Commit Graph

92 Commits

Author SHA1 Message Date
ff438a6219 Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
2022-12-17 15:38:52 +02:00
fcd1366d26 Fix memory leaks caused by unreleased GCHandles 2022-12-02 00:06:32 +02:00
cc7655d804 Fix managed array element marshalling with strings 2022-11-29 18:40:11 +02:00
96dc279ebd Implement .NET 7 runtime support and bindings generation 2022-11-26 14:37:07 +02:00
Wojtek Figat
6a61b692aa Refactor PostProcessEffect to support C++ scripting 2022-11-02 20:29:59 +01:00
Wojtek Figat
e1836a222c Fix bug with Screen.CursorVisible set in script OnStart
#799
2022-10-29 19:33:34 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojtek Figat
bbb5b68e91 Refactor FlaxTests to run as Editor with all engine services initialized 2022-07-26 23:10:02 +02:00
Wojtek Figat
74e3d1ad8f Fix removing Gameplay Globals 2022-07-23 16:58:16 +02:00
Wojtek Figat
1633d8ebb6 Minor fixes 2022-07-23 01:27:40 +02:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
1f1c3adaf1 Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor 2022-07-16 09:03:47 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
f82e370392 Refactor Vector types to support 64-bit precision via define switch 2022-05-25 20:04:33 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
Scott Longley
1fa06546f4 add CursorLockMode.Clipped 2022-02-18 22:44:16 +10:00
Wojtek Figat
ba2f58df6a Revert 2022-01-26 20:14:18 +01:00
Wojciech Figat
33eb3d8540 Add Online system base 2022-01-26 17:01:30 +01:00
Wojciech Figat
18b156ad44 Fixes and tweaks 2022-01-26 16:55:22 +01:00
Wojtek Figat
37e11a4b1f Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Source/Engine/Physics/Physics.Queries.cpp
#	Source/Engine/Physics/Utilities.h
2022-01-20 23:29:59 +01:00
Wojtek Figat
427846f73b Refactor Physics to separate PhysicsBackend
#673
2022-01-20 23:28:43 +01:00
Wojtek Figat
35d9016053 Add options for game window on macOS 2022-01-17 21:14:41 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
8a3cfb36d0 Merge branch 'multiple_physics_scenes' of git://github.com/iainmckay/FlaxEngine into iainmckay-multiple_physics_scenes 2022-01-10 20:13:55 +01:00
Iain Mckay
a4e102672d Adds feature for creating multiple physics scenes 2022-01-05 14:26:42 +01:00
Wojtek Figat
9b991bcfdf Add Editor for Mac impl progress 2021-12-31 17:12:55 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojciech Figat
36a18a0b56 Add profile events for Editor startup 2021-12-22 16:23:53 +01:00
Wojciech Figat
71c8fa2638 Merge branch 'tick_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tick_fix 2021-12-09 10:36:10 +01:00
Wojciech Figat
c35465b274 Fix minor issues 2021-12-08 16:53:44 +01:00
GoaLitiuM
17311e7c9e Add some tolerance in checks against zero floating point values 2021-12-05 16:43:24 +02:00
GoaLitiuM
d7d8eca9c8 Fix engine ticking to catch up faster when falling behind 2021-12-05 16:39:59 +02:00
Wojtek Figat
8938f13a0b Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
2021-10-23 16:43:15 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
782d29f427 Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone 2021-08-26 12:44:53 +02:00
Wojtek Figat
dee4537f23 Add -new command line arg to create a new project 2021-08-16 22:50:11 +02:00
Wojtek Figat
e4bd5c7251 Add Engine.HasGameViewportFocus to C# API 2021-08-09 15:24:39 +02:00
stefnotch
970456da91 Update Time.h 2021-07-23 14:27:07 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Wojtek Figat
16f7194f62 Fix crash when opening project fails 2021-07-13 11:50:01 +02:00
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
9f9e5b49cc Add more profile events 2021-07-06 16:17:11 +02:00
Damian Korczowski
93838b4f25 Fix Switch runtime setup 2021-07-03 19:13:41 +02:00
Damian Korczowski
bb75ee81d5 Merge remote-tracking branch 'upstream/master' into lowlevel-networking 2021-06-18 20:46:53 +02:00
Wojtek Figat
a7f018a4da Fix Linux game build 2021-06-18 11:07:21 +02:00
Wojtek Figat
f5cdb0abfd Add Delay node to Visual Scripting 2021-06-14 16:10:08 +02:00
Wojtek Figat
360f498e47 Add Engine::UpdateGraph for async engine/game update 2021-06-12 23:20:11 +02:00
Wojtek Figat
1bd109395a Optimize managed memory allocations 2021-05-30 14:09:24 +02:00
GoaLitiuM
e06200926f Sleep between frames to save CPU cycles 2021-05-30 02:01:37 +03:00
Wojtek Figat
c33d4a9bfb Merge branch 'game-arg' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-game-arg 2021-05-24 18:35:13 +02:00