Commit Graph

3025 Commits

Author SHA1 Message Date
ea04c746fd Fix Editor not launching if custom interface fonts are missing 2024-05-07 21:18:09 +03:00
Wojtek Figat
fedd990c13 Merge branch 'skip-empty-layers' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-empty-layers 2024-05-05 22:56:41 +02:00
Chandler Cox
bf4e4aeaf6 Fix bottom offset for last property label and property 2024-05-04 22:32:00 -05:00
Chandler Cox
2107b069db Fix odd offset between 1st property and property label. 2024-05-04 19:25:56 -05:00
Chandler Cox
ea2005dacb Add layer number to LayerMask UI 2024-05-04 18:08:53 -05:00
Chandler Cox
d5cded8aaa Skip empty layers for LayerMask Editor 2024-05-04 17:51:27 -05:00
Wojtek Figat
9d830eb1e2 Fix crash when using scripting object as interface implementation in object property displayed in Editor
#2493
2024-05-02 18:31:30 +02:00
Wojtek Figat
cddee38d71 Merge branch 'gg-keep-last-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-gg-keep-last-type 2024-05-02 15:57:45 +02:00
Wojtek Figat
4978c8e0d9 Merge branch 'smoothstep-node-width' of https://github.com/Tryibion/FlaxEngine into Tryibion-smoothstep-node-width 2024-05-02 15:57:20 +02:00
Wojtek Figat
1e3eb11b94 Merge branch 'rename-trim' of https://github.com/Tryibion/FlaxEngine into Tryibion-rename-trim 2024-05-02 15:56:25 +02:00
Chandler Cox
40284fbbf8 Fix smooth step visject node width 2024-05-01 14:05:10 -05:00
Chandler Cox
0c86a900da Default gameplay global type selection to last selected type. 2024-05-01 13:54:41 -05:00
Chandler Cox
3c487dff47 Trim actor name on rename. 2024-05-01 12:01:01 -05:00
Chandler Cox
2260d79e26 Trim content item name on rename 2024-05-01 11:54:07 -05:00
Chandler Cox
3209320547 Add margin to item tree in toolbox 2024-04-30 15:05:58 -05:00
Chandler Cox
026b69c544 Merge branch 'master' into controls-toolbox 2024-04-29 11:34:03 -05:00
Wojtek Figat
12344cf725 Merge branch 'watermark-attribute' of https://github.com/Tryibion/FlaxEngine into Tryibion-watermark-attribute 2024-04-29 12:23:01 +02:00
Wojtek Figat
452e12db45 Merge branch 'focus-window-on-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-window-on-spawn 2024-04-29 10:44:09 +02:00
Wojtek Figat
88acc772b3 Merge branch 'fix-actortype-drag-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-actortype-drag-spawn 2024-04-29 10:42:31 +02:00
Wojtek Figat
fbec80c801 Fix error when using undo after removing Multi Blend node 2024-04-29 10:35:32 +02:00
Wojtek Figat
1ef487a5cc Add removing selected blend space point with Delete key
#2505
2024-04-29 10:35:07 +02:00
Wojtek Figat
07733a4efb Merge branch 'win-layout-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-win-layout-name 2024-04-29 10:19:38 +02:00
a8a621df3b Fix TreeNode not rendering all nodes properly with invisible children 2024-04-28 20:30:41 +03:00
Chandler Cox
18660140b0 Add controls to the ActorToolbox in the GUI tab. Add dragging and dropping controls from toolbox into scene and prefab trees. 2024-04-27 15:55:25 -05:00
Chandler Cox
d8bb831dd9 Add watermark attribute to add watermark to string fields in editor. Have watermark show even when textbox is focused . 2024-04-27 11:07:20 -05:00
Chandler Cox
0d770e3909 Focus prefab window on item spawn. 2024-04-27 09:56:51 -05:00
Chandler Cox
611dd7bad1 Change "Apply window layouts" to "Window layouts" 2024-04-27 09:01:46 -05:00
Chandler Cox
7db20e0411 Fix actor type drag spawn to correctly assign parent. 2024-04-27 08:44:20 -05:00
Wojtek Figat
75e25bf1f7 Merge branch 'bug/issue-2476' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2476 2024-04-25 19:27:11 +02:00
Wojtek Figat
723423a3fa Merge branch 'bug/issue-2475' of https://github.com/duarteroso/FlaxEngine into duarteroso-bug/issue-2475 2024-04-25 18:02:46 +02:00
Wojtek Figat
2c1b2d2b7c Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is 2024-04-25 18:01:06 +02:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
3e7ac04a88 Fix freeze when selecting ModelPrefab referencing a removed asset 2024-04-23 20:55:20 +03:00
Duarte Roso
b6e36c0014 Add android settings
Added:
- version code
- minimum Sdk version
- target Sdk version
2024-04-23 16:09:10 +02:00
Duarte Roso
d4774a2bfe Change screen orientation enum 2024-04-23 15:13:04 +02:00
Wojtek Figat
6eb431d12c Fix rare error on drag&drop in Editor 2024-04-22 23:17:56 +02:00
Wojtek Figat
890569ea3b Add logging and cleaning up leaked scene objects after play mode in Editor 2024-04-22 22:59:38 +02:00
Wojtek Figat
d8a1de64d1 Fix surface node moving regression from f19977a956
#2466
2024-04-22 22:56:01 +02:00
Wojtek Figat
f19977a956 Fix surface node context menu to not show when moving surface
#2466
2024-04-22 19:03:40 +02:00
Wojtek Figat
b7dc0dd004 Fix crash when removing Anim Event visual script that is used in opened Animation timeline
#2471
2024-04-22 18:11:25 +02:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
361e9a2929 Remove TreeNode text color caching
This is actually slower than just resolving the color before draw.
2024-04-20 16:26:29 +03:00
b25ee23b14 Optimize TreeNode rendering 2024-04-20 16:26:25 +03:00
Wojtek Figat
560cf65121 Add add/remove buttons to Multi Blend 2024-04-19 17:50:14 +02:00
Wojtek Figat
7653fba381 Refactor Multi Blend nodes to support up to 255 blend points 2024-04-19 16:30:34 +02:00
Wojtek Figat
0845866c4d Add live debugging of blend position in Multi Blend 2024-04-18 18:42:31 +02:00
Wojtek Figat
a3b5f4b789 Add grid labels drawing to Multi Blend 2024-04-18 18:22:19 +02:00
Wojtek Figat
4b6b24f4c5 Fix precision of blend points moving in Multi Blend 2024-04-18 17:22:37 +02:00
Wojtek Figat
d8079367fd Add improved visuals of points in Multi Blend 2024-04-18 17:22:21 +02:00
Wojtek Figat
83b9e6e32a Add Ctrl to snap points to grid in Multi Blend editor 2024-04-18 17:04:23 +02:00