ruan
|
e5160f2885
|
Small fix
|
2024-01-21 10:42:55 -04:00 |
|
ruan
|
7f95748351
|
Fix brake not working on tanks
|
2024-01-20 19:44:08 -04:00 |
|
ruan
|
e6389511ff
|
Fix tank inputs without initialized values
|
2024-01-13 09:47:00 -04:00 |
|
Mr. Capybara
|
7f420c0131
|
add validation to vehicle drive
|
2024-01-07 10:46:21 -04:00 |
|
Mr. Capybara
|
eca17c7799
|
Change vehicle drive mode to vehiclde drive control
|
2024-01-07 10:35:00 -04:00 |
|
Mr. Capybara
|
14a4c92aa8
|
Add Vehicle anti roll bar and suspension sprung force multiplier
|
2024-01-06 14:49:38 -04:00 |
|
Mr. Capybara
|
a102bad87e
|
Change wheel steer angle limit
|
2024-01-02 22:28:23 -04:00 |
|
Mr. Capybara
|
42b20b4e76
|
Expose vehicle relationship between speed and steer to driver
|
2024-01-02 20:39:24 -04:00 |
|
Mr. Capybara
|
07de7a26dd
|
Expose vehicle pad smooth inputs
|
2024-01-01 11:15:16 -04:00 |
|
Mr. Capybara
|
6a2d7e9444
|
auto sort wheels based on wheel position
|
2023-12-31 22:11:30 -04:00 |
|
Mr. Capybara
|
d016305690
|
Add tank vehicle physics
|
2023-12-31 15:00:31 -04:00 |
|
Wojtek Figat
|
bc3107d1db
|
Fix build warnings on the latest XCode
|
2023-11-14 19:03:46 +01:00 |
|
Mr. Capybara
|
05ea803582
|
add check for GetStartAwake
|
2023-11-13 20:05:05 -04:00 |
|
Mr. Capybara
|
4ceed361e2
|
small fix
|
2023-11-13 14:28:16 -04:00 |
|
Mr. Capybara
|
a9e1568edc
|
Auto WakeUp rigidbodies when set "isKinematic" to false
|
2023-11-13 14:26:42 -04:00 |
|
Wojtek Figat
|
6648481d12
|
Improve various doc comments to be more usable as tooltips in Editor
|
2023-11-07 00:57:18 +01:00 |
|
Wojtek Figat
|
c0a8d29453
|
Improve Cloth usage
|
2023-11-01 10:46:47 +01:00 |
|
Wojtek Figat
|
1a254afd4f
|
Fix crash when creating empty cloth
|
2023-11-01 10:29:44 +01:00 |
|
Wojtek Figat
|
9f3221c533
|
Remove unused include
|
2023-10-28 14:02:25 +02:00 |
|
Wojtek Figat
|
6bdbaecc18
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
|
2023-09-13 10:29:28 +02:00 |
|
Wojtek Figat
|
639149b63b
|
Fix crash when toggling WheeledVehicle active state
#1351
|
2023-09-12 11:41:33 +02:00 |
|
Wojtek Figat
|
3e35a6a7af
|
Fix cloth sim due to culling bug in cooked game
|
2023-09-11 22:55:03 +02:00 |
|
Wojtek Figat
|
6a5e660c2e
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-09-02 19:02:52 +02:00 |
|
Wojtek Figat
|
5a8944a82d
|
Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
|
2023-09-01 12:52:01 +02:00 |
|
Wojtek Figat
|
b0ec8525aa
|
Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
|
2023-09-01 12:40:51 +02:00 |
|
Wojtek Figat
|
5d2fae5896
|
Add GetColliders utility to RigidBody
|
2023-08-31 14:01:30 +02:00 |
|
Wojtek Figat
|
32d9067710
|
Fix build
|
2023-07-19 09:08:17 +02:00 |
|
Wojtek Figat
|
07ef07e979
|
Merge remote-tracking branch 'origin/1.7' into 1.7
# Conflicts:
# Source/Engine/Physics/Actors/Cloth.cpp
|
2023-07-17 18:27:31 +02:00 |
|
Wojtek Figat
|
5012d4432e
|
Add NvCloth for Linux
|
2023-07-17 18:22:40 +02:00 |
|
Wojtek Figat
|
1af076f180
|
Add distance-based and frustum-based culling to cloth
|
2023-07-17 11:16:01 +02:00 |
|
Wojtek Figat
|
10d9942e8f
|
Add async pre-sim update for cloth via job system
|
2023-07-16 22:39:56 +02:00 |
|
Wojtek Figat
|
2046eca45a
|
Add NvCloth fabric reusing for multiple instances of the same cloth mesh
|
2023-07-16 14:40:11 +02:00 |
|
Wojtek Figat
|
adfaf8c961
|
Don't update cloth colliders every frame
|
2023-07-16 12:53:59 +02:00 |
|
Wojtek Figat
|
9179586f14
|
Fix cloth painting in prefab window
|
2023-07-16 12:36:38 +02:00 |
|
Wojtek Figat
|
31943ca9bd
|
Add normals computing to cloth mesh
|
2023-07-16 12:02:33 +02:00 |
|
Wojtek Figat
|
2645b69ec0
|
Tweak air lif/drag coeffs to properly simulate wind on cloth
|
2023-07-14 17:10:28 +02:00 |
|
Wojtek Figat
|
aef3ae14d4
|
Add animated model pose handling as a input to cloth for proper character clothing sim
|
2023-07-14 17:10:09 +02:00 |
|
Wojtek Figat
|
3f9e286279
|
Fix crash when creating cloth with all vertices fixed
|
2023-07-14 14:12:30 +02:00 |
|
Wojtek Figat
|
b1056e160a
|
Add debug sanity checks to cloth to solve issues
|
2023-07-14 13:36:44 +02:00 |
|
Wojtek Figat
|
24c03c0e4b
|
Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
|
Wojtek Figat
|
e4c3461053
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-07-03 22:01:50 +02:00 |
|
Wojtek Figat
|
53ee65a5a6
|
Add thickness to cloth to prevent intersecting with colliders
|
2023-07-03 14:13:35 +02:00 |
|
Wojtek Figat
|
f81989a171
|
Add **Cloth** simulation with physics
|
2023-07-03 10:38:36 +02:00 |
|
Ruan Lucas
|
45a1d33689
|
fix orientation
|
2023-06-28 09:56:15 -04:00 |
|
Ruan Lucas
|
76e4e1b8d4
|
fix debug vehicle wheel orientation
|
2023-06-27 21:08:12 -04:00 |
|
Wojtek Figat
|
8f7da81621
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
|
2023-06-13 15:41:07 +02:00 |
|
Wojtek Figat
|
f1c98320fc
|
Refactor vehicles to use Z axis as forward instead of X
#1050
|
2023-06-13 14:56:03 +02:00 |
|
Wojtek Figat
|
fb06fa2c8b
|
Add optional build without PhysX
|
2023-02-27 23:01:10 +01:00 |
|
Chandler Cox
|
e21c8e5fe9
|
Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
|
2023-01-22 18:52:28 -06:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|