Wojciech Figat
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92f5377f70
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Flax.flaxproj
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/Graphics/Textures/GPUTexture.cpp
# Source/Engine/GraphicsDevice/DirectX/DX11/GPUContextDX11.cpp
# Source/Engine/Terrain/Terrain.cpp
# Source/Engine/Tools/ModelTool/ModelTool.Build.cs
# Source/FlaxEngine.Gen.cs
# Source/FlaxEngine.Gen.h
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2022-03-22 13:00:21 +01:00 |
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Wojtek Figat
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87cb553c61
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Optimize Vector3 method to be inlined more often
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2022-02-28 19:14:14 +01:00 |
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Wojciech Figat
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8082f5f909
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Minor fixes and changes
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2022-02-21 20:14:46 +01:00 |
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Wojciech Figat
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5d4c168e1e
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Add Vector3::Clamp for easier inline in optimized builds
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2022-02-15 12:14:31 +01:00 |
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Wojciech Figat
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9dc49f7165
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Optimize Vector3 method to be inlined more often
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2022-02-14 11:46:48 +01:00 |
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Wojciech Figat
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788b1a7531
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Add Distance to box/point for Bounding Box
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2022-02-14 10:15:38 +01:00 |
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Wojciech Figat
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79cacbf36e
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Add GetNormal to Triangle
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2022-02-14 10:15:05 +01:00 |
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Wojciech Figat
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3c9a5bcf1a
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Fix CollisionsHelper::ClosestPointPointTriangle
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2022-02-08 19:55:55 +01:00 |
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Wojciech Figat
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7e2e764e1e
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Fix CollisionsHelper::ClosestPointPointTriangle
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2022-02-08 17:56:45 +01:00 |
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Wojciech Figat
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465c857ff2
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Fix bounding box size setter
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2022-01-17 10:12:05 +01:00 |
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Wojciech Figat
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cfa5aa6a61
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Add math unit tests for c++
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2022-01-14 19:09:54 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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821ba0ec3b
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Add Rectangle.Distance for distance between rectangle and a point
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2021-12-14 17:00:13 +01:00 |
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Wojciech Figat
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4a191f5f6c
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Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements
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2021-12-07 18:23:20 +01:00 |
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Wojciech Figat
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ea71e8cbe6
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Tweaks for doc comments
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2021-12-07 18:23:01 +01:00 |
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intolerantape
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6ed655f8c3
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Implementated Math::SinCos() overload taking doubles as parameters.
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2021-12-02 07:17:38 -08:00 |
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Wojtek Figat
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1b3790f60e
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Fix regression from 74f813ed3e
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2021-11-30 20:17:16 +01:00 |
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Wojtek Figat
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2114002803
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Cleanup xml docs
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2021-11-27 13:07:21 +01:00 |
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Wojtek Figat
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74f813ed3e
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Optimize UI in Editor
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2021-11-27 13:07:09 +01:00 |
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Wojtek Figat
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a9c56caf84
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Optimize Math.NearEqual
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2021-11-23 23:17:05 +01:00 |
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Wojtek Figat
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24e5d4635d
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Add Mathf.Frac
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2021-11-07 21:39:09 +01:00 |
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Wojtek Figat
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5f7112a404
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Add Quaternion::FromDirection to C++
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2021-11-03 10:44:12 +01:00 |
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Wojtek Figat
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b79feda477
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Add ToString for some packed vector types
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2021-10-27 16:38:50 +02:00 |
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Wojtek Figat
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cc7959a390
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Add explicit operator for Color32 to Int4
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2021-10-25 23:23:33 +02:00 |
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Wojtek Figat
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8610db2e63
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Code style tweaks
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2021-10-11 14:39:46 +02:00 |
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Wojtek Figat
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6dc40d0c93
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Fix possible division by zero in BoundingFrustum::GetCorners
#648
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2021-10-11 14:39:29 +02:00 |
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Wojtek Figat
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9450111ae6
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Fix possible division by zero in Plane.Normalize
#648
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2021-10-11 14:32:34 +02:00 |
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intolerantape
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9ee0773ab1
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Moved the various Vector::Angle functions into their respective CPP files.
They didn't seem like prime candidates for inlining.
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2021-09-30 13:30:55 -07:00 |
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intolerantape
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f25dae2da2
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Added Double3::Angle
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2021-09-30 12:24:30 -07:00 |
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intolerantape
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31c92cd94c
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Added Double2::Angle()
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2021-09-30 12:22:12 -07:00 |
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intolerantape
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06a4c30cc0
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Updated Double3.h and Double3.cpp
Added a constructor with Vector3 input and cleaned up some documentation. Also fixed a parameter name and some weird extra whitespace.
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2021-09-29 20:46:50 -07:00 |
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intolerantape
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6150aaaa77
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Update Vector4.h
Added some missing explicit tags to Vector4 constructors to match the pattern established by other Vector types.
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2021-09-29 20:46:49 -07:00 |
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intolerantape
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6657bc924b
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Updated Double4.h and Double4.cpp
Added a constructor with Vector4 input and cleaned up some documentation.
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2021-09-29 20:46:49 -07:00 |
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intolerantape
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81390cf860
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Added InverseLerp to Math.h
Ported from C#
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2021-09-29 20:46:48 -07:00 |
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intolerantape
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eb928091b6
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Added GetForward() and GetBackward() methods to Transform class.
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2021-09-29 20:46:47 -07:00 |
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Wojtek Figat
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d4d38e94cb
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Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP
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2021-09-23 12:22:45 +02:00 |
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Wojtek Figat
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53022ff013
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Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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intolerantape
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134260ba52
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Added Vector*::Angle functions to C++
Directly ported the C# versions of the function.
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2021-09-11 06:02:11 -07:00 |
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Wojtek Figat
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50bdffb381
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Tweaks
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2021-08-31 09:36:15 +02:00 |
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Jean-Baptiste Perrier
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5aaf09018f
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Add missing NearEqual for double
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2021-08-18 12:49:53 +02:00 |
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Jean-Baptiste Perrier
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c8ceb4f86b
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Add DoubleX constructors for VectorX
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2021-08-18 12:49:38 +02:00 |
|
Jean-Baptiste Perrier
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e655ee6b78
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Tweaks Double2
|
2021-08-18 12:49:12 +02:00 |
|
Jean-Baptiste Perrier
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281673dd6b
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Add Double4 impl. cpp
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2021-08-18 12:48:52 +02:00 |
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Jean-Baptiste Perrier
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eedca14e6f
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Add Double3 impl. cpp
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2021-08-18 12:48:39 +02:00 |
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Jean-Baptiste Perrier
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8f56f7fdfe
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Merge branch 'math-double' of https://github.com/jb-perrier/FlaxEngine into double-vectors
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2021-08-12 20:49:00 +02:00 |
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Jean-Baptiste Perrier
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2d9627df33
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Tweak docs
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2021-08-12 19:00:41 +02:00 |
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Jean-Baptiste Perrier
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8dc864d22f
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Add Double2 vector implementation
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2021-08-12 15:21:11 +02:00 |
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Jean-Baptiste Perrier
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2948bfbed0
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Backward compatibility (Mathd -> Math), fix and remove warnings.
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2021-08-12 14:15:26 +02:00 |
|
Jean-Baptiste Perrier
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2c30f48900
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Tweak
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2021-08-12 13:51:06 +02:00 |
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Jean-Baptiste Perrier
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69aac09be8
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Add Mathd.cs implementation
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2021-08-12 13:50:34 +02:00 |
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