Wojtek Figat
|
fc4e6f4972
|
Add GPUVertexLayout to graphics backends
|
2024-12-13 09:20:01 +01:00 |
|
Wojtek Figat
|
a377933884
|
Fix d3d12 build regression
|
2024-06-19 14:10:23 +02:00 |
|
Wojtek Figat
|
59e0b43585
|
Fix missing DirectX resources naming in Development builds for profiling
|
2024-06-02 22:05:14 +02:00 |
|
Wojtek Figat
|
ebe05d4a51
|
Refactor RenderToolsDX to support new pixel formats properly
|
2024-04-24 17:35:58 +02:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
7e81fdbd75
|
Fix crash when D3D11 backend fails to create shader due to driver failure
|
2023-09-19 23:45:30 +02:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
b1640515c4
|
Merge remote-tracking branch 'origin/gi'
# Conflicts:
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
|
2022-06-28 18:16:28 +02:00 |
|
Wojtek Figat
|
1dab45f407
|
Add support for renaming GPU resources (development builds only)
|
2022-06-22 23:08:39 +02:00 |
|
Wojciech Figat
|
da85c1f55c
|
Fix debug name for DirectX resources
|
2022-06-20 12:25:57 +02:00 |
|
Wojciech Figat
|
d58584e1fd
|
Fix crash if D3D device gets DXGI_ERROR_DEVICE_REMOVED during init
|
2022-03-21 10:51:42 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|