Commit Graph

303 Commits

Author SHA1 Message Date
Diego Fonseca
c17ff3926a Update Time.cpp 2023-12-08 14:35:10 -05:00
Diego Fonseca
4707f98fab Update Time.cpp 2023-12-08 14:13:50 -05:00
Wojtek Figat
7db0ae59bb Fix managed method delegate creation to be thread-safe 2023-12-07 14:35:13 +01:00
Wojtek Figat
cebd28c3a7 Revert fd938e8284 2023-11-29 18:46:18 +01:00
Wojtek Figat
d3a77c7a55 Fix regressions 2023-11-28 17:38:06 +01:00
Wojtek Figat
0aeac36f09 Fix __cplusplus macro on MSVC and add logging C++ version used during compilation 2023-11-28 15:55:34 +01:00
Wojtek Figat
fd938e8284 Fix incorrect pointer marshalling from Variant to managed runtime
#1992
2023-11-28 11:22:14 +01:00
Wojtek Figat
39dc5939e3 Fix crash when boxing native non-POD structure into managed format
#1992
2023-11-27 17:08:07 +01:00
Wojtek Figat
0f14672e3b Codestyle formatting and fixes for #1888 2023-11-13 09:45:33 +01:00
Wojtek Figat
0fe9f6f439 Merge branch 'Flax-SSDev' of https://github.com/SinnersSum/FlaxEngine into SinnersSum-Flax-SSDev 2023-11-12 21:47:45 +01:00
SS
77b6a4a68b Fixed issue in NativeInterop
Readded check in current app domain to ExtendedSerializationBinder
2023-11-07 16:03:03 -07:00
SS
d6e93a7fab Fixed issue involving stale scripting assemblies in FlaxEngine.Json dynamic type resolution
Added new ExtendedSerializationBinder
Added callback to clear serializer cache on scripting assembly reload
Added low-cost mechanism to invalidate the SerializerCache after domain reload
2023-11-06 18:49:30 -07:00
Wojtek Figat
b47420f232 Compact various source code chunks 2023-11-06 16:56:15 +01:00
Wojtek Figat
bfaa292b04 Fix invoking managed method on value types (eg. Transform) to properly handle instance value
#1801
2023-10-26 11:37:37 +02:00
Wojtek Figat
e4b89e1bad Fix plugins initialization order to properly unload scenes before them in cooked game 2023-10-14 16:20:27 +02:00
Wojtek Figat
74a69b8f13 Fix running game in non-ANSI path
#480
2023-10-12 22:29:48 +02:00
Wojtek Figat
af468ee6ae Fix scripting interop in AOT mode to use reflection-based field access 2023-10-11 15:18:28 +02:00
Wojtek Figat
ac542bf920 Fix FieldHelper.GetFieldOffset crash for classes with const fields (compile-time)
Inline call in `CreateScriptingObject` for perf
2023-10-10 20:52:12 +02:00
Wojtek Figat
18aafb6fc7 Fix regression from #1312 when passing structure from C++ to C# thunk as already boxed value 2023-10-05 11:35:52 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
3a2ff0f4a2 Merge branch 'input' of https://github.com/Tryibion/FlaxEngine into Tryibion-input 2023-10-02 21:30:31 +02:00
Chandler Cox
4e42f84873 Fix bug in depreciated triggered action placement. 2023-10-02 08:39:13 -05:00
Wojtek Figat
b9198fc7a1 Merge remote-tracking branch 'origin/master' 2023-10-02 12:54:41 +02:00
Wojtek Figat
dd21020297 Merge remote-tracking branch 'origin/master' into 1.7 2023-10-01 13:17:41 +02:00
Wojtek Figat
fc499b763d Merge branch 'main-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-main-win 2023-10-01 12:33:54 +02:00
Wojtek Figat
19a0eab966 Merge branch 'sceneanim_null_check_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sceneanim_null_check_fix 2023-10-01 12:12:21 +02:00
Chandler Cox
113307ddf9 Simplify to return main window even in editor. 2023-09-30 21:36:41 -05:00
Chandler Cox
85a985cd7f Expose Main Window to c# through Screen class. 2023-09-30 13:52:20 -05:00
Wojtek Figat
fd3f10864b Fixes for iOS #1312 2023-09-29 00:00:51 +02:00
Wojtek Figat
f77198c7ca Fixes for iOS #1312 2023-09-29 00:00:21 +02:00
96d880df6a Fix crash in SceneAnimationPlayer 2023-09-28 22:06:07 +03:00
Wojtek Figat
58b9d76d24 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Editor/Viewport/PrefabWindowViewport.cs
#	Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
Wojtek Figat
82b2f46b48 Post-merge tweaks for #1312 2023-09-28 19:21:06 +02:00
Wojtek Figat
279528a30d Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
# Conflicts:
#	Source/Engine/Engine/NativeInterop.Unmanaged.cs
#	Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
2f9c601678 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-27 17:32:47 +02:00
Chandler Cox
d14dc56b5c Change name to AxisValueChanged. 2023-09-26 10:26:06 -05:00
Chandler Cox
071a73c6d9 Add AxisChanged event to InputAxis. 2023-09-26 10:03:34 -05:00
Chandler Cox
3a9dd3f8f8 Small wording change 2023-09-26 09:41:41 -05:00
Chandler Cox
ed2dd7211a Add back depriciated Triggered event. 2023-09-26 09:40:30 -05:00
Chandler Cox
eeab9774a9 Add easily getting action state 2023-09-26 09:31:23 -05:00
Chandler Cox
ea1da0481f Change input event to trigger different input states. 2023-09-26 08:35:10 -05:00
Wojtek Figat
da47088250 Add conditional profiling in Editor (run only when using Profiler window) 2023-09-25 18:34:07 +02:00
Wojtek Figat
c374127de1 Fix error when loading project on non-ASCII path
#1439
2023-09-25 16:34:01 +02:00
Wojtek Figat
96b6313acb Fix crash when loading C# assembly from non-ASNSI path
#1439
2023-09-25 16:30:24 +02:00
Wojtek Figat
f09aebacad Add editor app packaging for macOS 2023-09-23 14:42:05 +02:00
Wojtek Figat
1c20398d8c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-22 22:43:29 +02:00
Wojtek Figat
9731d76a94 Merge branch 'unloaded_assembly_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unloaded_assembly_fix 2023-09-22 12:54:22 +02:00
Wojtek Figat
62c2008cbc Fix crash in C# JobSystem.Dispatch due to GC collecting Delegate object 2023-09-22 12:50:50 +02:00
Wojtek Figat
31b3f56ddb Fix visibility of some internal NativeInterop methods for game bindings 2023-09-22 12:37:13 +02:00
7d69abadb7 Fix script reload crash with .NET libraries 2023-09-21 19:44:01 +03:00