Wojtek Figat
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cdca5b4a28
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Fix undo for missing actor children and scripts when doing Convert action
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2021-08-08 18:38:26 +02:00 |
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Wojtek Figat
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6609425880
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Fix creating prefab in Editor from selection in Prefab window
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2021-08-08 17:25:18 +02:00 |
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Wojtek Figat
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bc46259286
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Merge branch 'bugfix_crash_2riderinstall' of git://github.com/blep/FlaxEngine into blep-bugfix_crash_2riderinstall
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2021-08-08 16:40:41 +02:00 |
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Wojtek Figat
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50bccd52e7
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Fix startup failure on older CPUs that don't support invariant TSC
#580
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2021-08-08 16:38:28 +02:00 |
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Wojtek Figat
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84cca1ae98
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Fix missing mesh collider vertices transformation for navmesh building
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2021-08-08 16:20:48 +02:00 |
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Wojtek Figat
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71cf758ccf
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Fix crash when cooking collision data for multi-mesh models
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2021-08-08 16:18:29 +02:00 |
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Wojtek Figat
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edf98acae2
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Undo unwanted change
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2021-08-08 16:04:07 +02:00 |
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Wojtek Figat
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a085531fda
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Add build preset and target names to access for Game Cooker extending
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2021-08-08 16:02:48 +02:00 |
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Wojtek Figat
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6b532d2fbc
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Add CookingData for C# editor to extend the cooking process
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2021-08-08 16:01:58 +02:00 |
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Baptiste Lepilleur
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7862ff4670
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Fixed crash on startup when 2 Rider installations are detected
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2021-08-07 21:43:58 +02:00 |
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Wojtek Figat
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1c5754beff
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Merge branch 'PR-global-local-crash' of git://github.com/marynate/FlaxEngine into marynate-PR-global-local-crash
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2021-08-07 16:52:39 +02:00 |
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Wojtek Figat
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054def3d13
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Fix crash in build tool if there is no valid project to pick
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2021-08-07 16:46:39 +02:00 |
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Wojtek Figat
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e6d5d5330e
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Fix CharacterController minimum size checks to prevent crashes if values are too small
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2021-08-07 15:52:49 +02:00 |
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Wojtek Figat
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fc762fdbdb
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Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev
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2021-08-07 15:29:01 +02:00 |
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marynate
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6908aa4a8a
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Catch potential runtime error from locale::global
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2021-08-07 14:20:38 +08:00 |
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Damian Korczowski
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6c70f2e14f
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Fix editor crash on startup when Rider 2021.1 is installed
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2021-08-06 18:58:19 +02:00 |
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thallard
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3bc489a7b5
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Replace string variable check by an enum
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2021-08-06 15:50:30 +02:00 |
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Wojtek Figat
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d22380c7cf
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Add warnings when cooking collision with empty mesh data
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2021-08-06 15:07:50 +02:00 |
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Wojtek Figat
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c4102ba884
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Fix compiling C#-only game scripts without native platform tools installed
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2021-08-06 13:17:23 +02:00 |
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thallard
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baee3a60a6
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Added tick when a button is selected
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2021-08-06 11:47:50 +02:00 |
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thallard
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5e2b4adff3
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Removed useless static path thanks to @jb-perrier
|
2021-08-06 00:21:27 +02:00 |
|
thallard
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78d668c599
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Change enum and variable name
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2021-08-06 00:07:44 +02:00 |
|
thallard
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e8b867430f
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Remplace string variable by enum
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2021-08-05 23:38:08 +02:00 |
|
thallard
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1426b4ca49
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Removed useless debug logs
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2021-08-05 23:05:27 +02:00 |
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thallard
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9682ac4643
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Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev
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2021-08-05 22:37:22 +02:00 |
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thallard
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d95cd24b76
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Added functionality to order items by name
|
2021-08-05 22:24:01 +02:00 |
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Wojtek Figat
|
25f48a3469
|
Fix compilation with MSVC 140 tools
|
2021-08-05 21:01:36 +02:00 |
|
Wojtek Figat
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1b3c74c3eb
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Fix showing context menu in Scene Tree window with scroll used
#576
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2021-08-05 19:12:34 +02:00 |
|
Wojtek Figat
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425c23fea1
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Rename NewWindowMethod to NewWindowLocation and add handling for new asset windows too
#577
|
2021-08-05 18:56:55 +02:00 |
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Wojtek Figat
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8c010a8a96
|
Merge branch 'dev' of git://github.com/thallard/FlaxEngine into thallard-dev
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2021-08-05 18:43:57 +02:00 |
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Wojtek Figat
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bf2171ed74
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Add support for cooking collision data from model asset on main thread and fix issue if mesh is during streaming
|
2021-08-05 16:41:55 +02:00 |
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Wojtek Figat
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fae682e406
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Implement DownloadDataCPU for Mesh and add result entries count
|
2021-08-05 16:40:28 +02:00 |
|
Wojtek Figat
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c5b9654547
|
Fix crash when unloading scene that has been already unloaded
|
2021-08-05 13:14:57 +02:00 |
|
thallard
|
a64d23b8ed
|
Some tweaks
|
2021-08-05 12:46:29 +02:00 |
|
thallard
|
b4d879960f
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Remove unused import
|
2021-08-05 12:42:46 +02:00 |
|
thallard
|
456a944482
|
Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev
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2021-08-05 12:40:38 +02:00 |
|
HosRa
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23e94a259b
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Create new option for open method window
|
2021-08-05 12:20:31 +02:00 |
|
Wojtek Figat
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cb5c716fdb
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Add third camera shot preview (in a middle)
|
2021-08-04 17:42:03 +02:00 |
|
Wojtek Figat
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980aa860fc
|
Fix camera preview in scene animation
|
2021-08-04 17:35:42 +02:00 |
|
Wojtek Figat
|
080b3b1136
|
Fix camera previews placement on camera cuts track
#519
|
2021-08-04 16:58:24 +02:00 |
|
Wojtek Figat
|
fc8c8b5c25
|
Tweaks and improvements for curves editing
#519
|
2021-08-04 16:35:19 +02:00 |
|
Wojtek Figat
|
41b7897857
|
Split CurveEditor into separate files for easier navigation
|
2021-08-04 12:01:23 +02:00 |
|
Wojtek Figat
|
04c807aea5
|
Fix scrolling to selected actor in scene tree if parent is collapsed
|
2021-08-04 11:36:27 +02:00 |
|
Wojtek Figat
|
1c9abef342
|
Fix asset cache when loading asset from path with relative parts
|
2021-08-04 11:26:24 +02:00 |
|
Wojtek Figat
|
9464c509fa
|
Improve keyframes and curves points moving with a mouse
#519
|
2021-08-04 10:59:43 +02:00 |
|
Wojtek Figat
|
6ee6c8e0be
|
Fix arrows in AnimGraph state machine
|
2021-08-03 17:08:54 +02:00 |
|
Wojtek Figat
|
c9b87d9b76
|
Add option to use seconds for timeline/media duration
|
2021-08-03 12:05:47 +02:00 |
|
Wojtek Figat
|
b5d2b39c3e
|
Fix Control.GetChildAtRecursive with overlapping controls
|
2021-08-03 11:14:17 +02:00 |
|
Wojtek Figat
|
d4817a95d7
|
Add MapTrack to SceneAnimationPlayer
|
2021-08-03 10:22:26 +02:00 |
|
Wojtek Figat
|
37cfe692f6
|
Add bone icon for Anim Graph connections with local skeleton nodes pose
|
2021-08-01 23:18:20 +02:00 |
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