Commit Graph

6289 Commits

Author SHA1 Message Date
Wojtek Figat
cd949382cb Merge branch 'GoaLitiuM-vspreview_build_fix' 2023-08-10 11:48:59 +02:00
Wojtek Figat
9853181600 Merge branch 'vspreview_build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vspreview_build_fix 2023-08-10 11:48:51 +02:00
9d8105e3f3 Separate managed assembly unloading and scripting ALC reinitialization
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406 Fix exposed public CommonValue inclusion 2023-08-08 08:45:14 +03:00
envision3d
b9ffb950f3 Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
2023-08-06 13:11:45 -05:00
Wojtek Figat
1958adb126 Add AI module to engine 2023-08-04 13:19:03 +02:00
Wojtek Figat
73bbe63c1e Missing change for 05d477d6c8 2023-08-04 13:10:36 +02:00
Wojtek Figat
05d477d6c8 Add SelectionChanged public event for VisjectSurface and properly invoke it only when selection actually changes 2023-08-04 12:52:54 +02:00
Wojtek Figat
b5fa5fa68e Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content 2023-08-04 10:11:58 +02:00
Wojtek Figat
cab1d8cac4 Fix missing Visject CM groups auto-expanding if enabled 2023-08-03 16:29:07 +02:00
Wojtek Figat
c0d32a99b0 Refactor Visject surface nodes cache to reuse between graphs 2023-08-03 15:44:02 +02:00
Wojtek Figat
bb96f2cd6d Add GroupArchetype to Visject nodes spawn query check 2023-08-03 14:53:02 +02:00
Wiktor Kocielski
ec3b921a4f Fix navigation rebuilding 2023-08-02 05:17:49 +03:00
fe87eb96e6 Skip post processing when tonemapping and camera artifacts are disabled 2023-08-01 20:20:34 +03:00
db56284ca4 Fix WindowsPlatform::LoadLibrary to not modify the string parameter 2023-08-01 20:19:10 +03:00
Wojtek Figat
8dc98174cf Minor tweaks 2023-08-01 14:14:27 +02:00
Wojtek Figat
869649e5ed Merge remote-tracking branch 'origin/master' into 1.7 2023-08-01 14:05:49 +02:00
Wojtek Figat
94386d24ab Minor tweaks 2023-08-01 10:27:31 +02:00
Wojtek Figat
f29cd1b7b8 Simplify code #1275 2023-08-01 10:03:47 +02:00
Wojtek Figat
453d326303 Merge branch 'Withaust-gridscale' 2023-08-01 10:01:37 +02:00
Wojtek Figat
ef1c812349 Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale 2023-08-01 10:01:32 +02:00
Wojtek Figat
911cdb3f2d Softlock fix 2023-08-01 10:01:00 +02:00
Wojtek Figat
f79390baa4 Merge branch 'Withaust-mordorfix' 2023-08-01 09:59:41 +02:00
Wojtek Figat
714b35b520 Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix 2023-08-01 09:59:36 +02:00
Wojtek Figat
cfab58ccc6 Fix some actor assets into soft checks 2023-08-01 09:57:38 +02:00
Wojtek Figat
dfbda334f9 Merge branch 'Tryibion-dup-fix' 2023-07-31 19:10:18 +02:00
Wojtek Figat
64446bea53 Merge branch 'dup-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dup-fix 2023-07-31 19:10:13 +02:00
Wojtek Figat
479366c47f Merge branch 'envision3d-feature/1151-play-mode-actions' 2023-07-31 19:03:09 +02:00
Wojtek Figat
81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
Wojtek Figat
6e9b9b6d0e Merge branch 'feature/1151-play-mode-actions' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-actions 2023-07-31 17:24:55 +02:00
Wojtek Figat
71bce781f7 Force disable flot128 in fmt 2023-07-31 17:24:47 +02:00
Wojtek Figat
89c0b9a24d Merge branch 'GoaLitiuM-dotnet_defines' 2023-07-31 17:13:57 +02:00
Wojtek Figat
8d48b27608 Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines 2023-07-31 17:13:52 +02:00
Wojtek Figat
de55f465fc Merge branch 'GoaLitiuM-dotnet_analyzer_support' 2023-07-31 17:12:23 +02:00
Wojtek Figat
9774f62e32 Merge branch 'dotnet_analyzer_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_analyzer_support 2023-07-31 17:12:18 +02:00
Wojtek Figat
dc9fe11c47 Merge branch 'GoaLitiuM-generic_asset_reference_attrib' 2023-07-31 16:59:54 +02:00
e598746980 Fix build issues in Visual Studio 2022 Preview 5 2023-07-30 22:09:23 +03:00
735b2e30f0 Output generated .NET source generator files to Intermediate folder
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
2023-07-30 21:58:16 +03:00
13e11091fc Support user defined .NET analyzers/source generators in Flax.Build 2023-07-30 21:58:11 +03:00
3ba05f52df Add common .NET SDK preprocessor definitions 2023-07-30 21:57:44 +03:00
bf351f71bf Guard generic AssetReferenceAttribute to work only in .NET 7 2023-07-30 20:48:36 +03:00
06250fcb6d Implement a generic version of AssetReferenceAttribute 2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108 Softlock fix 2023-07-29 18:55:29 +03:00
Wiktor Kocielski
8250f92af3 Add grid scale to the editor viewport settings 2023-07-29 13:34:46 +03:00
Wiktor Kocielski
eb641e142e ShadowOfMordor terrain fix 2023-07-29 01:00:07 +03:00
Chandler Cox
5cd72c9b24 Fix duplicating actor in scene on shift click if the actor has not been moved 2023-07-27 16:51:44 -05:00
Chandler Cox
d6bfcbcc3d Add for prefab 2023-07-27 10:49:29 -05:00
Chandler Cox
10c8454e8f Paste at same level of selected actor parent node instead of as child of selected actor for better behavior. 2023-07-27 10:33:30 -05:00
Wojtek Figat
80bcc0f32e Merge branch 'Tryibion-prefab-batch' 2023-07-26 21:21:20 +02:00
Wojtek Figat
36db7ad7dd Merge branch 'prefab-batch' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-batch 2023-07-26 21:19:57 +02:00