Commit Graph

6030 Commits

Author SHA1 Message Date
Andrew Spiering
824ee9ec7f Fixing a typo :/ 2023-09-17 18:48:54 -07:00
Andrew Spiering
69e54d7f88 Fixing an issue if running an x64 machine already 2023-09-17 15:53:48 -07:00
Andrew Spiering
183ab7738f Fixing Flex Build issues on M1/2 macs
* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
Andrew Spiering
76945b9144 MacOS Rider Support
* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Andrej Stojkovikj
831500faa7 Fix type definition for Vector2 and Vector3 2023-09-17 23:16:08 +02:00
Red Kitsune
5cc3e40902 Implemented better missing script handling 2023-09-17 20:28:34 +02:00
Wojtek Figat
660dc81d8e Merge branch 'macos-arm-dotnet-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-arm-dotnet-fix 2023-09-17 19:23:50 +02:00
Andrew Spiering
bdd182f3da Fixing x64 editor/runtime on arm64 macs
* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
Chandler Cox
ab2d60e6d2 Fix viewport options extras locations. 2023-09-16 15:30:49 -05:00
Andrej Stojkovikj
d87a60de48 Naming scheme for Vector2 fix 2023-09-16 22:27:12 +02:00
Chandler Cox
e9bafed2c7 Fix about dialog button 2023-09-16 15:22:15 -05:00
Chandler Cox
f4b7ae41a9 Fix profiler rows with larger font sizes. 2023-09-16 14:51:47 -05:00
Chandler Cox
1d08e4b1b8 Add several fixes to button sizes when fonts are larger. 2023-09-16 14:28:21 -05:00
Andrej Stojkovikj
7a73c04688 SmoothDamp implementation for Vector2 and Vector3 2023-09-16 21:18:00 +02:00
Chandler Cox
dabbd7bc6a Add highlighting when mouse is over slider thumb. 2023-09-16 11:46:36 -05:00
MineBill
9931a5c026 Don't treat '.' in folder names as extensions. 2023-09-16 19:09:38 +03:00
9a7fb82738 Fix tests 2023-09-16 18:39:01 +03:00
Chandler Cox
a89856bece Increase size of clamp node to handle vector4. 2023-09-16 10:15:26 -05:00
5ab299fed9 Fix assets getting deleted when modified by external applications 2023-09-16 18:11:22 +03:00
785943bef8 Add missing marshaller methods for compatibility 2023-09-16 16:00:12 +03:00
f114301e97 Improve hostfxr error messages 2023-09-16 15:03:09 +03:00
2d2bfd9cd1 Include EditorModules in Assembly lookup paths 2023-09-16 14:15:09 +03:00
Ruan Lucas
23b6b93726 add collision type to model importer 2023-09-15 19:13:32 -04:00
Menotdan
451900b7ee Merge branch 'FlaxEngine:master' into material_import 2023-09-15 02:17:34 -04:00
Crawcik
1dd7a27568 Checking for executable 2023-09-14 23:19:36 +02:00
Crawcik
64a5d895bd Better version checking 2023-09-14 23:18:12 +02:00
Crawcik
73bf28dc47 Change of priorities on RID 2023-09-14 22:37:56 +02:00
Crawcik
6dd0957c4a Adding better finding dotnet root location for mac&unix 2023-09-14 22:34:03 +02:00
Wojtek Figat
722133165b Fix marshalling Array<Variant> as object[] (C# codegen error) 2023-09-14 13:18:52 +02:00
Wojtek Figat
cb44c9370e Refactor new spline editor to use icons via Tabs control #1292 2023-09-12 22:25:18 +02:00
Wojtek Figat
dbd85fddfe Refactor Editor Tab controls system to allows customizing the tab header controls 2023-09-12 22:24:15 +02:00
Wojtek Figat
3e1940c799 Add new spline icons #1292 2023-09-12 22:18:26 +02:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Wojtek Figat
f2e6bfdead Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_edit_options 2023-09-12 14:26:39 +02:00
Wojtek Figat
097d26f8cb Codestyle fix #1262 2023-09-12 14:21:27 +02:00
Wojtek Figat
6ece66b018 Merge branch 'input-editors' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-editors 2023-09-12 14:09:49 +02:00
Wojtek Figat
9bbdf16623 Fix potential content tree freeze when toggling engine/plugins files showing 2023-09-12 14:03:53 +02:00
Wojtek Figat
3170142171 Merge branch 'lods' of https://github.com/Tryibion/FlaxEngine into Tryibion-lods 2023-09-12 13:56:42 +02:00
Wojtek Figat
44eba3fdae Fix missing xml comment line from #1291 2023-09-12 13:54:01 +02:00
Wojtek Figat
4cae6e50d5 Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition 2023-09-12 13:52:23 +02:00
Wojtek Figat
7b4c8e391a Minor optimization for clearing collider from simulation events cache 2023-09-12 13:50:50 +02:00
Wojtek Figat
c10658c3fc Fix deserialization, add more docs and tweaks to #1345 2023-09-12 13:50:22 +02:00
Wojtek Figat
1591da75ac Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings 2023-09-12 13:03:04 +02:00
Wojtek Figat
639149b63b Fix crash when toggling WheeledVehicle active state
#1351
2023-09-12 11:41:33 +02:00
Wojtek Figat
9d494679ac Add formatting MyPlugin.cs for new plugin setup
#1335
2023-09-11 22:42:48 +02:00
Wojtek Figat
985d6cc811 Add UTF8 format for created plugin files and format code
#1335
2023-09-11 22:32:37 +02:00
Wojtek Figat
99c2adc1f3 Add game settings formatting for created plugin ProjectInfo
#1335
2023-09-11 22:32:17 +02:00
Wojtek Figat
776fbe2a7b Fix creating plugin with whitespace or non-ASCII character in the name
#1335
2023-09-11 22:30:51 +02:00
Wojtek Figat
2fa7740a0f Merge branch 'plugin-project-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-project-creation 2023-09-11 21:48:31 +02:00
Wojtek Figat
0a5f983ff4 Fix error when model is missing in Editor for prefab editor
#1354
2023-09-11 21:36:36 +02:00