Commit Graph

535 Commits

Author SHA1 Message Date
Richard
c8b0773661 Fixed a bug 2021-01-27 11:07:36 +11:00
Wojtek Figat
f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows 2021-01-27 00:28:38 +01:00
Wojtek Figat
bbeab83b29 Merge branch 'GoaLitiuM-folder_dialog' 2021-01-27 00:27:41 +01:00
Wojtek Figat
cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
Wojtek Figat
1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog 2021-01-27 00:05:57 +01:00
Wojtek Figat
c9992ef7d0 Merge branch 'GoaLitiuM-faster_dev_builds' 2021-01-26 23:47:10 +01:00
Wojtek Figat
02dde50071 Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds 2021-01-26 23:02:59 +01:00
Wojtek Figat
854d0147dd Fix Visject Node layout when adding boxes from code 2021-01-26 22:52:35 +01:00
Wojtek Figat
59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference 2021-01-26 22:52:08 +01:00
Wojtek Figat
269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-26 22:16:19 +01:00
Wojtek Figat
4330eb5e4a Merge branch 'W2Wizard-UVTilingOffset' 2021-01-26 21:48:14 +01:00
W2.Wizard
db17c80e0a Use approriate fields instead 2021-01-26 19:41:29 +01:00
W2.Wizard
62b3f7c9c2 Adjusted node size 2021-01-26 19:37:06 +01:00
W2.Wizard
96e5e20e66 Added Node 2021-01-26 19:26:38 +01:00
Wojtek Figat
054aa18e31 Merge branch 'W2Wizard-RemapMaterialNode' 2021-01-26 00:16:17 +01:00
Wojtek Figat
b6fe228b85 Merge branch 'RemapMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RemapMaterialNode 2021-01-26 00:16:13 +01:00
W2.Wizard
c703064add Added also tryGetValue to ShaderGraph
Since @mafiesto4 requested in the review to use tryGetValye in the VisjectGraph to get the bool param I also did it to the shader one
2021-01-26 00:12:43 +01:00
Wojtek Figat
4be7e2ad46 Fix 2021-01-26 00:11:25 +01:00
Wojtek Figat
5260efc7b8 Fixes for editor viewport View context menu 2021-01-26 00:11:20 +01:00
W2.Wizard
44d636520b Applied review changes 2021-01-26 00:04:04 +01:00
Wojtek Figat
c5934e0dfe Merge branch 'Vizepi-master' 2021-01-26 00:02:12 +01:00
Wojtek Figat
571c802d49 Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master 2021-01-26 00:02:08 +01:00
Wojtek Figat
d098c6cee7 Merge branch 'W2Wizard-SphereMaskNode' 2021-01-25 23:59:14 +01:00
Wojtek Figat
31e53d5efa Merge branch 'SphereMaskNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-SphereMaskNode 2021-01-25 23:59:10 +01:00
Wojtek Figat
ca32d0d825 Add Mesh::UpdateMesh methods similar to C# API 2021-01-25 23:52:29 +01:00
Wojtek Figat
5b4dbfa121 Fix name (was causing docs build warning) 2021-01-25 23:52:07 +01:00
W2.Wizard
602fb44a23 Formatting 2021-01-25 22:30:55 +01:00
W2.Wizard
5845bc3fca Added Spheremask node 2021-01-25 22:03:30 +01:00
W2.Wizard
f331191e3d Refactored 2021-01-25 19:31:12 +01:00
W2.Wizard
c0c2da34d7 Specified variants 2021-01-25 12:37:42 +01:00
W2.Wizard
ee166bafed Added initial remap node 2021-01-25 00:51:47 +01:00
Richard
6ef65734cd Optimisied Blend Normal Node
I've also added a getNormalZero to get a normal that has zeroed out, i.e. it faces directly outwards from the face. This enables the user to not have to input a vector for either the Base or Additional Normal inputs and still get a result that is acceptable. This is handy if you want to "wash out" a normal.
2021-01-25 09:35:22 +11:00
Wojtek Figat
f6085c7479 Fix crash when reloading scripts with opened custom json asset 2021-01-24 23:31:24 +01:00
Wojtek Figat
f714afc180 Tweak Rotator node 2021-01-24 19:01:25 +01:00
Wojtek Figat
f6065c4463 Merge branch 'W2Wizard-RotationMaterialNode' 2021-01-24 18:57:53 +01:00
Wojtek Figat
1824715626 Merge branch 'RotationMaterialNode' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-RotationMaterialNode
# Conflicts:
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
2021-01-24 18:57:44 +01:00
Wojtek Figat
b59008182f Merge branch 'stefnotch-document-index-order' 2021-01-24 18:52:13 +01:00
Wojtek Figat
e99c4abe5e Merge branch 'document-index-order' of git://github.com/stefnotch/FlaxEngine into stefnotch-document-index-order 2021-01-24 18:52:10 +01:00
Wojtek Figat
f9ba789af3 Add missing node type comment 2021-01-24 18:51:26 +01:00
stefnotch
6f0a556af8 Document the clockwise order of the indices 2021-01-24 16:42:13 +01:00
W2.Wizard
bcb38dc2ca Added rotator node 2021-01-24 15:10:38 +01:00
Wojtek Figat
3a33d6ff84 Fix code style 2021-01-24 14:14:30 +01:00
Wojtek Figat
cb0518d75a Merge branch 'Evildea-master' 2021-01-24 14:11:58 +01:00
Wojtek Figat
31ae464d93 Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master 2021-01-24 14:11:55 +01:00
Wojtek Figat
8ff12d079c Merge branch 'W2Wizard-patch-1' 2021-01-24 14:06:17 +01:00
Wojtek Figat
1969854ed0 Merge branch 'patch-1' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-patch-1 2021-01-24 14:06:13 +01:00
Wojtek Figat
4c05f8a222 Merge branch 'TalkingWallnut-patch-1' 2021-01-24 14:04:59 +01:00
Wojtek Figat
6313c8520c Merge branch 'patch-1' of git://github.com/TalkingWallnut/FlaxEngine into TalkingWallnut-patch-1 2021-01-24 14:04:54 +01:00
Wojtek Figat
f1819ee35c Fix code style 2021-01-24 14:01:42 +01:00
Wojtek Figat
2563409e6f Merge branch 'intolerantape-CollisionsHelper-Enhancement' 2021-01-24 13:57:51 +01:00