Commit Graph

1723 Commits

Author SHA1 Message Date
Wojciech Figat
8f51c7689f Fix missing object linkage when loading missing prefab objects during scene load 2021-12-13 17:32:02 +01:00
Wojciech Figat
06305a8af6 Optimize model data access during models importing 2021-12-13 17:32:01 +01:00
Wojciech Figat
b88ac45b53 Optimize model data access during models importing 2021-12-13 17:32:01 +01:00
Wojciech Figat
793bb502f5 Fix prefab changes apply crash
#305
2021-12-13 17:31:58 +01:00
Wojciech Figat
58967e739a Fix import transform for skinned models
#610
2021-12-13 17:31:57 +01:00
Wojtek Figat
224b9b8930 Fix mono audio playback with XAudio2 2021-12-12 12:51:08 +01:00
Wojtek Figat
83046494a5 Fix crash 2021-12-11 23:03:37 +01:00
Wojtek Figat
f71dce08fc Fix scene animation warning due to missing object to be fired once per-track without a spam 2021-12-11 17:28:22 +01:00
Wojtek Figat
a9aaed6f33 Add support for PrefabObject tracks and automated animation instancing with UsePrefabObjects enabled 2021-12-11 17:28:21 +01:00
Wojtek Figat
77e1ec530b Refactor GetChildByPrefabObjectId/GetScriptByPrefabObjectId from Actor to be private 2021-12-11 17:28:20 +01:00
Wojtek Figat
bb674b43f9 Refactor Timeline UI to use track flags 2021-12-11 17:28:20 +01:00
Wojciech Figat
c23ec9935f Fix Multi Blend 1D/2D root motion extraction with blending
#678
2021-12-10 12:48:37 +01:00
Wojciech Figat
2b1e5e4958 Fix various issues with Multi Blend 2D node 2021-12-09 17:09:31 +01:00
Wojciech Figat
2192852510 Fix crash when passing function with lambda to the Job System 2021-12-09 17:09:07 +01:00
Wojciech Figat
fcb9bbbe72 Fix showing tooltips for tree nodes in Editor 2021-12-09 17:08:39 +01:00
Wojciech Figat
4a8291d596 Minor fixes 2021-12-09 17:08:10 +01:00
Wojciech Figat
9c7b66ba70 Merge branch 'local' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-local
# Conflicts:
#	Source/Editor/Windows/Assets/LocalizedStringTableWindow.cs
#	Source/Engine/Localization/Localization.cpp
#	Source/Engine/Localization/LocalizedStringTable.h
2021-12-09 11:31:06 +01:00
Wojciech Figat
71c8fa2638 Merge branch 'tick_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tick_fix 2021-12-09 10:36:10 +01:00
Wojciech Figat
dd92ae0ff4 Fix Windows Game build 2021-12-08 17:14:14 +01:00
Wojciech Figat
c35465b274 Fix minor issues 2021-12-08 16:53:44 +01:00
Wojciech Figat
11b88cc621 Fix Windows Snap with borderless windows
#629 #676
2021-12-08 16:49:44 +01:00
Wojciech Figat
e9557352a0 Update copyright year in some source files 2021-12-08 09:44:10 +01:00
Wojciech Figat
2daec98fd7 Reuse code from Bind lambda in Function 2021-12-07 18:27:21 +01:00
Wojciech Figat
4a191f5f6c Merge branch 'MiscellaneousImprovements' of git://github.com/intolerantape/FlaxEngine into intolerantape-MiscellaneousImprovements 2021-12-07 18:23:20 +01:00
Wojciech Figat
38606cb43a Add support for exporting pdb files for D3D12 shaders if debug data is enabled 2021-12-07 18:23:07 +01:00
Wojciech Figat
4b9001abf2 Fix spot lights rendering on D3D12 2021-12-07 18:23:06 +01:00
Wojciech Figat
660c8ef95c Fix audio volume and stereo on XAudio backend
#675
2021-12-07 18:23:05 +01:00
Wojciech Figat
1b34b3b63a Fix audio playback issues in some cases with XAudio backend
#675
2021-12-07 18:23:04 +01:00
Wojciech Figat
ea71e8cbe6 Tweaks for doc comments 2021-12-07 18:23:01 +01:00
Wojciech Figat
c0bcb54044 Fix incorrect transformation on imported blend shapes data from fbx file
#672
2021-12-07 18:23:01 +01:00
Wojtek Figat
5d12554548 Fix material function usage regression 2021-12-06 19:43:36 +01:00
Wojciech Figat
23303802ec Add support for passing back value via reference to C# scripting event 2021-12-06 16:46:16 +01:00
GoaLitiuM
17311e7c9e Add some tolerance in checks against zero floating point values 2021-12-05 16:43:24 +02:00
GoaLitiuM
d7d8eca9c8 Fix engine ticking to catch up faster when falling behind 2021-12-05 16:39:59 +02:00
intolerantape
25deea220c Added overload of Task::StartNew() to support void-returning member functions. 2021-12-03 07:54:08 -08:00
Wojciech Figat
066207e925 Fix using particle data in particle function for proper graph optimizer execution 2021-12-03 15:39:01 +01:00
Wojciech Figat
0471d9072b Fix missing Particle Position (world space) node for CPU particles 2021-12-03 15:38:46 +01:00
Wojciech Figat
1db43f079d Add implicit casting to single types from vector types in Variant 2021-12-03 15:38:35 +01:00
Wojciech Figat
af2c5b3429 Add batching the same function inputs in Anim Graph for better usability 2021-12-03 15:38:21 +01:00
Wojciech Figat
583b39fe6b Optimize Anim Graph state machine transition rule evaluation to happen before state evaluation for early rejection 2021-12-03 15:37:33 +01:00
Wojciech Figat
faaddccee4 Optimize StringView comparision operators 2021-12-03 15:36:04 +01:00
intolerantape
8d758ced15 Added a constructor for C++ Function class to support initialization directly from reference-captured lambda.
Previously, Function had to initialize reference-captured lambdas with the Bind() method.
2021-12-02 07:17:39 -08:00
intolerantape
6ed655f8c3 Implementated Math::SinCos() overload taking doubles as parameters. 2021-12-02 07:17:38 -08:00
intolerantape
f05f9d5ade Made Dictionary support movable value types with deleted copy constructors. 2021-12-02 07:17:36 -08:00
Wojciech Figat
653c209567 Fixes and tweaks for C++ API reference docs generation 2021-12-02 10:13:20 +01:00
Wojtek Figat
aacc336c2c Fix dropdown menu item clicking 2021-12-02 09:24:25 +01:00
Wojtek Figat
1b3790f60e Fix regression from 74f813ed3e 2021-11-30 20:17:16 +01:00
Wojtek Figat
0ab9f11e1d Merge remote-tracking branch 'origin/master' 2021-11-27 13:08:09 +01:00
Wojtek Figat
6edc232696 Merge branch 'patch-12' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-12 2021-11-27 13:07:30 +01:00
Wojtek Figat
2114002803 Cleanup xml docs 2021-11-27 13:07:21 +01:00