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e21c06e595
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_asset locking
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2024-05-01 18:53:04 +03:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
|
b92fbcb3bc
|
Add more const correctness
#2467
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2024-04-22 22:53:27 +02:00 |
|
Wojtek Figat
|
32b15f90ab
|
Minor improvements
|
2024-04-22 18:10:58 +02:00 |
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Wojtek Figat
|
60e8d73079
|
Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
|
2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
|
9c2c02c1cf
|
Fix various issues found with thread sanitizer on macOS
|
2024-04-13 19:20:49 +02:00 |
|
Menotdan
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e137d31839
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Enforce Content:CloneAssetFile() running on the main thread, to avoid a bug that occurs when a particle emitter is created from one of the templates due to the creation coming from the content thread.
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2024-04-11 17:37:31 -04:00 |
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Wojtek Figat
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d13621e631
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Skip CloseFileHandles if file is not in use
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2024-03-25 16:50:48 +01:00 |
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Wojtek Figat
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6b35c0a161
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-03-19 20:23:34 +01:00 |
|
Wojtek Figat
|
7545e49284
|
Add manual chunks loading before Binary Asset load in case content streaming flushed them out
|
2024-03-14 17:30:28 +01:00 |
|
Wojtek Figat
|
fc29d687b5
|
Add more insights on potentially missing asset file data chunks
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2024-03-12 13:25:25 +01:00 |
|
Wojtek Figat
|
d719c381ea
|
Merge remote-tracking branch 'origin/master' into 1.8
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2024-03-11 23:49:33 +01:00 |
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Wojtek Figat
|
d4e0023925
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Fix RawDataAsset memory usage to use capacity of the bytes array instead of just size
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2024-03-04 22:46:30 +01:00 |
|
Wojtek Figat
|
aabc9f51bb
|
Improve #2270 by moving mehtod to cpp file
|
2024-02-27 11:22:10 +01:00 |
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Wojtek Figat
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fc4163524c
|
Merge branch 'linux-plugin-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-linux-plugin-fix
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2024-02-27 11:14:32 +01:00 |
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Wojtek Figat
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14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
e282717a0a
|
Merge branch 'trash-files' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-trash-files
|
2024-02-23 19:55:16 +01:00 |
|
Menotdan
|
50e75e4e7b
|
Fix IAssetFactory::Get() in plugins on Linux.
|
2024-02-22 11:21:29 -05:00 |
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Wojtek Figat
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d7dbc0fbdc
|
Fix opening projects with PostFx material assigned in Graphics Settings
#1993
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2024-02-21 20:21:45 +01:00 |
|
Wojtek Figat
|
10180de9c6
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Wojtek Figat
|
09532acf29
|
Fix compilation with Clang
|
2024-02-17 07:12:52 +01:00 |
|
Wojtek Figat
|
f0f8da3c09
|
Various fixes
|
2024-02-16 12:29:59 +01:00 |
|
Wojtek Figat
|
b5e23f0096
|
Improve JsonAssetReference
|
2024-02-15 11:46:17 +01:00 |
|
Wojtek Figat
|
fe7cc62728
|
Add JsonAssetReference type for scripting
|
2024-02-15 11:22:01 +01:00 |
|
Wojtek Figat
|
db7dfdb0b1
|
Add support for structure and script types in JsonAsset
|
2024-02-14 18:55:48 +01:00 |
|
Wojtek Figat
|
ebcc864b06
|
Fix missing file error in Content::GetAssetInfo
|
2024-02-14 12:47:34 +01:00 |
|
Wojtek Figat
|
6548ca1148
|
Fix JsonAsset::GetInstance to properly check base class
#2224
|
2024-02-13 10:43:20 +01:00 |
|
Wojtek Figat
|
080202cf95
|
Fix crash when storage file gets deleted due to missing ref from async thread which failed to load it
|
2024-02-09 15:52:53 +01:00 |
|
Wojtek Figat
|
87c66b0168
|
Fix root motion preview in animation window
|
2024-02-09 15:38:11 +01:00 |
|
Wojtek Figat
|
da1b2f0c07
|
Fix crash when file handle was null
|
2024-02-09 15:37:42 +01:00 |
|
Wojtek Figat
|
d08843900e
|
Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
|
2024-02-09 15:37:29 +01:00 |
|
Wojtek Figat
|
082768d08c
|
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
|
2024-02-07 23:39:02 +01:00 |
|
Wojtek Figat
|
10bed94357
|
Refactor engine systems to use platform time seconds rather than date time
|
2024-01-28 22:15:34 +01:00 |
|
Wojtek Figat
|
69b7a10c1f
|
Add Stopwatch for accurate duration measuring
|
2024-01-28 20:31:03 +01:00 |
|
Wojtek Figat
|
6d6b678b29
|
Minor changes from porting
|
2024-01-18 16:03:27 +01:00 |
|
Wojtek Figat
|
4a8c94e9d4
|
Fix missing asset update when dependant asset gets saved in Editor
#1489
|
2023-12-27 20:57:37 +01:00 |
|
Wojtek Figat
|
0dd7e86537
|
Add better Visual Script debugger tooltips display
|
2023-12-16 18:14:16 +01:00 |
|
Wojtek Figat
|
df8418da25
|
Add more profiling events
|
2023-12-14 17:00:55 +01:00 |
|
nothingTVatYT
|
f65ded4501
|
implement MoveFileToRecycleBin on Linux
|
2023-12-14 15:51:20 +01:00 |
|
Wojtek Figat
|
e0a085adfe
|
Add support for loading prefab instance if the root was changed or deleted
#2050
|
2023-12-14 10:47:22 +01:00 |
|
Wojtek Figat
|
ff195eeccb
|
Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
|
2023-12-11 22:35:51 +01:00 |
|
Wojtek Figat
|
3749b35aba
|
Fix crash in Content Storage async job when someone is using file storage and access cannot be freed
|
2023-12-07 11:18:18 +01:00 |
|
Wojtek Figat
|
2285116bae
|
Remove old warnings about invalid model instance buffer
|
2023-12-06 00:19:48 +01:00 |
|
Wojtek Figat
|
1843689a88
|
Add various profiler events to analyze models importing workflow
|
2023-12-03 11:23:45 +01:00 |
|
Wojtek Figat
|
f61f35b259
|
Fix compilation regression
|
2023-11-24 10:53:07 +01:00 |
|
Wojtek Figat
|
359d4ba8ef
|
More refactoring to 6cf7d49a10 for better assets loading
#1930
|
2023-11-24 10:25:21 +01:00 |
|
Wojtek Figat
|
6cf7d49a10
|
Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
|
2023-11-23 17:54:50 +01:00 |
|
Wojtek Figat
|
d5075d845c
|
Fix content storage usage with relative paths
#1966
|
2023-11-23 17:37:55 +01:00 |
|
Wojtek Figat
|
4ae57e7769
|
Fix issue with asset loading to be properly canceled when reimporting file
#1894
|
2023-11-09 14:52:28 +01:00 |
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