Wojtek Figat
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babe19a3d6
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Update material shaders version
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2021-10-07 15:06:43 +02:00 |
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Wojtek Figat
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1af5ec8492
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Add Quad Overdraw debug view mode
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2021-10-07 14:59:06 +02:00 |
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Wojtek Figat
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fd8f7c76a2
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Move assets
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2021-10-07 10:28:14 +02:00 |
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Wojtek Figat
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98ca7c1726
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Add Material Complexity debug view model
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2021-10-07 09:28:49 +02:00 |
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Wojtek Figat
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e3dac62bd9
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Fix decal material normal vector blending
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2021-08-19 15:22:45 +02:00 |
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Wojtek Figat
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37cfe692f6
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Add bone icon for Anim Graph connections with local skeleton nodes pose
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2021-08-01 23:18:20 +02:00 |
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Wojtek Figat
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36367c04af
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Update engine materials to the latest version
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2021-06-30 15:56:04 +02:00 |
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Wojtek Figat
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e0a2904dbf
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Fix terrain normal mapping issue
#562
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2021-06-30 14:13:37 +02:00 |
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Wojtek Figat
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a8b0612a7f
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Add new icons and tweaks
#550
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2021-06-14 11:08:47 +02:00 |
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Wojtek Figat
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f9b979f1c6
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Add new icons atlas
#456
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2021-05-14 11:02:22 +02:00 |
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Wojtek Figat
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94e0b3a747
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Fix includes type in scripts templates
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2021-05-12 16:21:04 +02:00 |
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Wojtek Figat
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9195e37a23
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Refactor cpp script templates after new features
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2021-05-12 12:42:24 +02:00 |
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LcrW
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62394b4b1d
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Update CppStaticClassTemplate.h
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2021-05-10 21:37:01 +01:00 |
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LcrW
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f9e1dc3ffb
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New Features
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2021-05-10 21:04:52 +01:00 |
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LcrW
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08a9a00330
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Update ScriptTemplate.cs
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2021-05-10 18:30:46 +01:00 |
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Wojtek Figat
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7de7c8806e
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Update particle assets (sprite rendering module values change)
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2021-03-27 12:22:17 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
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3ddd64df2a
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Add support for drawing SpriteHandle in Sprite Render
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2021-02-23 13:57:51 +01:00 |
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Wojtek Figat
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19c83e3b6e
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Add Sprite Render actor for sprites drawing
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2021-02-23 13:23:22 +01:00 |
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Vizepi
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00b3760fbd
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[C++] Added auto serialization by default in C++ script template
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2021-02-21 19:46:32 +01:00 |
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Wojtek Figat
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a1d4e50e98
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Fix
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2021-02-21 16:49:30 +01:00 |
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Wojtek Figat
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67dd80e40d
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Fix shader error when using LOD dither transition
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2021-02-21 15:37:04 +01:00 |
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Wojtek Figat
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1530f91944
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Update material assets
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2021-02-16 15:55:18 +01:00 |
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Wojtek Figat
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d05204cb91
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Fix missing lightmap uvs calc in vertex shader
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2021-02-16 15:55:10 +01:00 |
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Wojtek Figat
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5cb2322270
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Add default Deformable material for splines
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2021-02-10 11:37:34 +01:00 |
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Wojtek Figat
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15c4b7df54
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Update materials
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2021-02-09 16:08:51 +01:00 |
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Wojtek Figat
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311dad7b82
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Add Spline Model
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2021-02-09 16:04:47 +01:00 |
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Wojtek Figat
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8e87c98644
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Cleanup material shaders code
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2021-02-08 15:45:22 +01:00 |
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Wojtek Figat
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da784e98e5
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Add Deformable material domain
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2021-02-08 15:44:38 +01:00 |
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Wojtek Figat
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5a561b1278
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Update materials
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2021-02-05 15:30:01 +01:00 |
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Wojtek Figat
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d8304a2178
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 14:54:29 +01:00 |
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Wojtek Figat
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300f948515
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 13:57:00 +01:00 |
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Wojtek Figat
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089f0dab3a
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:55:02 +01:00 |
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Wojtek Figat
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01777a2c1b
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Refactor material shaders generator to use modular features as extensions
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2021-02-05 11:22:47 +01:00 |
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Wojtek Figat
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b5847eb0d6
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 15:27:38 +01:00 |
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Wojtek Figat
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9e6243adcc
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 14:58:01 +01:00 |
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Wojtek Figat
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2a3b6edf50
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Refactor material shaders generator to use modular features as extensions
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2021-02-04 10:43:04 +01:00 |
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Wojtek Figat
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50f6a01f83
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Fix plane model normals
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2021-01-28 01:28:13 +01:00 |
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Wojtek Figat
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05790ab9a1
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Fix code style
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2020-12-30 22:56:17 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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