Wojtek Figat
cd949382cb
Merge branch 'GoaLitiuM-vspreview_build_fix'
2023-08-10 11:48:59 +02:00
Wojtek Figat
9853181600
Merge branch 'vspreview_build_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vspreview_build_fix
2023-08-10 11:48:51 +02:00
9d8105e3f3
Separate managed assembly unloading and scripting ALC reinitialization
...
Fixes an issue with multiple managed assemblies unloading and releasing
all cached data before native resources were fully released in other
assemblies.
2023-08-08 17:39:31 +03:00
Wiktor Kocielski
47c6e54406
Fix exposed public CommonValue inclusion
2023-08-08 08:45:14 +03:00
envision3d
b9ffb950f3
Refactor and more appropriately organize logic
...
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
2023-08-06 13:11:45 -05:00
Wojtek Figat
1958adb126
Add AI module to engine
2023-08-04 13:19:03 +02:00
Wojtek Figat
73bbe63c1e
Missing change for 05d477d6c8
2023-08-04 13:10:36 +02:00
Wojtek Figat
05d477d6c8
Add SelectionChanged public event for VisjectSurface and properly invoke it only when selection actually changes
2023-08-04 12:52:54 +02:00
Wojtek Figat
b5fa5fa68e
Add SerializableScriptingObject for easier serialization of scripting objects in gameplay or content
2023-08-04 10:11:58 +02:00
Wojtek Figat
cab1d8cac4
Fix missing Visject CM groups auto-expanding if enabled
2023-08-03 16:29:07 +02:00
Wojtek Figat
c0d32a99b0
Refactor Visject surface nodes cache to reuse between graphs
2023-08-03 15:44:02 +02:00
Wojtek Figat
bb96f2cd6d
Add GroupArchetype to Visject nodes spawn query check
2023-08-03 14:53:02 +02:00
Wiktor Kocielski
ec3b921a4f
Fix navigation rebuilding
2023-08-02 05:17:49 +03:00
fe87eb96e6
Skip post processing when tonemapping and camera artifacts are disabled
2023-08-01 20:20:34 +03:00
db56284ca4
Fix WindowsPlatform::LoadLibrary to not modify the string parameter
2023-08-01 20:19:10 +03:00
Wojtek Figat
8dc98174cf
Minor tweaks
2023-08-01 14:14:27 +02:00
Wojtek Figat
869649e5ed
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-01 14:05:49 +02:00
Wojtek Figat
94386d24ab
Minor tweaks
2023-08-01 10:27:31 +02:00
Wojtek Figat
f29cd1b7b8
Simplify code #1275
2023-08-01 10:03:47 +02:00
Wojtek Figat
453d326303
Merge branch 'Withaust-gridscale'
2023-08-01 10:01:37 +02:00
Wojtek Figat
ef1c812349
Merge branch 'gridscale' of https://github.com/Withaust/FlaxEngine into Withaust-gridscale
2023-08-01 10:01:32 +02:00
Wojtek Figat
911cdb3f2d
Softlock fix
2023-08-01 10:01:00 +02:00
Wojtek Figat
f79390baa4
Merge branch 'Withaust-mordorfix'
2023-08-01 09:59:41 +02:00
Wojtek Figat
714b35b520
Merge branch 'mordorfix' of https://github.com/Withaust/FlaxEngine into Withaust-mordorfix
2023-08-01 09:59:36 +02:00
Wojtek Figat
cfab58ccc6
Fix some actor assets into soft checks
2023-08-01 09:57:38 +02:00
Wojtek Figat
dfbda334f9
Merge branch 'Tryibion-dup-fix'
2023-07-31 19:10:18 +02:00
Wojtek Figat
64446bea53
Merge branch 'dup-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-dup-fix
2023-07-31 19:10:13 +02:00
Wojtek Figat
479366c47f
Merge branch 'envision3d-feature/1151-play-mode-actions'
2023-07-31 19:03:09 +02:00
Wojtek Figat
81860e5f18
Cleanup code #1215 and add cook game icon
2023-07-31 19:02:53 +02:00
Wojtek Figat
6e9b9b6d0e
Merge branch 'feature/1151-play-mode-actions' of https://github.com/envision3d/FlaxEngine into envision3d-feature/1151-play-mode-actions
2023-07-31 17:24:55 +02:00
Wojtek Figat
71bce781f7
Force disable flot128 in fmt
2023-07-31 17:24:47 +02:00
Wojtek Figat
89c0b9a24d
Merge branch 'GoaLitiuM-dotnet_defines'
2023-07-31 17:13:57 +02:00
Wojtek Figat
8d48b27608
Merge branch 'dotnet_defines' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_defines
2023-07-31 17:13:52 +02:00
Wojtek Figat
de55f465fc
Merge branch 'GoaLitiuM-dotnet_analyzer_support'
2023-07-31 17:12:23 +02:00
Wojtek Figat
9774f62e32
Merge branch 'dotnet_analyzer_support' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_analyzer_support
2023-07-31 17:12:18 +02:00
Wojtek Figat
dc9fe11c47
Merge branch 'GoaLitiuM-generic_asset_reference_attrib'
2023-07-31 16:59:54 +02:00
e598746980
Fix build issues in Visual Studio 2022 Preview 5
2023-07-30 22:09:23 +03:00
735b2e30f0
Output generated .NET source generator files to Intermediate folder
...
Mostly useful for debugging source generators, VS doesn't seem to
utilize these files in any way.
2023-07-30 21:58:16 +03:00
13e11091fc
Support user defined .NET analyzers/source generators in Flax.Build
2023-07-30 21:58:11 +03:00
3ba05f52df
Add common .NET SDK preprocessor definitions
2023-07-30 21:57:44 +03:00
bf351f71bf
Guard generic AssetReferenceAttribute to work only in .NET 7
2023-07-30 20:48:36 +03:00
06250fcb6d
Implement a generic version of AssetReferenceAttribute
2023-07-30 20:40:30 +03:00
Wiktor Kocielski
383b21c108
Softlock fix
2023-07-29 18:55:29 +03:00
Wiktor Kocielski
8250f92af3
Add grid scale to the editor viewport settings
2023-07-29 13:34:46 +03:00
Wiktor Kocielski
eb641e142e
ShadowOfMordor terrain fix
2023-07-29 01:00:07 +03:00
Chandler Cox
5cd72c9b24
Fix duplicating actor in scene on shift click if the actor has not been moved
2023-07-27 16:51:44 -05:00
Chandler Cox
d6bfcbcc3d
Add for prefab
2023-07-27 10:49:29 -05:00
Chandler Cox
10c8454e8f
Paste at same level of selected actor parent node instead of as child of selected actor for better behavior.
2023-07-27 10:33:30 -05:00
Wojtek Figat
80bcc0f32e
Merge branch 'Tryibion-prefab-batch'
2023-07-26 21:21:20 +02:00
Wojtek Figat
36db7ad7dd
Merge branch 'prefab-batch' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-batch
2023-07-26 21:19:57 +02:00