Wojtek Figat
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151f551bc9
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Merge branch 'fixing-strigview-gettext-uses' of git://github.com/Zbyl/FlaxEngine into Zbyl-fixing-strigview-gettext-uses
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2021-08-13 13:57:02 +02:00 |
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Wojtek Figat
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bc634e9d37
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Refactor Tracy source locations to be static
#597
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2021-08-13 13:44:29 +02:00 |
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Zbigniew Skowron
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aecc81f5e5
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Fixed many invalid uses of StringView::GetText(), where a null-terminated string was required.
Renamed GetText() to GetNonTerminatedText() to reduce chance of same bugs appearing in the future.
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2021-08-09 00:29:19 +02:00 |
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Wojtek Figat
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fae682e406
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Implement DownloadDataCPU for Mesh and add result entries count
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2021-08-05 16:40:28 +02:00 |
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Wojtek Figat
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1c9abef342
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Fix asset cache when loading asset from path with relative parts
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2021-08-04 11:26:24 +02:00 |
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Wojtek Figat
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f06054bc9d
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Fix warnings
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2021-07-30 16:33:10 +02:00 |
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Wojtek Figat
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563eecebda
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Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
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2021-07-30 12:37:36 +02:00 |
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Wojtek Figat
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c2de55f005
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Add support for Is Null, Is Valid, As, Is and Type Reference nodes in Anim Graph
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2021-07-30 10:59:20 +02:00 |
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Wojtek Figat
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e970d53787
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Fix using C#-only structures as Visual Script properties
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2021-07-30 10:34:21 +02:00 |
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Wojtek Figat
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24782bdd2f
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Fix Is Null and Is Valid nodes in Visual Script to handle managed instances comparison
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2021-07-29 22:57:39 +02:00 |
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Wojtek Figat
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22d547e87b
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Refactor Variant type ManagedObject serialization to be usable for Visual Scripting
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2021-07-29 22:56:11 +02:00 |
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Wojtek Figat
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cb59f2185c
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Add memory usage info to Animation details
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2021-07-16 13:08:37 +02:00 |
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Wojtek Figat
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4f03acb149
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Add support for creating virtual Anim Graph at runtime for a single animation playback
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2021-07-15 16:58:26 +02:00 |
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Wojtek Figat
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2711bfdc82
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Remove unused code
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2021-07-15 16:56:39 +02:00 |
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Wojtek Figat
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fe2419cd11
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Fix crash when reloading virtual asset
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2021-07-15 16:56:11 +02:00 |
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Wojtek Figat
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252b37ebfe
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Fix deprecated assertions from streamable assets (streaming uses job system now)
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2021-07-11 12:03:56 +02:00 |
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Wojtek Figat
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4765e1af12
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Add support for allocator type in Dictionary
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2021-07-08 00:34:50 +02:00 |
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Wojtek Figat
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f5e5686853
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Optimize includes in ThreadLocal.h
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2021-07-08 00:34:49 +02:00 |
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Wojtek Figat
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446458d20c
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Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
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2021-07-08 00:34:48 +02:00 |
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Wojtek Figat
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6938821467
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Add even more profiler events
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2021-07-07 15:15:33 +02:00 |
|
Wojtek Figat
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d17a4af72e
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Tweaks
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2021-07-07 10:15:22 +02:00 |
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Wojtek Figat
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7985196155
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Add Content.Stats for assets statistics (replaces Content.AssetCount)
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2021-07-07 10:15:21 +02:00 |
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Wojtek Figat
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43e5805e50
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Tweaks
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2021-07-06 11:13:43 +02:00 |
|
Wojtek Figat
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2585c02b68
|
Tweaks
|
2021-07-05 21:52:34 +02:00 |
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Wojtek Figat
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18b35517aa
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Optimize ContentStorageManager with Task Graph to use async update on a Job System
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2021-07-02 14:43:19 +02:00 |
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Wojtek Figat
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560d7153ae
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Fix very rare cases of deadlocks in Asset::WaitForLoaded
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2021-06-30 15:52:58 +02:00 |
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Wojtek Figat
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3b31fd7c71
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Add support for editing texture group in editor (without reimporting)
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2021-06-18 10:49:04 +02:00 |
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Wojtek Figat
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4744fa05ef
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Refactor Streaming with new settings and textures streaming configuration
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2021-06-17 15:33:34 +02:00 |
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Wojtek Figat
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aa83af477a
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Add GetStringAnsiView to json value
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2021-06-17 14:14:10 +02:00 |
|
Wojtek Figat
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a75e403b35
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Fixes
|
2021-06-15 13:51:16 +02:00 |
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Wojtek Figat
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f5cdb0abfd
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Add Delay node to Visual Scripting
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2021-06-14 16:10:08 +02:00 |
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Wojtek Figat
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82a39e5d98
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Fix Asset::ToString() to not depend on refs count and look simpler
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2021-06-10 15:58:32 +02:00 |
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Wojtek Figat
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101e803ca6
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Fix WeakAssetReference handling asset unload
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2021-06-10 11:07:36 +02:00 |
|
Wojtek Figat
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907f289ea7
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Cleanup asset references code
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2021-06-10 11:01:35 +02:00 |
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Wojtek Figat
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fbb9fa065a
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Add more profile events to assets data loading
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2021-05-14 13:00:03 +02:00 |
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Wojtek Figat
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fdf6306060
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Fix asset paths lookup in build
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2021-05-14 10:33:08 +02:00 |
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Wojtek Figat
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c95e5b0611
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Fix assets load error regression
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2021-05-14 10:32:55 +02:00 |
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Wojtek Figat
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fb5c45f474
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Add SetMasterPoseModel to Animated Model for modular characters
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2021-05-13 14:41:43 +02:00 |
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Wojtek Figat
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2c51f79c0a
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Add automatic profiler events for Visual Script methods invocation
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2021-05-04 00:30:49 +02:00 |
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Wojtek Figat
|
71fc8c63fe
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Fix compiler errors and warnings
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2021-05-02 11:39:24 +02:00 |
|
Wojtek Figat
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543d1a3c0e
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Add Tracy profiler support
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2021-05-02 11:27:10 +02:00 |
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Wojtek Figat
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fd595863dc
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Fix asset paths to be from project rather than packages
|
2021-05-02 11:25:41 +02:00 |
|
Wojtek Figat
|
05f919c50f
|
Optimization and tweaks
|
2021-05-02 11:25:33 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
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19941c3e88
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-04-28 10:28:36 +02:00 |
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Vizepi
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6e885ece34
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[CLEAN] Added missing includes in headers
|
2021-04-23 13:59:02 +02:00 |
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Wojtek Figat
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dc62586314
|
Fix missing asset register for new json resources
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2021-04-23 10:53:27 +02:00 |
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Wojtek Figat
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ace8295ab7
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Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-22 16:10:36 +02:00 |
|
Wojtek Figat
|
841a336581
|
Fix using AssetsCache in game code
|
2021-04-17 19:37:11 +02:00 |
|
Wojtek Figat
|
eab3631c33
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Add support for object reference wrappers usage in hash maps and dictionaries
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2021-04-16 15:47:26 +02:00 |
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