Commit Graph

484 Commits

Author SHA1 Message Date
Wojtek Figat
8488a8d387 Add support for stencil buffer on Vulkan and D3D11/D3D12 2024-02-01 14:47:17 +01:00
Wojtek Figat
320024399d Add support for overriding some defaults for GPU per-platform 2024-01-30 15:43:39 +01:00
Wojtek Figat
1b33a2aa0d Optimize render targets freeing on the start of the game 2024-01-28 23:11:24 +01:00
Wojtek Figat
1da803c5fb Fix compilation without GPU resources naming enabled 2024-01-11 17:59:34 +01:00
Wojtek Figat
0075184a99 Merge branch 'master' into 1.8 2024-01-05 17:13:51 +01:00
Wojtek Figat
a3b3fd2efe Merge branch 'expose-csm-settings' of https://github.com/Menotdan/FlaxEngine into Menotdan-expose-csm-settings 2024-01-05 10:42:09 +01:00
Wojtek Figat
df33de7176 Add ASTC texture compression on Android 2024-01-03 23:01:33 +01:00
Menotdan
bf6cb90a78 Expose partition mode, and cascade spacing. 2023-12-31 15:09:07 -05:00
Wojtek Figat
b275ffc146 Fix PostFx Materials blending for duplicated entries
#1991
2023-12-27 21:18:28 +01:00
Wojtek Figat
b2f9b9e14d Add texture quality option for iOS 2023-12-20 15:12:48 +01:00
Wojtek Figat
53a2ebbd17 Add more ASTC texture formats with larger block sizes 2023-12-20 15:12:12 +01:00
ExMatics HydrogenC
ac090d690e Merge remote-tracking branch 'upstream/master' 2023-12-19 12:33:13 +08:00
Wojtek Figat
c6c53baff2 Improvements for astc format 2023-12-18 09:59:29 +01:00
Wojtek Figat
5958b2f4ea Remove unused 'PixelFormatExtensions::ComputeScanlineCount' 2023-12-18 09:55:17 +01:00
Wojtek Figat
4726552d8b Merge remote-tracking branch 'origin/master' 2023-12-18 09:50:57 +01:00
Wojtek Figat
2bef880e21 Fix render target pool over-allocation when changing render resolution frequently
#2077
2023-12-16 16:15:52 +01:00
Wojtek Figat
799fde1a26 Add ‘astc’ encoder lib 2023-12-15 14:33:09 +01:00
Wojtek Figat
8eb68a905e Add initial ASTC pixel format support 2023-12-15 13:38:03 +01:00
Wojtek Figat
ae5fa9619b Remove TextureUtils 2023-12-14 18:23:17 +01:00
Wojtek Figat
d7b17ae0a6 Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
2023-12-14 16:05:15 +01:00
Wojtek Figat
60202a3add Fix deadlock when loading block-compressed texture that is smaller than block size
#2057
2023-12-14 15:14:49 +01:00
Wojtek Figat
014c811903 Add PixelFormatExtensions::ComputeBlockSize 2023-12-14 15:02:13 +01:00
Wojtek Figat
778dd2d3f0 Fix shader file include path resolve on cache load 2023-12-11 22:55:36 +01:00
Wojtek Figat
80b5e9d02a Fix doc code example
https://forum.flaxengine.com/t/could-be-a-deprecated-document-hint-of-custompostfx-on-mainrendertask/1510
2023-12-11 19:48:06 +01:00
Chandler Cox
1f6b63291d Fix code style error 2023-12-06 09:39:16 -06:00
Chandler Cox
7d36cdb67d Change vignette settings. 2023-12-06 09:33:59 -06:00
Wojtek Figat
fdfca5156b Various fixes and stability improvements 2023-12-06 00:28:03 +01:00
Wojtek Figat
1843689a88 Add various profiler events to analyze models importing workflow 2023-12-03 11:23:45 +01:00
Wojtek Figat
022a69aaf2 Continue refactoring model tool to support importing multiple objects properly 2023-12-03 10:55:40 +01:00
ExMatics HydrogenC
23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
Chandler Cox
74baffd76c Fix comment 2023-12-02 13:39:16 -06:00
Chandler Cox
666e6d880b Changes to default post process settings. 2023-12-02 13:33:04 -06:00
Wojtek Figat
a808bcdbf6 Refactor objects splitting in models importing to be handled by ModelTool not the importer code itself 2023-12-01 13:57:08 +01:00
Wojtek Figat
6e92d3103c Replace ImportedModelData with ModelData for model importing 2023-11-30 11:46:07 +01:00
Wojtek Figat
c5df7ad689 Add various improvements to models importing code 2023-11-30 11:31:58 +01:00
Wojtek Figat
2f4b956d78 Fix crash when unloading texture that has active streaming tasks 2023-11-27 11:53:21 +01:00
Wojtek Figat
0db259e300 Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask 2023-11-21 12:24:55 +01:00
Wojtek Figat
201a1f0264 Fix PostFx settings in Graphics Settings to be only used when checked as override 2023-11-19 22:10:11 +01:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
Wojtek Figat
eaafb72ca9 Optimize some includes and use automatic serializers for platform settings 2023-11-13 23:54:07 +01:00
Wojtek Figat
4ae57e7769 Fix issue with asset loading to be properly canceled when reimporting file
#1894
2023-11-09 14:52:28 +01:00
Wojtek Figat
710b9275fd Fix minor typos https://github.com/FlaxEngine/FlaxDocs/pull/123 2023-11-09 09:13:40 +01:00
Wojtek Figat
0fe46457c6 Merge branch 'center-import' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-import 2023-11-08 15:07:38 +01:00
Wojtek Figat
4a10878b45 Refactor GPUResourceProperty 2023-11-04 20:04:40 +01:00
Wojtek Figat
224e43ea55 Use soft asset ref to graphics settings
#1852
2023-11-03 19:23:38 +01:00
Wojtek Figat
1d41aa01ce Refactor vertex shaders to use GPUShaderProgramVS::InputElement for input layout data 2023-10-26 14:36:02 +02:00
Wojtek Figat
186e13b5e8 Add support for runtime running on GPU without Compute Shaders support 2023-10-26 14:33:21 +02:00
Chandler Cox
66a709f09e small fixes 2023-10-25 10:46:04 -05:00
Chandler Cox
73694cba6c Add being able to set origin of mesh to the local mesh origin. fix centering several meshes. 2023-10-25 09:57:51 -05:00
Wojtek Figat
d25954725f Add excluding GPU swapchain present time from CPU draw time in profiling tool 2023-10-16 10:58:07 +02:00