2022-11-11 16:37:45 -06:00 |
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Chandler Cox
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a1e4400994
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changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM
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2022-11-02 17:57:40 -05:00 |
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Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
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2022-10-31 19:18:43 -05:00 |
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Wojtek Figat
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00be6ffb89
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Merge branch 'master' into 1.5
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2022-10-29 20:45:51 +02:00 |
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Wojtek Figat
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6379171fa6
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Fix crash due to bdb69d57dd (Mono typenames are invalid after dll unloaded)
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2022-10-29 18:56:21 +02:00 |
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Wojtek Figat
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4ba93d9d86
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Code cleanup #765
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2022-10-29 12:04:42 +02:00 |
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Wojciech Figat
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0dec70847f
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Add support for StringAnsi in scripting api
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2022-10-26 15:00:39 +02:00 |
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Wojciech Figat
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7621252f46
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Add automatic replication for C# types with fields marked with NetworkReplicated attribute
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2022-10-19 09:26:40 +02:00 |
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Wojciech Figat
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76b14af7ec
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Add various improvements
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2022-10-18 15:03:56 +02:00 |
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Wojciech Figat
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c12ea8428e
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Add FlaxEngine.Object.FromUnmanagedPtr for native object raw pointer conversion to managed object
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2022-10-13 13:35:59 +02:00 |
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Wojciech Figat
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5c24f8c365
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Add ScriptingTypeHandle support for scripting bindings as System.Type
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2022-10-13 13:35:15 +02:00 |
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Wojciech Figat
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77f8df02e5
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Add ModuleInitializer attribute for C# scripting initialization code running on load
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2022-10-12 17:00:40 +02:00 |
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Preben Eriksen
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2efc97b64f
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Added: ScriptingObject* TryFindObject(MClass* mclass), Allow you from c++ to use MAssembly GetBinaryModuleGame, and get a monoobject from a class, monoobject is needed later to Invoke a method from the class.
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2022-10-11 10:45:28 +02:00 |
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Wojtek Figat
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e6996ff22f
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Fix missing virtual C++ function override in C# if the thunk points to vtable index at offset=0
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2022-09-14 22:14:25 +02:00 |
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Wojciech Figat
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439f74c540
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Fix comparison operators on object reference types
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2022-09-12 14:48:48 +02:00 |
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Wojciech Figat
|
4fa9b4a741
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Fix comparison operators on object reference types
|
2022-09-09 15:29:17 +02:00 |
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Wojciech Figat
|
05064402b1
|
Various improvements
|
2022-09-07 11:53:03 +02:00 |
|
Wojciech Figat
|
74fe176d2d
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Improvements for const class usage
|
2022-09-05 14:34:16 +02:00 |
|
Wojtek Figat
|
fba60f05a0
|
Refactor EditorPlugins to properly initialize and deinitialize
|
2022-09-02 09:52:41 +02:00 |
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