Commit Graph

6055 Commits

Author SHA1 Message Date
db47531a6d Support marshalling Arrays as dynamic arrays in scripting API 2025-07-05 12:36:11 +03:00
51feaa0730 Release mouse relative mode when focus changes during mouse tracking
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2025-07-03 23:21:42 +03:00
90b2fded48 Merge remote-tracking branch 'origin/master' into sdl_platform
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# Conflicts:
#	Source/Editor/Windows/SceneTreeWindow.cs
2025-07-03 22:05:29 +03:00
28980e5fbf Cleanup 2025-07-03 22:02:36 +03:00
aab0d772a4 Implement client-side window decorations for Editor windows 2025-07-03 22:02:36 +03:00
Wojtek Figat
7f783bb7da Fix crash when importing mesh with incorrect triangulation 2025-07-02 17:23:04 +02:00
Wojtek Figat
dd256ad518 Fix typo 2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31 Fix scene lightmaps removal clearing actors linkage to lightmaps 2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267 Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
1586bb0702 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-26 15:31:59 +03:00
edeaf6af09 Fix compilation without SDL 2025-06-24 22:57:49 +03:00
Wojtek Figat
dbd8297612 Add SortOrder to Environment Probe 2025-06-24 19:25:18 +02:00
951edd95db Cleanup 2025-06-24 16:47:45 +03:00
6d337464f7 Support XDG Desktop Portal as color picker provider
Wayland and XWayland fallback implementation uses XDP in
order to query picked color from desktop.
2025-06-24 16:41:32 +03:00
Wojtek Figat
5a05038a9b Add new UIBrush that uses UIBrushAsset json resource with a brush data 2025-06-24 13:08:25 +02:00
d0b552d74a Use logo as an icon in Linux windows 2025-06-23 18:58:02 +03:00
83512822b1 Support clipboard actions in Content Browser and Scene tree on Wayland
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2025-06-23 17:50:02 +03:00
ccb78103ec Support clipboard actions in Content Browser and Scene tree on X11 2025-06-23 17:07:10 +03:00
6e79ffea34 Fix clipboard not working on X11 2025-06-23 17:07:10 +03:00
4f03d37a17 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-23 12:03:41 +03:00
Wojtek Figat
c57a1a7205 Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph 2025-06-23 09:31:58 +02:00
Wojtek Figat
867ae2ceaa Add Texture Size node to particles 2025-06-23 09:31:15 +02:00
Wojtek Figat
6479a3d3c6 Fix log spam in task when waiting for task to end 2025-06-18 22:41:42 +02:00
Wojtek Figat
e41c48f9e5 Optimize NavMesh builder when updating a large number of tiles 2025-06-18 22:41:26 +02:00
Wojtek Figat
9cfcbfa9d2 Fix memory leak on recast objects when building NavMesh tile 2025-06-17 23:28:15 +02:00
Wojtek Figat
bcd2b1f0f2 Fix Array::RemoveAt to move element and avoid data copies 2025-06-17 23:27:26 +02:00
6fb8419b3c Disable window flashing on Wayland to fix focus issues 2025-06-17 14:23:20 +03:00
a4272d6ca9 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-17 14:19:46 +03:00
Wojtek Figat
eb6010cba7 Fix BitArray again 2025-06-16 23:20:20 +02:00
Wojtek Figat
5a23060e05 Add GPUTexture.UploadData for changing texture contents via TextureData container 2025-06-16 22:35:50 +02:00
Wojtek Figat
6a82eb114d Fix BitArray bit indexing 2025-06-16 19:05:44 +02:00
Wojtek Figat
97b37b3ce4 Add PRAGMA_DISABLE_OPTIMIZATION/PRAGMA_ENABLE_OPTIMIZATION 2025-06-16 18:00:26 +02:00
6ff260d052 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-06-16 14:09:29 +03:00
Wojtek Figat
c8d622bda9 Merge branch 'import-export-warnings' of https://github.com/Zode/FlaxEngine into Zode-import-export-warnings 2025-06-15 23:23:18 +02:00
Wojtek Figat
614ffa70a0 Merge branch 'ModelSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelSliders 2025-06-15 21:43:00 +02:00
Wojtek Figat
2f02ec52ed Cleanup code
#3546
2025-06-15 20:48:19 +02:00
xxSeys1
e2f741cab9 adjust model window and animated model slider speeds 2025-06-12 18:45:02 +02:00
Zode
27ac755bbe Make particle emitter editor window source code button disable itself is no source code is available 2025-06-11 23:15:11 +03:00
Zode
9e50a39ebf Add define guards so that the messagebox only appears in editor builds 2025-06-09 16:19:39 +03:00
Zode
7fc564a0ac Pop error box on lightmap UV generation also 2025-06-09 15:07:52 +03:00
Zode
8dfb564fb3 Add messagebox to windows import too 2025-06-09 15:04:34 +03:00
Zode
f8daff273a Add import & export warning messageboxes. 2025-06-09 14:56:54 +03:00
29868531ad SDL workaround for window size and position not updating
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2025-06-08 18:57:57 +03:00
95dfb6fdc6 Reduce minimum default window size for CommandLineBox popup 2025-06-08 18:57:12 +03:00
Wojtek Figat
eee4e55cf0 Fix debug shapes change 2025-06-05 22:26:45 +02:00
Wojtek Figat
c2cbaeed30 Add option to change Character Controller capsule origin to start at feet location 2025-06-05 17:48:07 +02:00
Wojtek Figat
e982a23ed3 Add CharacterController.Resize for quick crouching implementation for characters 2025-06-05 15:07:51 +02:00
Wojtek Figat
f6feae5cf2 Optimize collider cached scale 2025-06-05 15:06:03 +02:00
Wojtek Figat
ba75fd5882 Fix crash regression when textbox watermak is null 2025-06-05 12:47:45 +02:00
Wojtek Figat
1eaf40f2f7 Fix changing CharacterController center at runtime to maintain actor placement 2025-06-05 12:40:47 +02:00