Commit Graph

208 Commits

Author SHA1 Message Date
Chandler Cox
22cf2570f5 Add more nameof for finding and template code. 2024-08-23 16:31:33 -05:00
Wojtek Figat
e5f0e05d43 Fix terrain rendering to use the same LOD for main view and shadow passes
#2555 #2256
2024-08-23 00:00:42 +02:00
Chandler Cox
fb9cc7fea5 Add boolean check for if paramters are showing. 2024-08-15 21:48:25 -05:00
Chandler Cox
850107944c Hide parameters for animated model on end play. 2024-08-15 21:44:40 -05:00
Chandler Cox
f38df259a7 Dont show Select prefab, Edit prefab, and view changes buttons when editing actor in the prefab. 2024-06-18 21:10:42 -05:00
Wojtek Figat
5c23f4ac09 Fix project cache in editor to use invariant culture when converting numbers 2024-05-30 17:22:30 +02:00
Wojtek Figat
6f7bb8dbf2 Merge branch 'edit-prefab-button' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-edit-prefab-button 2024-05-22 23:17:23 +02:00
Chandler Cox
f8d023ed5c Remove drop down image on scripts if no objects are in the group. 2024-05-20 21:36:44 -05:00
Abra
b2fc5e8fd3 increase horizontal slot amount 2024-05-20 17:01:07 +03:00
Abra
4fb42319ef add edit prefab button 2024-05-20 16:59:32 +03:00
Chandler Cox
47b3141f18 Clear item search on select prefab 2024-05-16 23:00:32 -05:00
Chandler Cox
07628d2ec7 Clean up code 2024-05-11 21:31:00 -05:00
Chandler Cox
aac3dbfe09 Fix control transform duplicating when changing anchor. 2024-05-11 21:29:45 -05:00
Wojtek Figat
5d32fc6c5e Merge branch 'Move-control-transform' of https://github.com/Tryibion/FlaxEngine into Tryibion-Move-control-transform 2024-05-08 17:31:47 +02:00
Chandler Cox
ea2005dacb Add layer number to LayerMask UI 2024-05-04 18:08:53 -05:00
Chandler Cox
d5cded8aaa Skip empty layers for LayerMask Editor 2024-05-04 17:51:27 -05:00
Chandler Cox
d1db06a9bb Change text alignment to far on some control transform properties 2024-04-29 19:44:49 -05:00
Chandler Cox
1c1d2fd96f Fix still showing some control transform properties in wrong spot. 2024-04-29 19:38:36 -05:00
Chandler Cox
2e5ad8c48a Always set control transform under general tab 2024-04-29 18:28:04 -05:00
Chandler Cox
9a6f866956 Move control transform to be under general group in layout. 2024-04-29 18:24:01 -05:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
3e7ac04a88 Fix freeze when selecting ModelPrefab referencing a removed asset 2024-04-23 20:55:20 +03:00
Wojtek Figat
6eb431d12c Fix rare error on drag&drop in Editor 2024-04-22 23:17:56 +02:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
Wojtek Figat
5cdf1c5764 Merge branch 'lock-selection' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-selection 2024-04-14 14:34:10 +02:00
Chandler Cox
81d4501868 Add locking selection in prefab window 2024-04-12 07:41:43 -05:00
Chandler Cox
1bc7455e09 Add locking scene selection in properties window. 2024-04-12 07:33:09 -05:00
Menotdan
c914e33462 Hide TAA settings if TAA isn't enabled. 2024-04-12 02:29:45 -04:00
Wojtek Figat
a83b589e12 Fix error when applying prefab changes with Spline
#2384
2024-04-05 16:43:18 +02:00
Wojtek Figat
7578e1dbe3 Fix errors on using spline editor in Prefab window
#2383
2024-04-05 16:37:11 +02:00
Wojtek Figat
d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00
Wojtek Figat
8de2249ed8 Refactor Editor UI style for selection and drag drop interactions
#1741
2024-03-07 16:45:09 +01:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
Wojtek Figat
2d5d001a44 Fix Missing Script replacing in prefab
#1995
2024-02-26 20:34:59 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
a061afd840 Cleanup for #1827 2024-02-19 10:54:29 +01:00
Wojtek Figat
71627f1bbd Merge branch 'new-script' of https://github.com/MineBill/FlaxEngine into MineBill-new-script 2024-02-18 20:32:27 +01:00
Wojtek Figat
d97772383e Merge branch 'require-script' of https://github.com/Tryibion/FlaxEngine into Tryibion-require-script 2024-02-18 16:00:29 +01:00
Wojtek Figat
c305bed829 Add sub-groups expanded state restoring in Properties window
#1049
2024-02-17 23:42:57 +01:00
Menotdan
fe19ffddd9 Fix freeze when prefab ID is empty. 2023-12-10 18:12:41 -05:00
Wojtek Figat
59fe448987 Fix script add undo regression 9bde0f9f9b
#2041
2023-12-08 10:23:17 +01:00
Wojtek Figat
cb92110976 Add ModelPrefab to imported model prefab for reimporting functionality 2023-12-07 10:25:45 +01:00
Chandler Cox
9bde0f9f9b Fix layout of editor updating when adding a script to multiple actors in a scene. 2023-12-02 09:40:33 -06:00
Wojtek Figat
719498e99b Adjust MissingScriptEditor layout for UI 2023-11-17 13:08:37 +01:00
Chandler Cox
2ac8480df4 Simplify RequireScriptAttribute code. 2023-11-16 21:45:33 -06:00
Chandler Cox
44e55cc8b6 Add require Actor attribute 2023-11-16 21:25:40 -06:00
Chandler Cox
c4c3a3a5e8 Remove break to show all missing required scripts in logs. 2023-11-16 21:01:19 -06:00
Chandler Cox
de55ad90b7 Add require script attribute and functionality. 2023-11-16 20:57:53 -06:00
Wojtek Figat
a6c47ae17b Merge branch 'ui-usability-improv' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-ui-usability-improv 2023-11-08 17:08:23 +01:00