Commit Graph

412 Commits

Author SHA1 Message Date
Wojtek Figat
2bef880e21 Fix render target pool over-allocation when changing render resolution frequently
#2077
2023-12-16 16:15:52 +01:00
Wojtek Figat
ae5fa9619b Remove TextureUtils 2023-12-14 18:23:17 +01:00
Wojtek Figat
d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
2023-12-14 16:05:15 +01:00
Wojtek Figat
60202a3add Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
2023-12-14 15:14:49 +01:00
Wojtek Figat
014c811903 Add PixelFormatExtensions::ComputeBlockSize 2023-12-14 15:02:13 +01:00
Wojtek Figat
778dd2d3f0 Fix shader file include path resolve on cache load 2023-12-11 22:55:36 +01:00
Wojtek Figat
80b5e9d02a Fix doc code example
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
2023-12-11 19:48:06 +01:00
Wojtek Figat
fdfca5156b Various fixes and stability improvements 2023-12-06 00:28:03 +01:00
Wojtek Figat
1843689a88 Add various profiler events to analyze models importing workflow 2023-12-03 11:23:45 +01:00
Wojtek Figat
022a69aaf2 Continue refactoring model tool to support importing multiple objects properly 2023-12-03 10:55:40 +01:00
Wojtek Figat
a808bcdbf6 Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself 2023-12-01 13:57:08 +01:00
Wojtek Figat
6e92d3103c Replace ImportedModelData with ModelData for model importing 2023-11-30 11:46:07 +01:00
Wojtek Figat
c5df7ad689 Add various improvements to models importing code 2023-11-30 11:31:58 +01:00
Wojtek Figat
2f4b956d78 Fix crash when unloading texture that has active streaming tasks 2023-11-27 11:53:21 +01:00
Wojtek Figat
0db259e300 Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask 2023-11-21 12:24:55 +01:00
Wojtek Figat
201a1f0264 Fix PostFx settings in Graphics Settings to be only used when checked as override 2023-11-19 22:10:11 +01:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
Wojtek Figat
eaafb72ca9 Optimize some includes and use automatic serializers for platform settings 2023-11-13 23:54:07 +01:00
Wojtek Figat
4ae57e7769 Fix issue with asset loading to be properly canceled when reimporting file
#1894
2023-11-09 14:52:28 +01:00
Wojtek Figat
710b9275fd Fix minor typos https://github.com/FlaxEngine/FlaxDocs/pull/123 2023-11-09 09:13:40 +01:00
Wojtek Figat
0fe46457c6 Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import 2023-11-08 15:07:38 +01:00
Wojtek Figat
4a10878b45 Refactor GPUResourceProperty 2023-11-04 20:04:40 +01:00
Wojtek Figat
224e43ea55 Use soft asset ref to graphics settings
#1852
2023-11-03 19:23:38 +01:00
Wojtek Figat
1d41aa01ce Refactor vertex shaders to use GPUShaderProgramVS::InputElement for input layout data 2023-10-26 14:36:02 +02:00
Wojtek Figat
186e13b5e8 Add support for runtime running on GPU without Compute Shaders support 2023-10-26 14:33:21 +02:00
Chandler Cox
66a709f09e small fixes 2023-10-25 10:46:04 -05:00
Chandler Cox
73694cba6c Add being able to set origin of mesh to the local mesh origin. fix centering several meshes. 2023-10-25 09:57:51 -05:00
Wojtek Figat
d25954725f Add excluding GPU swapchain present time from CPU draw time in profiling tool 2023-10-16 10:58:07 +02:00
Wojtek Figat
e51aab0c56 Minor improvements 2023-10-14 18:03:21 +02:00
Wojtek Figat
1a5606a45c Improve collision data cooking usability
#1687
2023-10-13 23:33:03 +02:00
Wojtek Figat
fdd6b171bb Stability fixes 2023-10-12 23:12:53 +02:00
3ed28998e9 Add more descriptive deprecation messages 2023-10-11 21:38:33 +03:00
Wojtek Figat
cbdd6c4964 Add HasDepthClip to GPU Device limits 2023-10-11 10:15:44 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
e41e200305 Merge branch 'Vert-color-deduplication-check' of https://github.com/Muzz/FlaxEngine into Muzz-Vert-color-deduplication-check 2023-10-06 17:06:21 +02:00
Wojtek Figat
2cac149741 Code cleanup for #1377 2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40 Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer 2023-10-06 15:26:15 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
8bafdb0b78 Remove std::function usage from ArrayExtensions 2023-10-02 12:52:44 +02:00
Wojtek Figat
98d5769558 Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory) 2023-09-28 10:59:09 +02:00
MZ
2cc6e80958 Checked my working. 2023-09-28 16:07:38 +10:00
MZ
299f68ebfe Vert color deduplication check 2023-09-28 16:00:31 +10:00
Wojtek Figat
9f97787099 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-20 16:02:48 +02:00
Wojtek Figat
8cd8ae93c3 Add ObjectRadius to DrawCall to properly cull local lights and env probes in Forward Shading 2023-09-20 15:01:02 +02:00
Wojtek Figat
7e81fdbd75 Fix crash when D3D11 backend fails to create shader due to driver failure 2023-09-19 23:45:30 +02:00
Wiktor Kocielski
d389348260 Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition 2023-09-13 12:17:34 +03:00
Wojtek Figat
e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 2023-07-18 11:47:39 +02:00
Wojtek Figat
371db610a9 Merge remote-tracking branch 'origin/1.7' into 1.7 2023-07-16 12:03:06 +02:00
Wojtek Figat
31943ca9bd Add normals computing to cloth mesh 2023-07-16 12:02:33 +02:00
Wojtek Figat
f0496d53e8 Add RenderTools::CalculateTangentFrame utility 2023-07-16 11:57:21 +02:00