Wojtek Figat
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bd5897eaab
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Fixes and tweaks to SplineRopeBody
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2021-02-12 17:18:32 +01:00 |
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Wojtek Figat
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55194edd2c
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Fix missing NavMesh node type
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2021-02-12 15:28:45 +01:00 |
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Wojtek Figat
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8661091337
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Add Spline Rope Body actor for ropes, chains and cables physics
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2021-02-12 15:16:04 +01:00 |
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Wojtek Figat
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34b6cfebc3
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Fix navmesh update on some spline editing operations
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2021-02-12 12:20:58 +01:00 |
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Wojtek Figat
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74c1ac89c8
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Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing
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2021-02-12 11:43:46 +01:00 |
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Wojtek Figat
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4dd8e19f79
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Fix Scene Queries to lock scene access
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2021-02-12 11:27:47 +01:00 |
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Wojtek Figat
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9fd5e8928c
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Add missing scene graph nodes types mapping
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2021-02-12 11:27:30 +01:00 |
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Wojtek Figat
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17d0f40e1c
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Add automatic navmesh update when editing spline with navmesh-relevant collider
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2021-02-12 11:27:13 +01:00 |
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Wojtek Figat
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0e78d13146
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Add support for navmesh on spline collider
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2021-02-12 11:15:51 +01:00 |
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Wojtek Figat
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80e2aee92b
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Fixes and tweaks
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2021-02-12 10:57:45 +01:00 |
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Wojtek Figat
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5a23df6478
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Fix missing saving Pre Rotation
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2021-02-12 10:34:50 +01:00 |
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Wojtek Figat
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62acae10a5
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Fix compile error
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2021-02-11 16:48:21 +01:00 |
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Wojtek Figat
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04b650cbc3
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Add Pre Rotation to Spline Model and Spline Collider
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2021-02-11 16:48:10 +01:00 |
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Wojtek Figat
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4ba82047e0
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Improve CollisionCooking
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2021-02-11 16:47:50 +01:00 |
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Wojtek Figat
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49758fbfff
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Add Spline Collider
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2021-02-11 16:47:43 +01:00 |
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Wojtek Figat
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8158c94d26
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Fix low-level WindowsPlatform::Log to not print invalid characters
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2021-02-10 23:13:16 +01:00 |
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Wojtek Figat
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4c673bec9b
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Add BAGUETTE
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2021-02-10 22:59:40 +01:00 |
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Wojtek Figat
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2263b3db52
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Add ScriptingTypeHandle debugger view to flax.natvis
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2021-02-10 22:59:32 +01:00 |
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Vizepi
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3a3c66b916
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[EDITOR] Fixed layer matrix order ( issue #153 )
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2021-02-10 20:32:32 +01:00 |
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Wojtek Figat
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6c253ce892
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Fix DebugDraw DrawTriangles crash
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2021-02-10 17:20:05 +01:00 |
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Wojtek Figat
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29521b1b03
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Remove Spline init from OnEnable to prevent double setup on SplineModel and SplineCollider
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2021-02-10 17:19:45 +01:00 |
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Wojtek Figat
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8bce445ab0
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Refactor Collider base class to improve code sharing across collider shape types
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2021-02-10 14:33:16 +01:00 |
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Wojtek Figat
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5cb2322270
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Add default Deformable material for splines
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2021-02-10 11:37:34 +01:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Wojtek Figat
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adbb467206
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Add support for mutable keyword on API_FIELD
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2021-02-10 11:29:07 +01:00 |
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Wojtek Figat
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191694725a
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Add SoftObjectReference for lazy references to assets and objects
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2021-02-10 11:12:05 +01:00 |
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Wojtek Figat
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73efa35008
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Add Level.GetActors and Level.GetScripts
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2021-02-09 23:31:23 +01:00 |
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Wojtek Figat
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b8420feed1
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Merge branch 'Vizepi-master'
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2021-02-09 22:58:41 +01:00 |
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Wojtek Figat
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cad7887957
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Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-02-09 22:58:36 +01:00 |
|
Vizepi
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6673d70d0a
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[C++] Add missing header forcing client code to include two headers instead of one
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2021-02-09 18:20:20 +01:00 |
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Vizepi
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cb6b96dea6
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[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
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2021-02-09 18:08:50 +01:00 |
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W2.Wizard
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042694f45e
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Added random enum
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2021-02-09 17:11:44 +01:00 |
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Wojtek Figat
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d4f959b681
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Add support for Deformable material preview
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2021-02-09 16:46:10 +01:00 |
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Wojtek Figat
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15c4b7df54
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Update materials
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2021-02-09 16:08:51 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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2b962e4389
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Fix invalid comment
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2021-02-09 10:58:13 +01:00 |
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Wojtek Figat
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58350c87e2
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Fix missing CharacterController bounds if controller is missing
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2021-02-08 20:20:39 +01:00 |
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Wojtek Figat
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c9860f21ec
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Fix scripting object issue
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2021-02-08 19:42:04 +01:00 |
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Wojtek Figat
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85167b2d4b
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Fix using Bezier curve for Transform
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2021-02-08 15:45:39 +01:00 |
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Wojtek Figat
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8e87c98644
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Cleanup material shaders code
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2021-02-08 15:45:22 +01:00 |
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Wojtek Figat
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da784e98e5
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Add Deformable material domain
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2021-02-08 15:44:38 +01:00 |
|
Wojtek Figat
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57f9e42486
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Fix Editor timeline editor controls API visible in Visual Scripting
|
2021-02-07 21:41:46 +01:00 |
|
Wojtek Figat
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103d630d80
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Fix tooltips generation for native properties to reflect getter and setter docsa
|
2021-02-07 21:41:17 +01:00 |
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Wojtek Figat
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2f34bfbeff
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Merge branch 'Evildea-master'
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2021-02-07 21:12:45 +01:00 |
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Wojtek Figat
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57fab6a7f7
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Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master
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2021-02-07 21:12:39 +01:00 |
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Wojtek Figat
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2325de3ddc
|
Fix missing terrain bounds update after modifying terrain
Fixes #5
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2021-02-07 21:11:04 +01:00 |
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Wojtek Figat
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96f1d9e820
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Add UIControl outlines drawing in Prefab window
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2021-02-07 20:19:21 +01:00 |
|
Wojtek Figat
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04bb83fe31
|
Fixes
|
2021-02-07 20:19:10 +01:00 |
|
Wojtek Figat
|
5768eefe49
|
Optimize Texture::DownloadData for staging textures
|
2021-02-07 20:06:44 +01:00 |
|
Wojtek Figat
|
8c1f56b7db
|
Fixes for scripting objects
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2021-02-07 19:28:57 +01:00 |
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