Commit Graph

396 Commits

Author SHA1 Message Date
Chandler Cox
ae9ded504d Add utility for if in play mode that returns true for shipped applications. 2025-05-23 23:21:45 -05:00
Wojtek Figat
ac3c4a4b30 Merge remote-tracking branch 'origin/master' 2025-04-22 16:17:53 +02:00
Wojtek Figat
4f3fbe89f2 Cleanup code to share it for engine service profile event formatting 2025-04-22 12:32:36 +02:00
Wojtek Figat
0a3f07e6e7 Add exception and crashes catching with processing on iOS/macOS 2025-04-19 11:28:46 +02:00
0eb7badf91 Attempt to fix a rare crash while debugging scripting unload 2025-04-10 23:55:59 +03:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
210c8e8fe4 Fix incorrect result array memory copy from native to managed code 2025-04-04 00:36:35 +02:00
Wojtek Figat
7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
9459eff58c Fix regression in game viewport DPI scale usage
#2976 809fd2653a
2025-03-18 20:07:30 +01:00
Wojtek Figat
d123dd3eb4 Use limited attempts for assembly context reload and dont use Debug Log for warning
#2469
2025-03-18 17:42:21 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
8e2f3ec0c0 Fix Version marshaling as parameter 2025-03-06 00:36:39 +01:00
Wojtek Figat
7809007a13 Fix deprecation api usage on game exit 2025-03-05 12:09:32 +01:00
Wojtek Figat
dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
ce132f2404 Fix TypeDescriptor hack for latest runtime versions 2025-02-26 22:11:07 +02:00
Wojtek Figat
809fd2653a Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
2025-02-26 20:55:57 +01:00
98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
b095acd4a5 Fix scripting AssemblyLoadContext not getting unloaded 2025-02-26 20:29:19 +02:00
Wojtek Figat
0b48a274e5 Fix compilation 2025-01-24 22:54:56 +01:00
Wojtek Figat
b36e55446f Add Engine::ReportCrash event for custom crash reporting or handling 2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe Add engine fatal error types handling
Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Wojtek Figat
344d17714c Fix crash when using ref struct reflection in managed api 2025-01-21 15:39:21 +01:00
Wojtek Figat
65a689f8ab Add logging first scene asset id in cooked game 2025-01-20 23:51:08 +01:00
Wojtek Figat
8a7ceef288 Add content deprecation system that auto-saves assets in Editor that use old data format 2025-01-20 23:46:49 +01:00
Wojtek Figat
6111f67e33 Add ToSpan for MemoryWriteStream and simplify code with it 2025-01-16 17:35:28 +01:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Wojtek Figat
668f3fa68d Update read and write streaming api to use the newest format 2024-12-29 23:00:40 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
848dbdf532 Add auto-exit command line to editor 2024-12-04 18:41:36 +01:00
Wojtek Figat
1c2c010ddc Merge branch 'fix/nullable' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/nullable 2024-10-25 15:38:44 +02:00
Wojtek Figat
5a873ad606 Fix crash when boxing native non-POD structure into managed data 2024-10-25 13:25:47 +02:00
Wojtek Figat
dcd7b4b6c3 Fix crash when boxing native non-POD structure into managed data 2024-10-25 13:21:40 +02:00
Wojtek Figat
302fc2feb1 Add various engine systems to debug commands 2024-10-24 19:35:24 +02:00
Mateusz Karbowiak
db06f4f72e Fixed implicit type conversion for type specialization 2024-10-05 21:22:36 +02:00
Wojtek Figat
6fecf1d58a Fix crash when setting static dotnet field from unmanaged code 2024-10-04 15:59:41 +02:00
Wojtek Figat
e860f969be Add attributes support for dotnet interop for methods, fields and properties 2024-10-04 15:59:34 +02:00
Wojtek Figat
777e65c170 Fix crash when setting static dotnet field from unmanaged code 2024-10-04 15:58:05 +02:00
Wojtek Figat
adbe578aa1 Add attributes support for dotnet interop for methods, fields and properties 2024-10-04 15:57:41 +02:00
Wojtek Figat
497cd19fe5 Fix managed interop bug 2024-10-03 17:11:15 +02:00
Wojtek Figat
2f0518a348 Fix managed interop bug 2024-10-03 17:10:01 +02:00
Wojtek Figat
a932d549f4 Debug Commands work in progress 2024-10-03 10:24:15 +02:00
Wojtek Figat
18dc475f40 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/UI/GUI/Common/Button.cs
2024-09-23 14:11:05 +02:00
Wojtek Figat
0a22d5ab4d Fix managed arrays interop bug when passed via generic object parameter
#2613
2024-09-17 00:15:04 +02:00
Wojtek Figat
20456d95e8 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-22 17:33:20 +02:00
Chandler Cox
6b0098bb09 Remove bindings for InputEvent and InputAxis on dispose. 2024-08-21 12:48:46 -05:00
Wojtek Figat
21b4c7c916 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-16 14:52:57 +02:00
Chandler Cox
a6b4f2fc63 Remove extra include. 2024-08-15 08:07:04 -05:00
Chandler Cox
03de914dbc Add Requesting engine exit event. Expose Fatal erro and requesting exit to c# 2024-08-07 12:16:07 -05:00
Wojtek Figat
bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 20:00:39 +02:00
Wojtek Figat
0be26fbb51 Merge branch 'platform_tick_unthrottle' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-platform_tick_unthrottle 2024-08-05 14:37:49 +02:00