Wojciech Figat
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e09905b7f2
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Update project infos and add security vulnerabilities reporting info
#677
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2021-12-08 09:44:36 +01:00 |
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Wojciech Figat
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e9557352a0
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Update copyright year in some source files
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2021-12-08 09:44:10 +01:00 |
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Wojciech Figat
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2daec98fd7
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Reuse code from Bind lambda in Function
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2021-12-07 18:27:21 +01:00 |
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Wojciech Figat
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9ca7186e08
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Merge branch 'intolerantape-MiscellaneousImprovements'
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2021-12-07 18:23:33 +01:00 |
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Wojciech Figat
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4a191f5f6c
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Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements
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2021-12-07 18:23:20 +01:00 |
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Wojciech Figat
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38606cb43a
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Add support for exporting pdb files for D3D12 shaders if debug data is enabled
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2021-12-07 18:23:07 +01:00 |
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Wojciech Figat
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4b9001abf2
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Fix spot lights rendering on D3D12
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2021-12-07 18:23:06 +01:00 |
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Wojciech Figat
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660c8ef95c
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Fix audio volume and stereo on XAudio backend
#675
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2021-12-07 18:23:05 +01:00 |
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Wojciech Figat
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1b34b3b63a
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Fix audio playback issues in some cases with XAudio backend
#675
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2021-12-07 18:23:04 +01:00 |
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Wojciech Figat
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b44b8955b3
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Fix depth of field blur artifacts on upper and left screen edges
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2021-12-07 18:23:04 +01:00 |
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Wojciech Figat
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983d5dee31
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Fix tree node navigation with key arrows to be more usable for deep hierarchies
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2021-12-07 18:23:03 +01:00 |
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Wojciech Figat
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1cc26c871d
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Fixes for regression in tree UI layout after recent refactor
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2021-12-07 18:23:02 +01:00 |
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Wojciech Figat
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ea71e8cbe6
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Tweaks for doc comments
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2021-12-07 18:23:01 +01:00 |
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Wojciech Figat
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c0bcb54044
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Fix incorrect transformation on imported blend shapes data from fbx file
#672
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2021-12-07 18:23:01 +01:00 |
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Wojtek Figat
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5d12554548
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Fix material function usage regression
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2021-12-06 19:43:36 +01:00 |
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Wojciech Figat
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23303802ec
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Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
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Wojciech Figat
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f4b62ce384
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Add support for array initializers as default values for scripting fields
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2021-12-06 16:45:03 +01:00 |
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Wojciech Figat
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05a37447a7
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Fix reference to a pointer in TypeInfo for scripting bindings generation
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2021-12-06 16:44:35 +01:00 |
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intolerantape
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25deea220c
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Added overload of Task::StartNew() to support void-returning member functions.
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2021-12-03 07:54:08 -08:00 |
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Wojciech Figat
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066207e925
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Fix using particle data in particle function for proper graph optimizer execution
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2021-12-03 15:39:01 +01:00 |
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Wojciech Figat
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0471d9072b
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Fix missing Particle Position (world space) node for CPU particles
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2021-12-03 15:38:46 +01:00 |
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Wojciech Figat
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1db43f079d
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Add implicit casting to single types from vector types in Variant
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2021-12-03 15:38:35 +01:00 |
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Wojciech Figat
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af2c5b3429
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Add batching the same function inputs in Anim Graph for better usability
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2021-12-03 15:38:21 +01:00 |
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Wojciech Figat
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583b39fe6b
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Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection
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2021-12-03 15:37:33 +01:00 |
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Wojciech Figat
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faaddccee4
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Optimize StringView comparision operators
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2021-12-03 15:36:04 +01:00 |
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Wojciech Figat
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e17b6d1625
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Hide enum/structure nodes from state machine surface context menu
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2021-12-03 15:35:23 +01:00 |
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intolerantape
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8d758ced15
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Added a constructor for C++ Function class to support initialization directly from reference-captured lambda.
Previously, Function had to initialize reference-captured lambdas with the Bind() method.
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2021-12-02 07:17:39 -08:00 |
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intolerantape
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6ed655f8c3
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Implementated Math::SinCos() overload taking doubles as parameters.
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2021-12-02 07:17:38 -08:00 |
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intolerantape
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f05f9d5ade
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Made Dictionary support movable value types with deleted copy constructors.
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2021-12-02 07:17:36 -08:00 |
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Wojciech Figat
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3e2956a7bf
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Fix C# bindings for Editor for Window build on Linux
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2021-12-02 13:29:23 +01:00 |
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Wojciech Figat
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653c209567
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Fixes and tweaks for C++ API reference docs generation
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2021-12-02 10:13:20 +01:00 |
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Wojtek Figat
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aacc336c2c
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Fix dropdown menu item clicking
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2021-12-02 09:24:25 +01:00 |
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Wojtek Figat
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1b3790f60e
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Fix regression from 74f813ed3e
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2021-11-30 20:17:16 +01:00 |
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Wojtek Figat
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c0b4523b7b
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Fix editor undo for unsigned integer types
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2021-11-29 19:59:21 +01:00 |
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Wojtek Figat
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508896b313
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Fix DefaultValue attribute support in Custom Editors for unsigned integers
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2021-11-29 19:58:57 +01:00 |
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Wojtek Figat
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0ab9f11e1d
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Merge remote-tracking branch 'origin/master'
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2021-11-27 13:08:09 +01:00 |
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Wojtek Figat
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ee6c42d3b1
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Merge branch 'stefnotch-patch-12'
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2021-11-27 13:07:37 +01:00 |
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Wojtek Figat
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6edc232696
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Merge branch 'patch-12' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-12
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2021-11-27 13:07:30 +01:00 |
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Wojtek Figat
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2114002803
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Cleanup xml docs
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2021-11-27 13:07:21 +01:00 |
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Wojtek Figat
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74f813ed3e
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Optimize UI in Editor
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2021-11-27 13:07:09 +01:00 |
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Wojciech Figat
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8e61cf8fe1
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Fix missing blend shape data transformation on model data import
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2021-11-26 12:57:53 +01:00 |
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Wojciech Figat
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1e034c904a
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Fix missing blend shape refresh for Skinned Model window preview
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2021-11-26 12:57:37 +01:00 |
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Wojciech Figat
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af305dc376
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Fix crash when model or skinned model loading fails
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2021-11-24 17:42:01 +01:00 |
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Wojciech Figat
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7d970de5ce
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Add F2 shortcut for renaming item in files import dialog
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2021-11-24 17:41:41 +01:00 |
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Wojciech Figat
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05d0e1bdcc
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Add Split Objects object to split imported meshes/animations into separate assets
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2021-11-24 17:40:56 +01:00 |
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stefnotch
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ee56ae7dac
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Add more info to "Cannot load scene" message
I feel like a number of people have already asked what that means. Hopefully the little "see logs" hint helps them figure it out :)
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2021-11-24 17:24:15 +01:00 |
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Wojtek Figat
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a9c56caf84
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Optimize Math.NearEqual
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2021-11-23 23:17:05 +01:00 |
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Wojciech Figat
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4322563eed
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Fix crash on thread end that used Mono runtime
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2021-11-23 17:26:05 +01:00 |
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Wojciech Figat
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136b1fc421
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Fix anim graph crash regression
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2021-11-23 17:25:40 +01:00 |
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Wojciech Figat
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be0059f0af
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Add ability to create an Actor by dragging it to an empty space in the Actor hierarchy window
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2021-11-22 17:08:10 +01:00 |
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