db47531a6d
Support marshalling Arrays as dynamic arrays in scripting API
2025-07-05 12:36:11 +03:00
51feaa0730
Release mouse relative mode when focus changes during mouse tracking
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2025-07-03 23:21:42 +03:00
90b2fded48
Merge remote-tracking branch 'origin/master' into sdl_platform
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# Conflicts:
# Source/Editor/Windows/SceneTreeWindow.cs
2025-07-03 22:05:29 +03:00
28980e5fbf
Cleanup
2025-07-03 22:02:36 +03:00
aab0d772a4
Implement client-side window decorations for Editor windows
2025-07-03 22:02:36 +03:00
Wojtek Figat
7f783bb7da
Fix crash when importing mesh with incorrect triangulation
2025-07-02 17:23:04 +02:00
Wojtek Figat
dd256ad518
Fix typo
2025-07-01 10:37:39 +02:00
Wojtek Figat
12c8bb4f31
Fix scene lightmaps removal clearing actors linkage to lightmaps
2025-07-01 08:27:29 +02:00
Wojtek Figat
4e4d380267
Fix fog to draw Fog Cutoff Distance via a plane, not sphere test
...
Add support for negative Fog Cutoff Distance on fog to draw it in front of the camera Far Plane, no matter the setup.
Fix hot-reloading Fog shader in Editor.
2025-06-29 20:02:54 +02:00
1586bb0702
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-26 15:31:59 +03:00
edeaf6af09
Fix compilation without SDL
2025-06-24 22:57:49 +03:00
Wojtek Figat
dbd8297612
Add SortOrder to Environment Probe
2025-06-24 19:25:18 +02:00
951edd95db
Cleanup
2025-06-24 16:47:45 +03:00
6d337464f7
Support XDG Desktop Portal as color picker provider
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Wayland and XWayland fallback implementation uses XDP in
order to query picked color from desktop.
2025-06-24 16:41:32 +03:00
Wojtek Figat
5a05038a9b
Add new UIBrush that uses UIBrushAsset json resource with a brush data
2025-06-24 13:08:25 +02:00
d0b552d74a
Use logo as an icon in Linux windows
2025-06-23 18:58:02 +03:00
83512822b1
Support clipboard actions in Content Browser and Scene tree on Wayland
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2025-06-23 17:50:02 +03:00
ccb78103ec
Support clipboard actions in Content Browser and Scene tree on X11
2025-06-23 17:07:10 +03:00
6e79ffea34
Fix clipboard not working on X11
2025-06-23 17:07:10 +03:00
4f03d37a17
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-23 12:03:41 +03:00
Wojtek Figat
c57a1a7205
Fix particle emitters to wait for used textures to be loaded and streamed in for proper usage in a graph
2025-06-23 09:31:58 +02:00
Wojtek Figat
867ae2ceaa
Add Texture Size node to particles
2025-06-23 09:31:15 +02:00
Wojtek Figat
6479a3d3c6
Fix log spam in task when waiting for task to end
2025-06-18 22:41:42 +02:00
Wojtek Figat
e41c48f9e5
Optimize NavMesh builder when updating a large number of tiles
2025-06-18 22:41:26 +02:00
Wojtek Figat
9cfcbfa9d2
Fix memory leak on recast objects when building NavMesh tile
2025-06-17 23:28:15 +02:00
Wojtek Figat
bcd2b1f0f2
Fix Array::RemoveAt to move element and avoid data copies
2025-06-17 23:27:26 +02:00
6fb8419b3c
Disable window flashing on Wayland to fix focus issues
2025-06-17 14:23:20 +03:00
a4272d6ca9
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-17 14:19:46 +03:00
Wojtek Figat
eb6010cba7
Fix BitArray again
2025-06-16 23:20:20 +02:00
Wojtek Figat
5a23060e05
Add GPUTexture.UploadData for changing texture contents via TextureData container
2025-06-16 22:35:50 +02:00
Wojtek Figat
6a82eb114d
Fix BitArray bit indexing
2025-06-16 19:05:44 +02:00
Wojtek Figat
97b37b3ce4
Add PRAGMA_DISABLE_OPTIMIZATION/PRAGMA_ENABLE_OPTIMIZATION
2025-06-16 18:00:26 +02:00
6ff260d052
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-06-16 14:09:29 +03:00
Wojtek Figat
c8d622bda9
Merge branch 'import-export-warnings' of https://github.com/Zode/FlaxEngine into Zode-import-export-warnings
2025-06-15 23:23:18 +02:00
Wojtek Figat
614ffa70a0
Merge branch 'ModelSliders' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ModelSliders
2025-06-15 21:43:00 +02:00
Wojtek Figat
2f02ec52ed
Cleanup code
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#3546
2025-06-15 20:48:19 +02:00
xxSeys1
e2f741cab9
adjust model window and animated model slider speeds
2025-06-12 18:45:02 +02:00
Zode
27ac755bbe
Make particle emitter editor window source code button disable itself is no source code is available
2025-06-11 23:15:11 +03:00
Zode
9e50a39ebf
Add define guards so that the messagebox only appears in editor builds
2025-06-09 16:19:39 +03:00
Zode
7fc564a0ac
Pop error box on lightmap UV generation also
2025-06-09 15:07:52 +03:00
Zode
8dfb564fb3
Add messagebox to windows import too
2025-06-09 15:04:34 +03:00
Zode
f8daff273a
Add import & export warning messageboxes.
2025-06-09 14:56:54 +03:00
29868531ad
SDL workaround for window size and position not updating
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2025-06-08 18:57:57 +03:00
95dfb6fdc6
Reduce minimum default window size for CommandLineBox popup
2025-06-08 18:57:12 +03:00
Wojtek Figat
eee4e55cf0
Fix debug shapes change
2025-06-05 22:26:45 +02:00
Wojtek Figat
c2cbaeed30
Add option to change Character Controller capsule origin to start at feet location
2025-06-05 17:48:07 +02:00
Wojtek Figat
e982a23ed3
Add CharacterController.Resize for quick crouching implementation for characters
2025-06-05 15:07:51 +02:00
Wojtek Figat
f6feae5cf2
Optimize collider cached scale
2025-06-05 15:06:03 +02:00
Wojtek Figat
ba75fd5882
Fix crash regression when textbox watermak is null
2025-06-05 12:47:45 +02:00
Wojtek Figat
1eaf40f2f7
Fix changing CharacterController center at runtime to maintain actor placement
2025-06-05 12:40:47 +02:00