Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
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90906baae2
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Various improvements for Editor
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2022-05-06 17:14:25 +02:00 |
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Wojciech Figat
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551459022d
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojciech Figat
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27a1dc8966
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Improve property names displaying in UI and add Unit Test for it
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2022-04-27 14:12:27 +02:00 |
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Wojciech Figat
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cad9bad950
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-21 12:57:08 +02:00 |
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Wojtek Figat
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8a01a31e8d
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Add keyboard key navigation to Content View based on items name first character
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2022-04-15 17:12:50 +02:00 |
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Wojciech Figat
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4c98e0a335
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Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions
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2022-04-04 17:11:01 +02:00 |
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Wojciech Figat
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52bb5803b3
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Cleanup asset previews setup for Editors thumbnails rendering
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2022-04-04 17:09:13 +02:00 |
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Wojciech Figat
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a1fbf79ebf
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Refactor Model Import Options to display only relevant properties for asset Type
Move tooltips to the doc comments
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2022-03-24 11:32:34 +01:00 |
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Wojciech Figat
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b08d2001fd
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Add Model SDF generation utilities
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2022-03-24 11:32:02 +01:00 |
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Wojtek Figat
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9cfc638ce0
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Fix for editor
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2022-02-06 14:11:31 +01:00 |
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Wojtek Figat
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748d69a3cb
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Add CollisionMeshesPrefix option to import collision data from model asset
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2022-02-06 14:11:13 +01:00 |
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Wojciech Figat
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6a614d66de
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Fix warning
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2022-01-29 20:55:00 +01:00 |
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Wojciech Figat
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1e83518c71
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Add support for custom settings asset creation
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2022-01-29 17:56:02 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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d11166082c
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Add improvements for objects spawning and snapping in Editor to include object bounds
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2022-01-10 17:46:53 +01:00 |
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Wojciech Figat
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d017dd14ca
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Add Mac platform
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2021-12-27 14:04:16 +01:00 |
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Wojciech Figat
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af75751bf1
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Add Tab navigation for Editor UI
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2021-12-21 18:14:55 +01:00 |
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Wojciech Figat
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b2765533fb
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Add context menu and tooltip to asset items in Content Finder tool
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2021-12-10 15:45:06 +01:00 |
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Wojciech Figat
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10c6e34e06
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Add preserving selection of the created new folder in the Content window
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2021-12-08 16:51:26 +01:00 |
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Wojciech Figat
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1e034c904a
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Fix missing blend shape refresh for Skinned Model window preview
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2021-11-26 12:57:37 +01:00 |
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Wojciech Figat
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7d970de5ce
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Add F2 shortcut for renaming item in files import dialog
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2021-11-24 17:41:41 +01:00 |
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Wojciech Figat
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05d0e1bdcc
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Add Split Objects object to split imported meshes/animations into separate assets
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2021-11-24 17:40:56 +01:00 |
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Wojtek Figat
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214e626ac5
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Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown
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2021-11-05 18:17:07 +01:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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6d72bfe149
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Add ContentItem.OnContextMenu
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2021-10-08 16:25:12 +02:00 |
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Wojtek Figat
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690e3ee3ca
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Fix error in case of opening multiple folders with Enter in Content Window
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2021-10-07 10:28:31 +02:00 |
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Wojtek Figat
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70ba71de79
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Fix error
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2021-10-05 21:54:17 +02:00 |
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Wojtek Figat
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d88306fc1c
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Hide various Editor types from Visual Scripting
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2021-10-04 12:26:36 +02:00 |
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Wojtek Figat
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e92c22585a
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Add support for using interfaces in Visual Scripting
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2021-10-04 12:26:35 +02:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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98776a709e
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Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
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2021-08-30 16:15:06 +02:00 |
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Wojtek Figat
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799c4a4f17
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Remove whitespaces
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2021-08-10 19:33:55 +02:00 |
|
thallard
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78d668c599
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Change enum and variable name
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2021-08-06 00:07:44 +02:00 |
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thallard
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e8b867430f
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Remplace string variable by enum
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2021-08-05 23:38:08 +02:00 |
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thallard
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1426b4ca49
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Removed useless debug logs
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2021-08-05 23:05:27 +02:00 |
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thallard
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d95cd24b76
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Added functionality to order items by name
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2021-08-05 22:24:01 +02:00 |
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Wojtek Figat
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3a5c212985
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Change CalculateTangents to false as default and calculate normals/tangents by default if missing
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2021-07-22 10:25:01 +02:00 |
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Wojtek Figat
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347bd7346a
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Add automatic Game Settings setup after adding new settings asset for the first time
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2021-07-05 10:36:10 +02:00 |
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Wojtek Figat
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bdefa77226
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Fix using nested types in Visual Script
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2021-06-30 10:34:36 +02:00 |
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Wojtek Figat
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2d88ed17d4
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Add dedicated editor for Texture Group picking
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2021-06-18 09:43:35 +02:00 |
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Wojtek Figat
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4744fa05ef
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Refactor Streaming with new settings and textures streaming configuration
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2021-06-17 15:33:34 +02:00 |
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Wojtek Figat
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8816e4403d
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Remove UI Controls from Json Asset picker dialog
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2021-06-15 16:38:21 +02:00 |
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W2Wizard
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8e781ccf7b
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Apply asset new icons
Apply the Icons for SwitchSettings, LocalizationSettings and Json Asset.
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2021-06-13 17:33:58 +02:00 |
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Wojtek Figat
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2c7d62bb8e
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Add support for custom drag&drop into level/prefab viewports from custom asset items
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2021-05-24 18:34:19 +02:00 |
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Wojtek Figat
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5745e4e522
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Refactor settings assets proxies
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2021-05-14 18:48:35 +02:00 |
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Wojtek Figat
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11704740fe
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Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
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2021-05-14 10:48:18 +02:00 |
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Wojtek Figat
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255255e45c
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Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name
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2021-05-14 10:42:28 +02:00 |
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