Damian Korczowski
|
d99aa3ef46
|
Finish ReadBytes/WriteBytes C# API
|
2021-03-15 20:37:31 +01:00 |
|
Damian Korczowski
|
a90b3bd7f6
|
Add message sending to server
|
2021-03-15 20:28:41 +01:00 |
|
Damian Korczowski
|
77461e45c0
|
Remove fragmented channel type
|
2021-03-15 20:07:52 +01:00 |
|
Damian Korczowski
|
99135759e3
|
Use only one channel for ENet
|
2021-03-15 20:00:30 +01:00 |
|
Damian Korczowski
|
5afe51d1b4
|
Add NetworkMessage read/write functions (WIP)
|
2021-03-12 20:01:03 +01:00 |
|
Damian Korczowski
|
082d56f89a
|
Add multi-host support
|
2021-03-12 19:29:20 +01:00 |
|
Damian Korczowski
|
6b7ca47f26
|
Add basic ENet driver implementation (WIP)
|
2021-03-11 20:30:37 +01:00 |
|
Damian Korczowski
|
00d5a40443
|
Fix PopEvent API signature
|
2021-03-11 20:30:03 +01:00 |
|
Damian Korczowski
|
87754f12ff
|
Add proper NetworkEvent data
|
2021-03-11 20:04:25 +01:00 |
|
Damian Korczowski
|
e7d99057ba
|
Expose CreateMessage/RecycleMessage to the API
|
2021-03-11 20:04:10 +01:00 |
|
Damian Korczowski
|
339e5a5d91
|
Add ENet thirdparty
|
2021-03-11 19:23:10 +01:00 |
|
Damian Korczowski
|
2db1438ef4
|
Add note about end points
|
2021-03-11 19:11:40 +01:00 |
|
Damian Korczowski
|
42d31c0c65
|
Fix warning about double to float conversion
|
2021-03-11 19:11:23 +01:00 |
|
Damian Korczowski
|
64a5b01bd9
|
Add logs
|
2021-03-11 19:11:04 +01:00 |
|
Damian Korczowski
|
ea7cdd00bd
|
Add ENet stubs
|
2021-03-11 18:47:15 +01:00 |
|
Damian Korczowski
|
43e8a54e57
|
Use enum instead interface reference for now
|
2021-03-11 18:47:05 +01:00 |
|
Damian Korczowski
|
393595ea2d
|
Fix message index pool
|
2021-03-11 18:46:28 +01:00 |
|
Damian Korczowski
|
b9f13804e0
|
Add Networking namespace
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
1c511d112d
|
Fix compilation & APIGen issues
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
f86e22ba87
|
Add networking build script
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
c87feb69c4
|
Add INetworDriver full API
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
75a02beda0
|
Cleanup
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
7106dc738b
|
Add proper ctor to NetworkMessage
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
7525bf6435
|
Add network message recycle implementation
|
2021-03-11 18:08:12 +01:00 |
|
Damian Korczowski
|
8f653fa699
|
Add basic network classes and message pooling
|
2021-03-11 18:08:11 +01:00 |
|
Wojtek Figat
|
e09f4eb6dc
|
Switch impl progress
|
2021-03-09 19:18:40 +01:00 |
|
Wojtek Figat
|
f82117c6fb
|
Remove unused WindowsManager::CalcCenteredWinPos
|
2021-03-09 14:32:53 +01:00 |
|
Wojtek Figat
|
48ae338fb2
|
Move default AllocatePages/FreePages impl from Unix to PlatformBase
|
2021-03-09 14:32:24 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
044234a55b
|
Improve warning messages
|
2021-03-08 13:12:28 +01:00 |
|
Wojtek Figat
|
2f7a84822a
|
Fix importing models with custom UnitScaleFactor
|
2021-03-08 13:12:15 +01:00 |
|
Wojtek Figat
|
aa28f9ef52
|
Optimize material shaders binding by caching time param once per draw pass
|
2021-03-08 12:47:14 +01:00 |
|
Wojtek Figat
|
c1b9dc4b2e
|
Add support for using Level.SpawnActor to add scene from code
|
2021-03-08 12:27:05 +01:00 |
|
Wojtek Figat
|
fc13351a2b
|
Fix crash on exit when loading storage file fails
|
2021-03-08 11:33:41 +01:00 |
|
Wojtek Figat
|
5f7830d09e
|
Fixes and code cleanup for Flax Storage types
|
2021-03-08 11:33:19 +01:00 |
|
Wojtek Figat
|
30b71b9d65
|
Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled
|
2021-03-08 11:32:47 +01:00 |
|
Wojtek Figat
|
f0e737fd4b
|
Fix crash due to missing inlined buffer size in StringConverter
|
2021-03-08 10:31:37 +01:00 |
|
Wojtek Figat
|
5de2998774
|
Format code
|
2021-03-08 09:30:52 +01:00 |
|
Wojtek Figat
|
85c29c3d2b
|
Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
|
2021-03-08 09:30:25 +01:00 |
|
Wojtek Figat
|
d9a516206c
|
Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
|
2021-03-08 09:23:51 +01:00 |
|
Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
|
400cc97100
|
Add StringUtils::ConvertUTF162UTF8
|
2021-03-07 21:05:19 +01:00 |
|
Wojtek Figat
|
2b42e9256c
|
Cleanup and optimize StringUtils::ConvertUTF82UTF16
|
2021-03-07 18:09:26 +01:00 |
|
Wojtek Figat
|
862c02da6a
|
Move some String methods impl into source from header
|
2021-03-07 16:57:40 +01:00 |
|
Wojtek Figat
|
b8d03636dc
|
Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
|
2021-03-07 10:04:44 +01:00 |
|
Wojtek Figat
|
180efe86e6
|
Fix culling for Volumetric Fog particles to include particle radius
|
2021-03-05 14:36:59 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
86f3007887
|
Optimize particle attributes offsets binding to shader
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
758f260574
|
Add instancing as required for Volumetric Fog
|
2021-03-05 13:58:17 +01:00 |
|
Wojtek Figat
|
2e17a94216
|
Fix material Sphere Mask node if radius is specified as integer
|
2021-03-05 13:58:16 +01:00 |
|