Wojtek Figat
1bb64fdf5d
Merge branch 'patch-4' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-4
2021-04-06 09:51:34 +02:00
GoaLitiuM
e7edb9d38c
Add sweep and overlap physics queries for capsule shapes
2021-04-05 19:36:36 +03:00
honzapatCZ
c4dd5ef5c8
anchor preset popup shift + ctrl
2021-04-02 17:47:39 +02:00
honzapatCZ
73e92e33fd
local positions
2021-04-02 17:38:30 +02:00
Wojtek Figat
0b4408bc78
Fix Transform Node/Bone in replace mode when transform is identity
2021-04-01 14:16:16 +02:00
Nejcraft
df6dc6b21f
Bump up default Update FPS
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This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better.
2021-03-31 16:51:11 +02:00
Wojtek Figat
df10d6560b
Fix dead-lock
2021-03-31 15:42:10 +02:00
Wojtek Figat
51926f517e
Add support for masking Material Slots when cooking Collision Data
2021-03-31 12:15:38 +02:00
Wojtek Figat
6c37673787
Merge branch 'overwriteprompt' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-overwriteprompt
2021-03-30 22:30:41 +02:00
Jean-Baptiste Perrier
a3ca6b0dca
Add overwrite prompt for SaveDialog.
2021-03-30 21:47:18 +02:00
Jean-Baptiste Perrier
2524d93f6b
Add Set/Get Up direction.
2021-03-30 21:43:03 +02:00
Wojtek Figat
b0fe4e9945
Merge remote-tracking branch 'origin/master' into 1.2
2021-03-30 17:58:29 +02:00
Wojtek Figat
a6d488c4ef
Add support for generating Collision Data from Skinned Models
2021-03-30 17:58:24 +02:00
Wojtek Figat
e01a0585a8
Add MeshBase as shared impl part for Mesh and SkinnedMesh
2021-03-30 17:57:53 +02:00
Wojtek Figat
3e1356ba2d
Remove unused LimitAttribute into simple Limit
2021-03-30 12:28:33 +02:00
Wojtek Figat
a83ee4014e
Expose more wheel settings in vehicle
2021-03-29 17:07:17 +02:00
Wojtek Figat
dd00c83f74
Add clutch strength option
2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133
Expose Setup on WheeledVehicle
2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15
Add differential settings to WheeledVehicle
2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33
Fix
2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e
Add engine settings to WheeledVehicle
2021-03-29 15:36:55 +02:00
Wojtek Figat
b27c832cb7
Add error log when trying to load bytes from file data that is too big
2021-03-29 13:49:49 +02:00
Wojtek Figat
3162d4e770
Add option for WheeledVehicle drive type
2021-03-29 13:41:25 +02:00
stefnotch
12fd7274a9
Fix DPI regression: use the overrideable RootWindow instead of _root
2021-03-29 10:54:48 +02:00
Wojtek Figat
23d38fc387
Fix regression in Bezier curve tangents calculation for Quaternions
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85167b2d4b
2021-03-28 18:45:10 +02:00
Wojtek Figat
6d2092f9e8
Fix rendering volumetric fog influence from local lights with shadows
2021-03-27 20:06:57 +01:00
Wojtek Figat
0754434295
Fix UWP build
2021-03-27 19:27:22 +01:00
Wojtek Figat
732f74e5c9
Fix assertion on engine close due to rare invalid storage object refs count
2021-03-27 19:27:04 +01:00
Wojtek Figat
ebf2b0a2f3
Fix asset path used in registry
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#394
2021-03-26 22:24:44 +01:00
Wojtek Figat
e21c9d24de
Add proper vehicle setup after editing wheel colliders
2021-03-26 17:11:26 +01:00
Wojtek Figat
2ce14b5e9c
Increase physics solver iterations counts for vehicles to have more stability and quality
2021-03-26 16:14:06 +01:00
Wojtek Figat
3f68a0576d
Reorder properties and add center of mass debug drawing
2021-03-26 15:47:00 +01:00
Wojtek Figat
f216528f40
Tweak comment
2021-03-26 15:14:12 +01:00
Wojtek Figat
4562dde31f
Add Vehicles support
2021-03-26 15:11:07 +01:00
Wojtek Figat
1a8456ea57
Tweak
2021-03-25 23:16:04 +01:00
Wojtek Figat
9f79d0e3c4
Add support for vertical and horizontal panels to arrange children based on the child anchor
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#385
2021-03-25 21:45:29 +01:00
Wojtek Figat
d3bdc3cf8b
Fix UI not being updated with particular panels used when changing child control anchors
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#385
2021-03-25 21:27:42 +01:00
Wojtek Figat
5c495b987b
Add Shift+Home shortcut to Text Boxes
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#386
2021-03-25 21:14:37 +01:00
Wojtek Figat
2b741cae58
Fix navmesh tiles set resizing
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#369
2021-03-25 20:52:58 +01:00
Wojtek Figat
6982997a2b
Fixes for serialization problems with custom structures
2021-03-24 22:08:40 +01:00
Wojtek Figat
de2db94b85
Add DrawCylinder and DrawWireCylinder to DebugDraw
2021-03-24 22:08:15 +01:00
stefnotch
2c0520cc9d
Update Matrix3x3.cs
2021-03-24 11:08:41 +01:00
Wojtek Figat
5ca717a231
Merge remote-tracking branch 'origin/master' into 1.2
2021-03-23 12:32:04 +01:00
Wojtek Figat
b5e324673e
Fixes for serialization problems with custom structures
2021-03-23 12:29:25 +01:00
Wojtek Figat
20b65a08d9
Add DrawCylinder and DrawWireCylinder to DebugDraw
2021-03-23 12:21:07 +01:00
Wojtek Figat
934258aadb
Fix UICanvas to face camera plane instead of camera position
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#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
16f81cc184
Fix updating Label layout after font change when using automatic size
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#380
2021-03-23 09:32:12 +01:00
Wojtek Figat
e8c9856665
Fix Vertical/Horizontal panels issue with anchored child controls
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#378
2021-03-23 09:24:56 +01:00
Wojtek Figat
fad1e6fdfc
Fix regression from d65ae8de96
2021-03-23 09:17:45 +01:00
Wojtek Figat
fcd86bccf5
Fix scripting reload without scenes loaded
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#375
2021-03-22 23:41:21 +01:00