Wojciech Figat
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8f51c7689f
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Fix missing object linkage when loading missing prefab objects during scene load
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2021-12-13 17:32:02 +01:00 |
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Wojciech Figat
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06305a8af6
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Optimize model data access during models importing
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2021-12-13 17:32:01 +01:00 |
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Wojciech Figat
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b88ac45b53
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Optimize model data access during models importing
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2021-12-13 17:32:01 +01:00 |
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Wojciech Figat
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793bb502f5
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Fix prefab changes apply crash
#305
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2021-12-13 17:31:58 +01:00 |
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Wojciech Figat
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58967e739a
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Fix import transform for skinned models
#610
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2021-12-13 17:31:57 +01:00 |
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Wojtek Figat
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224b9b8930
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Fix mono audio playback with XAudio2
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2021-12-12 12:51:08 +01:00 |
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Wojtek Figat
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83046494a5
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Fix crash
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2021-12-11 23:03:37 +01:00 |
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Wojtek Figat
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f71dce08fc
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Fix scene animation warning due to missing object to be fired once per-track without a spam
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2021-12-11 17:28:22 +01:00 |
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Wojtek Figat
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a9aaed6f33
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Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled
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2021-12-11 17:28:21 +01:00 |
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Wojtek Figat
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77e1ec530b
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Refactor GetChildByPrefabObjectId/GetScriptByPrefabObjectId from Actor to be private
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2021-12-11 17:28:20 +01:00 |
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Wojtek Figat
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bb674b43f9
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Refactor Timeline UI to use track flags
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2021-12-11 17:28:20 +01:00 |
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Wojciech Figat
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c23ec9935f
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Fix Multi Blend 1D/2D root motion extraction with blending
#678
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2021-12-10 12:48:37 +01:00 |
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Wojciech Figat
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2b1e5e4958
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Fix various issues with Multi Blend 2D node
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2021-12-09 17:09:31 +01:00 |
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Wojciech Figat
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2192852510
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Fix crash when passing function with lambda to the Job System
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2021-12-09 17:09:07 +01:00 |
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Wojciech Figat
|
fcb9bbbe72
|
Fix showing tooltips for tree nodes in Editor
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2021-12-09 17:08:39 +01:00 |
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Wojciech Figat
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4a8291d596
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Minor fixes
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2021-12-09 17:08:10 +01:00 |
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Wojciech Figat
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9c7b66ba70
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Merge branch 'local' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-local
# Conflicts:
# Source/Editor/Windows/Assets/LocalizedStringTableWindow.cs
# Source/Engine/Localization/Localization.cpp
# Source/Engine/Localization/LocalizedStringTable.h
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2021-12-09 11:31:06 +01:00 |
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Wojciech Figat
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71c8fa2638
|
Merge branch 'tick_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tick_fix
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2021-12-09 10:36:10 +01:00 |
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Wojciech Figat
|
dd92ae0ff4
|
Fix Windows Game build
|
2021-12-08 17:14:14 +01:00 |
|
Wojciech Figat
|
c35465b274
|
Fix minor issues
|
2021-12-08 16:53:44 +01:00 |
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Wojciech Figat
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11b88cc621
|
Fix Windows Snap with borderless windows
#629 #676
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2021-12-08 16:49:44 +01:00 |
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Wojciech Figat
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e9557352a0
|
Update copyright year in some source files
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2021-12-08 09:44:10 +01:00 |
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Wojciech Figat
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2daec98fd7
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Reuse code from Bind lambda in Function
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2021-12-07 18:27:21 +01:00 |
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Wojciech Figat
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4a191f5f6c
|
Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements
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2021-12-07 18:23:20 +01:00 |
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Wojciech Figat
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38606cb43a
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Add support for exporting pdb files for D3D12 shaders if debug data is enabled
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2021-12-07 18:23:07 +01:00 |
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Wojciech Figat
|
4b9001abf2
|
Fix spot lights rendering on D3D12
|
2021-12-07 18:23:06 +01:00 |
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Wojciech Figat
|
660c8ef95c
|
Fix audio volume and stereo on XAudio backend
#675
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2021-12-07 18:23:05 +01:00 |
|
Wojciech Figat
|
1b34b3b63a
|
Fix audio playback issues in some cases with XAudio backend
#675
|
2021-12-07 18:23:04 +01:00 |
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Wojciech Figat
|
ea71e8cbe6
|
Tweaks for doc comments
|
2021-12-07 18:23:01 +01:00 |
|
Wojciech Figat
|
c0bcb54044
|
Fix incorrect transformation on imported blend shapes data from fbx file
#672
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2021-12-07 18:23:01 +01:00 |
|
Wojtek Figat
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5d12554548
|
Fix material function usage regression
|
2021-12-06 19:43:36 +01:00 |
|
Wojciech Figat
|
23303802ec
|
Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
|
GoaLitiuM
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17311e7c9e
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Add some tolerance in checks against zero floating point values
|
2021-12-05 16:43:24 +02:00 |
|
GoaLitiuM
|
d7d8eca9c8
|
Fix engine ticking to catch up faster when falling behind
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2021-12-05 16:39:59 +02:00 |
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intolerantape
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25deea220c
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Added overload of Task::StartNew() to support void-returning member functions.
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2021-12-03 07:54:08 -08:00 |
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Wojciech Figat
|
066207e925
|
Fix using particle data in particle function for proper graph optimizer execution
|
2021-12-03 15:39:01 +01:00 |
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Wojciech Figat
|
0471d9072b
|
Fix missing Particle Position (world space) node for CPU particles
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2021-12-03 15:38:46 +01:00 |
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Wojciech Figat
|
1db43f079d
|
Add implicit casting to single types from vector types in Variant
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2021-12-03 15:38:35 +01:00 |
|
Wojciech Figat
|
af2c5b3429
|
Add batching the same function inputs in Anim Graph for better usability
|
2021-12-03 15:38:21 +01:00 |
|
Wojciech Figat
|
583b39fe6b
|
Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection
|
2021-12-03 15:37:33 +01:00 |
|
Wojciech Figat
|
faaddccee4
|
Optimize StringView comparision operators
|
2021-12-03 15:36:04 +01:00 |
|
intolerantape
|
8d758ced15
|
Added a constructor for C++ Function class to support initialization directly from reference-captured lambda.
Previously, Function had to initialize reference-captured lambdas with the Bind() method.
|
2021-12-02 07:17:39 -08:00 |
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intolerantape
|
6ed655f8c3
|
Implementated Math::SinCos() overload taking doubles as parameters.
|
2021-12-02 07:17:38 -08:00 |
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intolerantape
|
f05f9d5ade
|
Made Dictionary support movable value types with deleted copy constructors.
|
2021-12-02 07:17:36 -08:00 |
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Wojciech Figat
|
653c209567
|
Fixes and tweaks for C++ API reference docs generation
|
2021-12-02 10:13:20 +01:00 |
|
Wojtek Figat
|
aacc336c2c
|
Fix dropdown menu item clicking
|
2021-12-02 09:24:25 +01:00 |
|
Wojtek Figat
|
1b3790f60e
|
Fix regression from 74f813ed3e
|
2021-11-30 20:17:16 +01:00 |
|
Wojtek Figat
|
0ab9f11e1d
|
Merge remote-tracking branch 'origin/master'
|
2021-11-27 13:08:09 +01:00 |
|
Wojtek Figat
|
6edc232696
|
Merge branch 'patch-12' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-12
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2021-11-27 13:07:30 +01:00 |
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Wojtek Figat
|
2114002803
|
Cleanup xml docs
|
2021-11-27 13:07:21 +01:00 |
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