Commit Graph

47 Commits

Author SHA1 Message Date
Wojtek Figat
c7c1bbe35f Fix half res depth buffer regression from 192d3d1a8e 2026-01-20 12:01:03 +01:00
Wojtek Figat
192d3d1a8e Optimize SSAO rendering with depth bounds and half-res depth buffer 2026-01-20 00:22:27 +01:00
Wojtek Figat
593646061e Mark TemporalScale in SSR settings as deprecated and add a minor sharpening to SSR temporal filter 2026-01-16 11:20:06 +01:00
Wojtek Figat
11ea889fa9 Refactor DDGI fallback radiance to use alpha for blending between fixed color and color at snapped location of the last cascade
This means artists don't need to adjust the value anymore as it can cover vista geometry with GI at last cascade borders.
2026-01-05 16:22:00 +01:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
4c9d51f0ef Code style cleanup
#3250
2025-03-08 20:18:38 +01:00
Muzz
1fac78f48f attributes fix 2025-02-25 14:49:59 +10:00
Muzz
953cbb6e40 Advanced Bloom commit. 2025-02-25 14:02:15 +10:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Muzz
09737023a1 Add **Contrast Adaptive Sharpening (CAS)** filter pass
#2423
2024-08-29 19:01:37 +02:00
Gary M
c22f8e3607 Initial AGX Impl 2024-05-31 18:38:38 -07:00
Wojtek Figat
f78bbc6b70 Add GlobalSDFDistance to graphics settings for default GlobalSDF range
#2664
2024-05-31 23:21:07 +02:00
Wojtek Figat
44006dd533 Various code improvements 2024-05-09 18:59:09 +02:00
Wojtek Figat
7d7808af8f Remove default value tooltips from post process docs to prevent errors 2024-05-09 10:56:42 +02:00
Menotdan
c914e33462 Hide TAA settings if TAA isn't enabled. 2024-04-12 02:29:45 -04:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
eb8db60ead Revert eye adaptation back to original value (in favor of #2023) 2024-03-18 21:12:54 +01:00
Wojtek Figat
2d71a7a45d Merge branch 'ppsettings' of https://github.com/Tryibion/FlaxEngine into Tryibion-ppsettings 2024-03-18 21:12:00 +01:00
Wojtek Figat
901b043909 Fix Temporal Anti Aliasing ghosting and improve quality of blending
#1786
2024-02-28 02:05:06 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
d7dbc0fbdc Fix opening projects with PostFx material assigned in Graphics Settings
#1993
2024-02-21 20:21:45 +01:00
Chandler Cox
1f6b63291d Fix code style error 2023-12-06 09:39:16 -06:00
Chandler Cox
7d36cdb67d Change vignette settings. 2023-12-06 09:33:59 -06:00
Chandler Cox
74baffd76c Fix comment 2023-12-02 13:39:16 -06:00
Chandler Cox
666e6d880b Changes to default post process settings. 2023-12-02 13:33:04 -06:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
Wojtek Figat
224e43ea55 Use soft asset ref to graphics settings
#1852
2023-11-03 19:23:38 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojciech Figat
2a53143bc4 Add new mode to Screen Space Reflections for DDGI Scene tracing 2022-07-21 09:41:38 +02:00
Wojciech Figat
4007c5e29c Add BounceIntensity to Global Illumination settings 2022-06-30 15:27:31 +02:00
Wojciech Figat
9f99d74e53 Adjust DDGI quality and optimize 2022-06-17 14:32:07 +02:00
Wojciech Figat
cf1f8487e7 Merge remote-tracking branch 'origin/master' into gi 2022-06-15 10:37:24 +02:00
Wojtek Figat
b49e5e9984 Format more engine code 2022-06-14 20:17:00 +02:00
Wojciech Figat
0729ffdafe Improve PostFx settings setup 2022-06-14 15:31:51 +02:00
Wojciech Figat
2522d84a21 Add default Post Process options to Graphics Settings 2022-06-14 12:01:16 +02:00
Wojtek Figat
e43515f653 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Graphics/PostProcessSettings.cpp
#	Source/Engine/Level/Actors/SkyLight.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
#	Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
#	Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
#	Source/Engine/Renderer/RenderList.h
2022-06-13 00:46:33 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
d4839b9c78 Add Global Illumination options to PostFx Settings 2022-06-10 18:48:17 +02:00
Wojciech Figat
6a74ebd62e Add support for cascades to DDGI 2022-06-09 08:55:45 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00