Commit Graph

8323 Commits

Author SHA1 Message Date
7aa4ae1782 Fix assigning null values into value types in Custom Editor
Resets back to previous value instead of setting the editor value to
empty.
2024-03-16 14:11:49 +02:00
dd7739f95e Avoid deserializing clipboard content in Custom Editor paste checks 2024-03-16 14:11:46 +02:00
Chandler Cox
7652feabfa Clamp location of multiblend data. 2024-03-15 15:15:40 -05:00
Wojtek Figat
a549733811 Merge branch 'physicsscene_change_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-physicsscene_change_fix 2024-03-14 17:32:00 +01:00
Wojtek Figat
8a7ddae76b Merge branch 'networking-plugin-fix' of https://github.com/LOOPDISK/FlaxEngine into LOOPDISK-networking-plugin-fix 2024-03-14 17:31:19 +01:00
Wojtek Figat
3ba6867cd2 Minor fixes 2024-03-14 17:30:54 +01:00
Wojtek Figat
7545e49284 Add manual chunks loading before Binary Asset load in case content streaming flushed them out 2024-03-14 17:30:28 +01:00
Wojtek Figat
2b82da9511 Fix bug with null object being selected in prefab 2024-03-14 17:29:10 +01:00
Terence Lee
574e0ab1f8 Imports the IntPtr type to the local module. Sometimes a "foreign member exception" was being created in Cecil when using external libraries. 2024-03-13 17:34:26 +08:00
Wojtek Figat
6d792f1f74 Fix critical regression in terrain heightmap data upgrade 2024-03-12 17:59:41 +01:00
Wojtek Figat
f4033578c3 Refactor UI Control linkage in the prefab previews to prevent bugs 2024-03-12 17:48:51 +01:00
Wojtek Figat
66b68bff27 Cleanup editor viewports code 2024-03-12 17:48:16 +01:00
Wojtek Figat
fc29d687b5 Add more insights on potentially missing asset file data chunks 2024-03-12 13:25:25 +01:00
Wojtek Figat
94520d30ad Fix debug shapes from prefab window visible in main viewport 2024-03-12 13:22:01 +01:00
Wojtek Figat
e12919da98 Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count 2024-03-12 13:05:02 +01:00
Wojtek Figat
83e8f8cb94 Increase backbuffers support for Vulkan on Linux to 8 2024-03-12 12:39:01 +01:00
Wojtek Figat
b4d3eeb771 Another attempt for Vulkan swapchain setup if minImageCount is larger than VULKAN_BACK_BUFFERS_COUNT 2024-03-12 12:11:03 +01:00
Wojtek Figat
a4e693b6a6 Fix small GPU buffer update on Vulkan if data size align up overflows buffer size 2024-03-12 10:01:04 +01:00
Wojtek Figat
806fee7011 Redo 969d0390ce to use in-built AutoFocus but fix focus issue 2024-03-12 09:52:56 +01:00
Wojtek Figat
9d0b659520 Use default backbuffers for Vulkan if maxImageCount is 0 2024-03-11 23:56:02 +01:00
Wojtek Figat
d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
Wojtek Figat
8f2bc17a94 Improve UI Control selection outline drawing 2024-03-11 23:34:35 +01:00
Wojtek Figat
4ee15f95bb Fix missing debug shapes in prefab window 2024-03-11 23:31:45 +01:00
Wojtek Figat
0a9f746abb Refactor UI Control actor active state mirroring in UI via Visible properties rather than unlinked from parent
#2242 #851
2024-03-11 19:10:13 +01:00
Wojtek Figat
1bbb2727b8 Further improve 4a5ded0849 to use cached json serializer for UI 2024-03-11 12:47:29 +01:00
Wojtek Figat
4a5ded0849 Reuse various serialization code 2024-03-10 23:28:16 +01:00
rkrahn
eac553a992 Add toggle orthographic view hotkey
Adds the Toggle Orthographic hotkey to the editor. Bound to 'NumpadDecimal' by default.
2024-03-10 13:49:14 -07:00
Wojtek Figat
b00b5bed00 Add InputAxis and InputEvent integration with stdlib features 2024-03-10 21:11:35 +01:00
92c109c003 Fix PhysicsScene change not working in physics actors 2024-03-10 00:01:39 +02:00
Wojtek Figat
fc029b018e Fix UI size changes when saving scenes or prefabs in Editor with different layout 2024-03-08 14:56:34 +01:00
Wojtek Figat
d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00
Wojtek Figat
584c073df1 Reuse various serialization code 2024-03-08 14:26:48 +01:00
Wojtek Figat
fef2e09915 Another fix attemp for vulkan driver on Linux 2024-03-08 13:12:55 +01:00
Wojtek Figat
f4a352ec8d Add support for animating LocalizedString value in Scene Animation 2024-03-08 13:10:36 +01:00
Wojtek Figat
41cff47ca3 Revert "Merge branch 'Tryibion-rot-colliders'" (#1141)
This reverts commit 73cb792989, reversing
changes made to b4fe3a44aa.
2024-03-07 23:24:40 +01:00
Wojtek Figat
aca7913c93 Add automatic last dangling separator removal in context menu 2024-03-07 22:14:01 +01:00
Wojtek Figat
cee6aad0ef Add automatic last dangling separator removal in context menu 2024-03-07 22:13:56 +01:00
Wojtek Figat
31c633d25c Fix timeline tracks dragging like recent improvements to tree UI 2024-03-07 21:58:40 +01:00
Wojtek Figat
a0e234ade1 Revert "Make rename popup more visible via orange outline"
This reverts commit 006a41b0da.
2024-03-07 21:43:09 +01:00
Wojtek Figat
9fe874cc5b Revert profiler events to pass nunit tests without engine in-use 6d98bc5ef8 2024-03-07 21:38:25 +01:00
Wojtek Figat
816fb9da6f Fix crash on Vulkan Swapchain init if GPU driver reports different image count 2024-03-07 20:41:53 +01:00
Wojtek Figat
56a33e4c98 Fix bug in actors duplicate action due to incorrect actors list setup
#2309
2024-03-07 20:23:00 +01:00
Wojtek Figat
d3b0da3fdd Improve 07e25bb24c to use engine frame counter instead of time 2024-03-07 19:02:31 +01:00
Wojtek Figat
006a41b0da Make rename popup more visible via orange outline 2024-03-07 17:18:37 +01:00
Wojtek Figat
8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
9518d77da9 Consolidate files 2024-03-06 19:03:49 +01:00
Wojtek Figat
6d98bc5ef8 Add profile events for undo operations 2024-03-06 19:02:29 +01:00
Wojtek Figat
ed3ac0af8e Improve usage of drag drop in treen UI structure in Editor
#1741
2024-03-06 19:02:05 +01:00
Wojtek Figat
c561d684eb Refactor undo logic for actors reparenting in Editor
#1741
2024-03-06 19:01:36 +01:00
Wojtek Figat
07e25bb24c Fix drag&drop regression issue on tree UI 2024-03-06 12:03:57 +01:00