Andrew Spiering
824ee9ec7f
Fixing a typo :/
2023-09-17 18:48:54 -07:00
Andrew Spiering
69e54d7f88
Fixing an issue if running an x64 machine already
2023-09-17 15:53:48 -07:00
Andrew Spiering
183ab7738f
Fixing Flex Build issues on M1/2 macs
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* This resolves some issues where if you are building the actual C# dlls you also need them to be x64 based if you are targeting an x64 based target. This is a little complicated here because we set all this up ahead of time assuming that all the targets are compatible but in this case they are not so, just following what other places in the code are doing around this specifically dotnet AOT.
2023-09-17 15:42:26 -07:00
Andrew Spiering
76945b9144
MacOS Rider Support
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* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Andrej Stojkovikj
831500faa7
Fix type definition for Vector2 and Vector3
2023-09-17 23:16:08 +02:00
Red Kitsune
5cc3e40902
Implemented better missing script handling
2023-09-17 20:28:34 +02:00
Wojtek Figat
660dc81d8e
Merge branch 'macos-arm-dotnet-fix' of https://github.com/wackoisgod/FlaxEngine into wackoisgod-macos-arm-dotnet-fix
2023-09-17 19:23:50 +02:00
Andrew Spiering
bdd182f3da
Fixing x64 editor/runtime on arm64 macs
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* This allows for a much more broader check for the dotnet sdk runtime to support running x64 binaries on arm64
2023-09-16 18:23:27 -07:00
Chandler Cox
ab2d60e6d2
Fix viewport options extras locations.
2023-09-16 15:30:49 -05:00
Andrej Stojkovikj
d87a60de48
Naming scheme for Vector2 fix
2023-09-16 22:27:12 +02:00
Chandler Cox
e9bafed2c7
Fix about dialog button
2023-09-16 15:22:15 -05:00
Chandler Cox
f4b7ae41a9
Fix profiler rows with larger font sizes.
2023-09-16 14:51:47 -05:00
Chandler Cox
1d08e4b1b8
Add several fixes to button sizes when fonts are larger.
2023-09-16 14:28:21 -05:00
Andrej Stojkovikj
7a73c04688
SmoothDamp implementation for Vector2 and Vector3
2023-09-16 21:18:00 +02:00
Chandler Cox
dabbd7bc6a
Add highlighting when mouse is over slider thumb.
2023-09-16 11:46:36 -05:00
MineBill
9931a5c026
Don't treat '.' in folder names as extensions.
2023-09-16 19:09:38 +03:00
9a7fb82738
Fix tests
2023-09-16 18:39:01 +03:00
Chandler Cox
a89856bece
Increase size of clamp node to handle vector4.
2023-09-16 10:15:26 -05:00
5ab299fed9
Fix assets getting deleted when modified by external applications
2023-09-16 18:11:22 +03:00
785943bef8
Add missing marshaller methods for compatibility
2023-09-16 16:00:12 +03:00
f114301e97
Improve hostfxr error messages
2023-09-16 15:03:09 +03:00
2d2bfd9cd1
Include EditorModules in Assembly lookup paths
2023-09-16 14:15:09 +03:00
Ruan Lucas
23b6b93726
add collision type to model importer
2023-09-15 19:13:32 -04:00
Menotdan
451900b7ee
Merge branch 'FlaxEngine:master' into material_import
2023-09-15 02:17:34 -04:00
Crawcik
1dd7a27568
Checking for executable
2023-09-14 23:19:36 +02:00
Crawcik
64a5d895bd
Better version checking
2023-09-14 23:18:12 +02:00
Crawcik
73bf28dc47
Change of priorities on RID
2023-09-14 22:37:56 +02:00
Crawcik
6dd0957c4a
Adding better finding dotnet root location for mac&unix
2023-09-14 22:34:03 +02:00
Wojtek Figat
722133165b
Fix marshalling Array<Variant> as object[] (C# codegen error)
2023-09-14 13:18:52 +02:00
Wojtek Figat
cb44c9370e
Refactor new spline editor to use icons via Tabs control #1292
2023-09-12 22:25:18 +02:00
Wojtek Figat
dbd85fddfe
Refactor Editor Tab controls system to allows customizing the tab header controls
2023-09-12 22:24:15 +02:00
Wojtek Figat
3e1940c799
Add new spline icons #1292
2023-09-12 22:18:26 +02:00
Wojtek Figat
2a8e35d1ff
Format code #1292
2023-09-12 14:38:23 +02:00
Wojtek Figat
f2e6bfdead
Merge branch 'add_spline_edit_options' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_edit_options
2023-09-12 14:26:39 +02:00
Wojtek Figat
097d26f8cb
Codestyle fix #1262
2023-09-12 14:21:27 +02:00
Wojtek Figat
6ece66b018
Merge branch 'input-editors' of https://github.com/Tryibion/FlaxEngine into Tryibion-input-editors
2023-09-12 14:09:49 +02:00
Wojtek Figat
9bbdf16623
Fix potential content tree freeze when toggling engine/plugins files showing
2023-09-12 14:03:53 +02:00
Wojtek Figat
3170142171
Merge branch 'lods' of https://github.com/Tryibion/FlaxEngine into Tryibion-lods
2023-09-12 13:56:42 +02:00
Wojtek Figat
44eba3fdae
Fix missing xml comment line from #1291
2023-09-12 13:54:01 +02:00
Wojtek Figat
4cae6e50d5
Merge branch 'layeraddition' of https://github.com/Withaust/FlaxEngine into Withaust-layeraddition
2023-09-12 13:52:23 +02:00
Wojtek Figat
7b4c8e391a
Minor optimization for clearing collider from simulation events cache
2023-09-12 13:50:50 +02:00
Wojtek Figat
c10658c3fc
Fix deserialization, add more docs and tweaks to #1345
2023-09-12 13:50:22 +02:00
Wojtek Figat
1591da75ac
Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings
2023-09-12 13:03:04 +02:00
Wojtek Figat
639149b63b
Fix crash when toggling WheeledVehicle active state
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#1351
2023-09-12 11:41:33 +02:00
Wojtek Figat
9d494679ac
Add formatting MyPlugin.cs for new plugin setup
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#1335
2023-09-11 22:42:48 +02:00
Wojtek Figat
985d6cc811
Add UTF8 format for created plugin files and format code
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#1335
2023-09-11 22:32:37 +02:00
Wojtek Figat
99c2adc1f3
Add game settings formatting for created plugin ProjectInfo
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#1335
2023-09-11 22:32:17 +02:00
Wojtek Figat
776fbe2a7b
Fix creating plugin with whitespace or non-ASCII character in the name
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#1335
2023-09-11 22:30:51 +02:00
Wojtek Figat
2fa7740a0f
Merge branch 'plugin-project-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-plugin-project-creation
2023-09-11 21:48:31 +02:00
Wojtek Figat
0a5f983ff4
Fix error when model is missing in Editor for prefab editor
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#1354
2023-09-11 21:36:36 +02:00