Commit Graph

3064 Commits

Author SHA1 Message Date
Wojtek Figat
31c633d25c Fix timeline tracks dragging like recent improvements to tree UI 2024-03-07 21:58:40 +01:00
Wojtek Figat
a0e234ade1 Revert "Make rename popup more visible via orange outline"
This reverts commit 006a41b0da.
2024-03-07 21:43:09 +01:00
Wojtek Figat
9fe874cc5b Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8 2024-03-07 21:38:25 +01:00
Wojtek Figat
56a33e4c98 Fix bug in actors duplicate action due to incorrect actors list setup
#2309
2024-03-07 20:23:00 +01:00
Wojtek Figat
d3b0da3fdd Improve 07e25bb24c to use engine frame counter instead of time 2024-03-07 19:02:31 +01:00
Wojtek Figat
006a41b0da Make rename popup more visible via orange outline 2024-03-07 17:18:37 +01:00
Wojtek Figat
8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
9518d77da9 Consolidate files 2024-03-06 19:03:49 +01:00
Wojtek Figat
6d98bc5ef8 Add profile events for undo operations 2024-03-06 19:02:29 +01:00
Wojtek Figat
ed3ac0af8e Improve usage of drag drop in treen UI structure in Editor
#1741
2024-03-06 19:02:05 +01:00
Wojtek Figat
c561d684eb Refactor undo logic for actors reparenting in Editor
#1741
2024-03-06 19:01:36 +01:00
Wojtek Figat
07e25bb24c Fix drag&drop regression issue on tree UI 2024-03-06 12:03:57 +01:00
Wojtek Figat
2e305da286 Fix crash when scene graph node gets somehow duplicated by internal error in Editor 2024-03-05 16:31:14 +01:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
557d39aea4 Fix Mad node to not go above Multiply in Visject 2024-03-05 11:19:00 +01:00
Wojtek Figat
e4583907e2 Fix build regression from #2299 2024-03-04 21:30:04 +01:00
Wojtek Figat
0604a0393d Fix error in Editor when Audio Clip duration is very small
#2286
2024-03-04 21:20:25 +01:00
Wojtek Figat
21edb43bb1 Fix creating prefab out of actor to reset local transform of it for better instancing
#1545
2024-03-04 21:04:15 +01:00
Wojtek Figat
32501101b1 Cleanup comments and implement todo to use LOD0 only
#2299
2024-03-04 20:27:11 +01:00
Wojtek Figat
efd5561713 Merge branch 'Vertex-Snapping' of https://github.com/cNori/FlaxEngineFork into cNori-Vertex-Snapping 2024-03-04 20:20:58 +01:00
Wojtek Figat
ab81cf17ad Merge branch 'play-mode-window-options' of https://github.com/MineBill/FlaxEngine into MineBill-play-mode-window-options 2024-03-04 19:26:31 +01:00
Wojtek Figat
63d49adc19 Merge branch 'VisualScript-FixPrivateParamInvisibleSetterGetter' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-VisualScript-FixPrivateParamInvisibleSetterGetter 2024-03-04 19:23:41 +01:00
Norite SC
33bd6a56ce vertex snapping refactor corrections 2024-03-04 19:15:15 +01:00
Wojtek Figat
01daa2d66a Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
#	Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
Wojtek Figat
79f623a39e Merge branch 'cap-multiblend-range' of https://github.com/Tryibion/FlaxEngine into Tryibion-cap-multiblend-range 2024-03-04 18:27:38 +01:00
Wojtek Figat
d1a061a37e Merge branch 'readd-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-readd-inputs 2024-03-04 18:26:25 +01:00
Wojtek Figat
bbe08be462 Fix duplicating array values in Editor
#1959
2024-03-04 18:25:57 +01:00
Wojtek Figat
04761c69f1 Fix error loggig in headless mode on char16 platforms
#2235
2024-03-04 14:43:48 +01:00
Nils Hausfeld
5fbbf4ae72 - Refactored UpdateSurfaceParametersGroup
-- Removed 2nd for loop by merging both loops
2024-03-02 23:42:49 +01:00
Nils Hausfeld
a19ae042f8 - Private parameters now get shown in VS CM 2024-03-02 23:36:05 +01:00
Chandler Cox
760ef3b8ed Add profiler inputs back to game window. 2024-03-02 14:17:29 -06:00
Chandler Cox
1ff462461e Re-add important inputs to GameWindow 2024-03-01 11:55:19 -06:00
Chandler Cox
2100f56ecc clamp points locations. 2024-03-01 08:53:15 -06:00
Chandler Cox
b25e932972 Move to ui update 2024-03-01 08:47:12 -06:00
Chandler Cox
2873f1c4f9 Add min and max values to limit the min and max that can be set for multiblend nodes. 2024-03-01 08:11:55 -06:00
Wojtek Figat
dce0274a1c Fix regression in type search highlights from #2268 2024-02-28 20:48:11 +01:00
Wojtek Figat
f1bc161ad2 Merge branch 'category-rework' of https://github.com/Tryibion/FlaxEngine into Tryibion-category-rework 2024-02-27 11:08:33 +01:00
Wojtek Figat
f1b133bd60 Add prefab link breaking to preserve nested prefabs links
#1752
2024-02-27 10:55:58 +01:00
Wojtek Figat
7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
Wojtek Figat
6905382310 Fix custom context menu popup showing as child (eg. prefab diff) 2024-02-26 22:13:50 +01:00
Wojtek Figat
2d5d001a44 Fix Missing Script replacing in prefab
#1995
2024-02-26 20:34:59 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
0ee5ef8cf5 Improve terrain paint blending of the existing layer values
#2258
2024-02-26 16:44:55 +01:00
Wojtek Figat
f1fe83ca81 Add RayCast utility to UI controls
#1952
2024-02-26 16:22:56 +01:00
Wojtek Figat
996a2cb09e Fix editor inputs processing in Game window to interferer with game inputs 2024-02-26 12:06:59 +01:00
Wojtek Figat
607859c196 Fix UI Control selection bounds drawing to handle rotations
#2067
2024-02-26 12:06:06 +01:00
Wojtek Figat
124832b076 Fixes to vertex snapping
#2045
2024-02-24 23:35:56 +01:00
Wojtek Figat
1dfc8b0a47 Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
2024-02-24 18:38:23 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00