Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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62354e81e2
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Fix rubber band to ignore inactive actors
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2025-03-17 11:40:23 +01:00 |
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Wojtek Figat
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23c251ea80
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Fix new colider transform when using 'Add collider' option
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2025-03-16 12:34:05 +01:00 |
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xxSeys1
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862c2db11a
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fix some typos
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2025-03-11 21:18:23 +01:00 |
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Wojtek Figat
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a54299a560
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Optimize ViewportRubberBandSelector
#3151
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2025-03-11 13:05:15 +01:00 |
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Wojtek Figat
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273b366f44
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Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select
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2025-03-11 10:24:00 +01:00 |
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Chandler Cox
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7a83bce996
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Add using c: in search filtering to find control types.
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2025-03-10 12:46:30 -05:00 |
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Chandler Cox
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54dc66d22e
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Add base check to control and canvas nodes.
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2025-03-08 09:41:00 -06:00 |
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Chandler Cox
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5ea6e7b49d
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Refactor to ViewportRubberBandSelector class and use actor node virtual methods.
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2025-03-08 09:38:01 -06:00 |
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Wojtek Figat
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a3822b6669
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Fix spline node to support prefab editor
#3257
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2025-03-03 23:38:41 +01:00 |
|
Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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4846852762
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Fix crash when spline actor gets removed
(speculative fix)
#3180
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2025-03-02 10:45:51 +01:00 |
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|
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
|
Chandler Cox
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c72fac335f
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Check for null in Actor node IsActive.
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2025-01-23 21:28:09 -06:00 |
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Chandler Cox
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f9e125f795
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Select dropped actors that are reparented.
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2024-12-03 17:59:30 -06:00 |
|
Chandler Cox
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2a7dcff5c4
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Fix scene tree menu options being enabled when not supposed to be
|
2024-11-21 20:24:16 -06:00 |
|
Wojtek Figat
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a18565fd61
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-23 00:05:00 +02:00 |
|
Wojtek Figat
|
fc66738dca
|
Add automatic heightmap files removal on Editor shutdown for deleted terrains
#1902
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2024-08-22 23:29:42 +02:00 |
|
Wojtek Figat
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bc313c8630
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
|
Chandler Cox
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0d42b6d7ee
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Add actor type and script type to search filters.
|
2024-07-30 21:41:50 -05:00 |
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Wojtek Figat
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97be8ee8cc
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
|
Chandler Cox
|
f22105c2c3
|
Allow adding script via drag drop
|
2024-05-10 16:58:40 -05:00 |
|
Wojtek Figat
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e7508538e0
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-08 19:27:56 +02:00 |
|
Chandler Cox
|
3c487dff47
|
Trim actor name on rename.
|
2024-05-01 12:01:01 -05:00 |
|
Wojtek Figat
|
863794d3c0
|
Add playback buttons and info label to Video Player actor editor
|
2024-05-01 01:30:03 +02:00 |
|
Chandler Cox
|
18660140b0
|
Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees.
|
2024-04-27 15:55:25 -05:00 |
|
Wojtek Figat
|
2c1b2d2b7c
|
Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
|
2024-04-25 18:01:06 +02:00 |
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|
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4dcdd8b5f7
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Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
|
2024-04-20 20:58:55 +03:00 |
|
Wojtek Figat
|
7578e1dbe3
|
Fix errors on using spline editor in Prefab window
#2383
|
2024-04-05 16:37:11 +02:00 |
|
Wojtek Figat
|
551337f7a0
|
Minor improvement in spline editor
|
2024-03-29 17:14:35 +01:00 |
|
Chandler Cox
|
981fe9482c
|
Fix multi collider to work in prefab window.
|
2024-03-24 15:51:33 -05:00 |
|
Chandler Cox
|
fd756f7bae
|
Allow multiple collision actors to be created from context menu.
|
2024-03-22 10:35:53 -05:00 |
|
Wojtek Figat
|
56a33e4c98
|
Fix bug in actors duplicate action due to incorrect actors list setup
#2309
|
2024-03-07 20:23:00 +01:00 |
|
Wojtek Figat
|
c561d684eb
|
Refactor undo logic for actors reparenting in Editor
#1741
|
2024-03-06 19:01:36 +01:00 |
|
Wojtek Figat
|
2e305da286
|
Fix crash when scene graph node gets somehow duplicated by internal error in Editor
|
2024-03-05 16:31:14 +01:00 |
|
Wojtek Figat
|
e4583907e2
|
Fix build regression from #2299
|
2024-03-04 21:30:04 +01:00 |
|
Wojtek Figat
|
32501101b1
|
Cleanup comments and implement todo to use LOD0 only
#2299
|
2024-03-04 20:27:11 +01:00 |
|
Norite SC
|
33bd6a56ce
|
vertex snapping refactor corrections
|
2024-03-04 19:15:15 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
124832b076
|
Fixes to vertex snapping
#2045
|
2024-02-24 23:35:56 +01:00 |
|
Wojtek Figat
|
1dfc8b0a47
|
Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
|
2024-02-24 18:38:23 +01:00 |
|
Wojtek Figat
|
8bcf4fdaf0
|
Cleanup and improve #2045
|
2024-02-24 12:53:33 +01:00 |
|
Wojtek Figat
|
de4ee1372f
|
Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping
|
2024-02-24 07:57:27 +01:00 |
|
Wojtek Figat
|
9a21cfd092
|
Fix transform scaling applying to nested objects when drawing
#1796 #1350
|
2024-02-20 23:55:06 +01:00 |
|
Wojtek Figat
|
621281ab3a
|
Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient
|
2024-02-20 11:07:12 +01:00 |
|
Wojtek Figat
|
85c7357b25
|
Merge branch 'fix-prefab-trans' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-prefab-trans
|
2024-02-20 10:53:47 +01:00 |
|
Wojtek Figat
|
2de890ca6a
|
Codecleanup for #1482
|
2024-02-19 17:33:21 +01:00 |
|
Wojtek Figat
|
0d1dbd8845
|
Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap
|
2024-02-19 15:51:02 +01:00 |
|
Wojtek Figat
|
45241d63bd
|
Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
|
2024-02-18 10:39:16 +01:00 |
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