Commit Graph

417 Commits

Author SHA1 Message Date
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Wojtek Figat
e98621b887 Code style fix
#814
2022-11-06 23:05:36 +01:00
Wojtek Figat
735b07f0d7 Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM 2022-11-06 22:22:45 +01:00
Wojtek Figat
ac89b395af Merge branch 'prefab-tree-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-tree-fix 2022-11-06 22:05:22 +01:00
Chandler Cox
de4d3d97f2 removed not needed variable 2022-11-04 07:10:24 -05:00
Chandler Cox
2dca30305f added shader source and removed unused variables/includes 2022-11-03 08:12:40 -05:00
Chandler Cox
7487b468d3 added extra checks 2022-11-02 18:37:11 -05:00
Chandler Cox
a1e4400994 changed to use attribute to add items to the content context menu, this also allows users to add their own items to the CM 2022-11-02 17:57:40 -05:00
Chandler Cox
1af0188a3c changed how actor context menus are created. 2022-10-31 19:18:43 -05:00
Wojciech Figat
77b98f7081 Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window 2022-10-31 12:21:02 +01:00
Chandler Cox
050635b2cd changed way that the the new menu is generated. Added category name to proxies 2022-10-30 14:30:32 -05:00
Wojtek Figat
00be6ffb89 Merge branch 'master' into 1.5 2022-10-29 20:45:51 +02:00
Wojtek Figat
e1836a222c Fix bug with Screen.CursorVisible set in script OnStart
#799
2022-10-29 19:33:34 +02:00
Chandler Cox
50414d7fed added deselecting nodes when left clicking in blank area in the scene and prefab tree views 2022-10-29 09:22:39 -05:00
Chandler Cox
40a04bc5d6 Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel. 2022-10-29 09:14:08 -05:00
Chandler Cox
3c689a4697 removed not needed variables and fixed variable names 2022-10-28 08:32:52 -05:00
Chandler Cox
3f135c832e organized the "new" child context menu into categories. 2022-10-27 23:05:51 -05:00
Wojciech Figat
437ed07368 Merge remote-tracking branch 'origin/master' into 1.5 2022-10-24 12:07:39 +02:00
Wojtek Figat
5341e355ce Code style fix
#782
2022-10-23 20:14:58 +02:00
Wojtek Figat
de012a23ee Merge branch 'move-updatecamerapreview' of https://github.com/Tryibion/FlaxEngine into Tryibion-move-updatecamerapreview 2022-10-23 19:15:46 +02:00
Wojtek Figat
70c53a4f67 Fix error if nothing is selected 2022-10-23 14:19:17 +02:00
Chandler Cox
5d8403be5b moved UpdateCameraPreview call to on selection changed and on state change 2022-10-19 20:59:55 -05:00
Wojciech Figat
e115aa2c4e Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
#	Source/Engine/Content/JsonAsset.cpp
2022-10-19 13:36:46 +02:00
Chandler Cox
ef34ad7600 Renamed scrollPosition to scrollControl for more accurate description 2022-10-16 19:05:41 -05:00
Chandler Cox
546501a553 Added performing layout when deleting actors and scrolling to duplicated/ pasted actors when action is performed. 2022-10-16 18:50:00 -05:00
Wojtek Figat
f528ba59ec Code style fix
#766
2022-10-12 19:04:22 +02:00
Wojtek Figat
6985bd6375 Merge branch 'skeleton_mask_editor' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-skeleton_mask_editor 2022-10-12 19:00:59 +02:00
Wojtek Figat
b0f4f8d636 Code style fix 2022-10-12 18:55:24 +02:00
Cristhofer Marques
0b8a176ff8 Revert "Update SkeletonMaskWindow.cs"
This reverts commit b626d3047d.
2022-10-11 14:05:30 -03:00
Cristhofer Marques
b626d3047d Update SkeletonMaskWindow.cs 2022-10-11 13:08:52 -03:00
Cristhofer Marques
2af285e972 feature added 2022-10-11 11:49:32 -03:00
Chandler Cox
95e60ea68e Added scene panel to seperate the tree from the search bar and made the tree not able to scroll when renaming 2022-10-10 15:38:30 -05:00
Chandler Cox
020351e56b Simplified enabling and disabling scrolling and implimented the stop scrolling functionality when renaming in the content tree panel as well 2022-10-06 00:03:38 -05:00
Chandler Cox
656fcf9847 Changed the content window do the search bars do not scroll with the content. 2022-09-30 09:22:36 -05:00
Wojciech Figat
10d66fb871 Fix displaying Game and Editor plugins to be batched in Editor 2022-09-12 14:48:52 +02:00
Wojciech Figat
74ce1028ae Fix displaying Game and Editor plugins to be batched in Editor 2022-09-09 15:29:55 +02:00
Wojciech Figat
9a77517cb4 Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing 2022-09-07 11:52:11 +02:00
Wojtek Figat
69a2d10c57 Add additive scene opening in Editor via drag&drop into Scene Tree window 2022-08-25 20:58:30 +02:00
Wojtek Figat
20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
Wojtek Figat
a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
Wojciech Figat
698545006f Add auto-selecting new item created in Content window 2022-08-18 15:21:32 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojciech Figat
1d7e88635f Allow content finder in game window during edit time 2022-08-01 11:38:41 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
bdb69d57dd Refactor Plugins system to support plugins in C++ scripts 2022-07-28 21:05:03 +02:00
Wojtek Figat
6f35b27c29 Fix fullscreen game window F22 regression 2022-07-27 22:13:23 +02:00
Wojciech Figat
bfec5d6a8d Improve displaying tris/vert count in GPU profiler if value is large 2022-07-27 16:24:49 +02:00
Wojciech Figat
e4079f011d Improve initial name for static model collision data asset 2022-07-22 10:20:13 +02:00
Wojtek Figat
1019550d4a Change search boxes in Editor to stick to the top of the panel 2022-07-19 15:37:10 +02:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00