Wojciech Figat
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eebc4951de
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Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
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2023-01-10 15:49:44 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojciech Figat
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e2aa6b8970
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Fix default value in viewport options
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2023-01-09 22:40:54 +01:00 |
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Wojciech Figat
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a6050e6f27
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Add managed memory allocations profiling with dotnet7
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2023-01-06 09:18:11 +01:00 |
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Wojciech Figat
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ccd919d4d6
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Fix default value in viewport options
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2023-01-04 14:29:00 +01:00 |
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Wojciech Figat
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dea307179f
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
# Conflicts:
# Source/Engine/Engine/NativeInterop.cs
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2023-01-02 11:04:36 +01:00 |
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Wojciech Figat
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d3cdca6b33
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-02 10:37:04 +01:00 |
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Wojciech Figat
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9acb597d5d
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Adjust scripting types visibility in editor
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2023-01-02 10:36:24 +01:00 |
|
Wojtek Figat
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59568fb5c8
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Minor editor tweaks
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2023-01-01 23:17:23 +01:00 |
|
Wojtek Figat
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bc7bf72660
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Fix case when child context menu is already hidden and changed to other from code
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2023-01-01 21:42:35 +01:00 |
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Wojtek Figat
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084fe6f063
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Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder
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2023-01-01 18:55:09 +01:00 |
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Wojtek Figat
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9554636971
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Add bigger input value boxes to Visject Surface
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2023-01-01 18:30:15 +01:00 |
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Wojtek Figat
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f246fc018d
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Fixes for 2df3574cfa
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2023-01-01 16:54:01 +01:00 |
|
Wojtek Figat
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2df3574cfa
|
Refactor new tags system to use uint for tag index (0 is invalid tag)
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2023-01-01 16:39:34 +01:00 |
|
Wojtek Figat
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b73bd519be
|
Add navmesh update on terrain sculpt undo/redo and deffer navmesh update when sculpting action ends to prevent stalls
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2022-12-31 14:43:50 +01:00 |
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8b80f73641
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Implement ManagedHandle replacement for GCHandles
Allows for more controlled management of weak handles, increasing their lifetime for slightly longer than with GCHandles.
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2022-12-30 22:14:48 +02:00 |
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Wojciech Figat
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af7b53814d
|
Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
|
2022-12-30 09:24:10 +01:00 |
|
Wojtek Figat
|
7184566b4b
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Merge branch 'master' into 1.5
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2022-12-29 23:04:18 +01:00 |
|
Wojciech Figat
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45286468c9
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Remove old Mono files when cooking game to the same output folder with dotnet7
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2022-12-29 11:21:03 +01:00 |
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Wojtek Figat
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ae7352831b
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Merge branch 'CM-close-Fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-close-Fix
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2022-12-28 22:27:15 +01:00 |
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Chandler Cox
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4eb2ac854e
|
Fixed more CMs that shouldnt close
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2022-12-28 13:00:58 -06:00 |
|
Chandler Cox
|
0220c8ced1
|
fixed skylight to use skylight icon
|
2022-12-28 12:53:08 -06:00 |
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Wojtek Figat
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c35a267cd3
|
Merge branch 'CM-closing-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-CM-closing-fix
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2022-12-28 19:22:50 +01:00 |
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Wojtek Figat
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c48a81a068
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Editor/Managed/ManagedEditor.Internal.cpp
# Source/Engine/Core/Config/LayersAndTagsSettings.cs
|
2022-12-28 18:49:14 +01:00 |
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Wojtek Figat
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6e403abf75
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Merge branch 'patch-1' of https://github.com/Withaust/FlaxEngine into Withaust-patch-1
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2022-12-28 17:27:32 +01:00 |
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Wojtek Figat
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8762e8ad15
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/Utilities/Utils.cs
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2022-12-28 16:59:11 +01:00 |
|
Wiktor Kocielski
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163abb107c
|
GPUResource Name property glu e generation fix
This fixes the issue when compiling the editor in the `Release`
|
2022-12-28 16:23:54 +03:00 |
|
Chandler Cox
|
bdbf931046
|
Added CM button in ParticleEmitterPreview
|
2022-12-27 23:08:16 -06:00 |
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Wojtek Figat
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cdf50b2560
|
Merge branch 'center-script-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-script-cm
|
2022-12-27 22:34:19 +01:00 |
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Wojtek Figat
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85f7d81ce4
|
Merge branch 'cancel-search-button' of https://github.com/Tryibion/FlaxEngine into Tryibion-cancel-search-button
|
2022-12-27 21:53:47 +01:00 |
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Wojtek Figat
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3fdbfab98b
|
Merge branch 'add-author' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-author
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2022-12-27 20:00:15 +01:00 |
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Wojtek Figat
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c9f4b6e55c
|
Merge branch 'anchor-drop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anchor-drop-fix
|
2022-12-27 19:42:07 +01:00 |
|
Wojtek Figat
|
5bccd010cb
|
Code style fix
|
2022-12-27 19:22:17 +01:00 |
|
Wojtek Figat
|
8735e0d99c
|
Merge branch 'editor-layout-cache' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-layout-cache
|
2022-12-27 19:19:46 +01:00 |
|
Wojtek Figat
|
df2e15fe8a
|
Merge branch 'remove-sorting-content-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-sorting-content-tree
|
2022-12-27 19:09:44 +01:00 |
|
Wojtek Figat
|
25028e1d67
|
Improve renaming ContentTreeNode as in #849
|
2022-12-27 19:07:24 +01:00 |
|
Wojtek Figat
|
d8f092b60b
|
Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change
|
2022-12-27 19:04:25 +01:00 |
|
|
|
d966519d95
|
Remove Mono files from cooked builds
|
2022-12-27 19:03:19 +02:00 |
|
|
|
3f14d4bf64
|
Fix deserialization errors preventing context menus to open
Not a proper fix but Mono runtime seems to silently ignore this error when clipboard contains garbage data.
|
2022-12-27 19:03:18 +02:00 |
|
Wojciech Figat
|
3e8e839cd1
|
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
|
2022-12-27 13:54:53 +01:00 |
|
Chandler Cox
|
fc0befd773
|
Fixed some CM buttons that shouldnt close when clicked.
|
2022-12-23 11:08:14 -06:00 |
|
Chandler Cox
|
d7d7c1e98f
|
Center the context menu that is spawned from clicking the add scripts button on an actor
|
2022-12-22 12:44:34 -06:00 |
|
|
|
e03a819176
|
Replace usage of Utils.ExtractArrayFromList with Span
|
2022-12-22 19:54:59 +02:00 |
|
|
|
22b4e25c02
|
Improve array allocations when marshalling method parameters
|
2022-12-22 19:54:58 +02:00 |
|
Chandler Cox
|
96ec28c9a8
|
Cleaned up and used cross sprite.
|
2022-12-21 15:07:27 -06:00 |
|
Chandler Cox
|
1a11238808
|
Added name as author
|
2022-12-21 13:47:38 -06:00 |
|
Wojciech Figat
|
04799c89dc
|
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
|
2022-12-21 12:28:55 +01:00 |
|
Wojciech Figat
|
9a5c105db9
|
Merge branch '1.5' into dotnet7
|
2022-12-21 10:35:58 +01:00 |
|
|
|
15af6502a0
|
Log error whenever build tool fails to run
|
2022-12-21 00:40:38 +02:00 |
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