Commit Graph

  • b5eadbc531 test Ruan Lucas 2023-07-31 09:06:39 -04:00
  • e598746980 Fix build issues in Visual Studio 2022 Preview 5 Ari Vuollet 2023-07-30 15:26:29 +03:00
  • 735b2e30f0 Output generated .NET source generator files to Intermediate folder Ari Vuollet 2023-07-30 21:55:23 +03:00
  • 13e11091fc Support user defined .NET analyzers/source generators in Flax.Build Ari Vuollet 2023-07-30 21:43:28 +03:00
  • 3ba05f52df Add common .NET SDK preprocessor definitions Ari Vuollet 2023-07-30 21:41:32 +03:00
  • bf351f71bf Guard generic AssetReferenceAttribute to work only in .NET 7 Ari Vuollet 2023-07-30 20:48:18 +03:00
  • 06250fcb6d Implement a generic version of AssetReferenceAttribute Ari Vuollet 2023-07-30 20:39:45 +03:00
  • 383b21c108 Softlock fix Wiktor Kocielski 2023-07-29 18:55:29 +03:00
  • 8250f92af3 Add grid scale to the editor viewport settings Wiktor Kocielski 2023-07-29 13:34:46 +03:00
  • eb641e142e ShadowOfMordor terrain fix Wiktor Kocielski 2023-07-29 01:00:07 +03:00
  • 0b89164328 Merge branch 'FlaxEngine:master' into ContentBrowserImprovement NoriteSC 2023-07-28 15:56:40 +02:00
  • 131060efa7 bug fix NoriteSC 2023-07-28 12:48:43 +02:00
  • 5cd72c9b24 Fix duplicating actor in scene on shift click if the actor has not been moved Chandler Cox 2023-07-27 16:51:44 -05:00
  • d6bfcbcc3d Add for prefab Chandler Cox 2023-07-27 10:49:29 -05:00
  • 10c8454e8f Paste at same level of selected actor parent node instead of as child of selected actor for better behavior. Chandler Cox 2023-07-27 10:30:27 -05:00
  • 80bcc0f32e Merge branch 'Tryibion-prefab-batch' Wojtek Figat 2023-07-26 21:21:20 +02:00
  • 36db7ad7dd Merge branch 'prefab-batch' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-batch Wojtek Figat 2023-07-26 21:19:57 +02:00
  • 95922bb38b Fix compilation Wojtek Figat 2023-07-26 21:18:22 +02:00
  • 63e83d1f92 Merge branch 'NoriteSC-MathLib' Wojtek Figat 2023-07-26 19:33:13 +02:00
  • 77daf85fc1 Add unit test for angles unwind math #1267 Wojtek Figat 2023-07-26 19:31:43 +02:00
  • fae20daac9 Cleanup code #1267 Wojtek Figat 2023-07-26 19:28:55 +02:00
  • dceea2656e Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib Wojtek Figat 2023-07-26 18:32:31 +02:00
  • 36cc80a003 Merge branch 'GoaLitiuM-api_inject_code_dup_fix' Wojtek Figat 2023-07-26 18:25:29 +02:00
  • c2fffbcfdb Fix API_INJECT_CODE injecting duplicated code Ari Vuollet 2023-07-25 20:48:51 +03:00
  • 3bd8d930e0 doc fixes and code corections NoriteSC 2023-07-25 15:27:18 +02:00
  • 714d0c2ca0 small fix Ruan Lucas 2023-07-24 22:41:45 -04:00
  • ea48a89e00 improve auto smooth Ruan Lucas 2023-07-24 22:34:48 -04:00
  • 7b0e9b9e06 simplify code Ruan Lucas 2023-07-24 19:30:31 -04:00
  • ce16debabd Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-07-24 23:21:03 +02:00
  • 6a65ccd5ef rev1 NoriteSC 2023-07-24 22:10:12 +02:00
  • 543433440e Fix nested animation playrate when the framerate is different Wojtek Figat 2023-07-24 19:21:03 +02:00
  • be0baa172e Merge branch 'mtszkarbowiak-fix/string-marshalling' Wojtek Figat 2023-07-24 18:14:30 +02:00
  • 619b0bff6b Merge branch 'fix/string-marshalling' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/string-marshalling Wojtek Figat 2023-07-24 18:14:24 +02:00
  • c9254457a9 Code style tweaks Wojtek Figat 2023-07-24 16:24:39 +02:00
  • 7cfcca860a Merge branch 'Tryibion-platform-ref-fix' Wojtek Figat 2023-07-24 16:18:11 +02:00
  • cf4ca17241 Merge branch 'platform-ref-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-platform-ref-fix Wojtek Figat 2023-07-24 16:17:57 +02:00
  • 93aa202eed Merge branch 'Tryibion-assetpicker-scroll' Wojtek Figat 2023-07-24 16:15:23 +02:00
  • 4903fe8191 Merge branch 'assetpicker-scroll' of https://github.com/Tryibion/FlaxEngine into Tryibion-assetpicker-scroll Wojtek Figat 2023-07-24 16:15:18 +02:00
  • 5f090c2bf2 Merge branch 'GoaLitiuM-api_param_params' Wojtek Figat 2023-07-24 16:14:08 +02:00
  • 2643234718 Merge branch 'api_param_params' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_param_params Wojtek Figat 2023-07-24 16:14:03 +02:00
  • 56285e544e disable set all linear / smooth when select many splines Ruan Lucas 2023-07-24 08:54:53 -04:00
  • 11bb6d4364 Fix crash when using custom Anim Graph node (.NET 7 regression) Wojtek Figat 2023-07-24 14:23:28 +02:00
  • c79c91a19a add undo / redo to edit spline options and some small changes Ruan Lucas 2023-07-23 20:27:45 -04:00
  • f80b7ee2a5 Fix spacing Chandler Cox 2023-07-23 18:58:47 -05:00
  • 12005ad314 Simplify functionality into function. Chandler Cox 2023-07-23 15:20:57 -05:00
  • 02d135053f Add scroll to selected asset/content item on asset picker select menu open. Chandler Cox 2023-07-23 15:10:31 -05:00
  • d1a6bdceed Add params tag to API_PARAM for C# variadic parameters support Ari Vuollet 2023-07-23 12:46:18 +03:00
  • 91e0e2011c Fix visibility of string wrapper Mateusz Karbowiak 2023-07-22 18:39:50 +02:00
  • 1a72aeeb24 disable edit tangent buttons when select multiple values Ruan Lucas 2023-07-21 22:15:43 -04:00
  • bd8c5985b1 remove debug Ruan Lucas 2023-07-21 22:11:30 -04:00
  • f8da0708e1 add suport to loop spline on set tangent linear Ruan Lucas 2023-07-21 22:11:15 -04:00
  • 1bd7210107 don't let aligned or free mode on first or end spline point Ruan Lucas 2023-07-21 21:05:36 -04:00
  • 6872f35add don't let set smooth tangent in/out on start/end spline if isn't loop Ruan Lucas 2023-07-21 21:00:08 -04:00
  • 0ba9f7c51d Small simplification of null checking for input editors Chandler Cox 2023-07-21 13:33:00 -05:00
  • 9b0c6a070a Add InputEvent and InputAxis editors and changed UICanvas to use them. Chandler Cox 2023-07-21 13:26:51 -05:00
  • 008f219883 organize smooth in and smooth out tangents code Ruan Lucas 2023-07-21 10:25:55 -04:00
  • 83427ba1d4 Add batch creating prefabs from mutiple selected actors in the scene tree. Chandler Cox 2023-07-20 23:02:26 -05:00
  • a1cdf3e733 Fix bug of populating asset picker if option platform type does not exist. Chandler Cox 2023-07-20 21:31:07 -05:00
  • 5c7faf7262 disable edit tangent options when deselect tangents or spline points on spline editor Ruan Lucas 2023-07-20 16:40:05 -04:00
  • 4cf2bba840 fix edit buttons style on spline editor Ruan Lucas 2023-07-20 13:19:18 -04:00
  • e6715ad095 add methods to auto select tangents or points on change edit mode on spline editor Ruan Lucas 2023-07-20 13:05:56 -04:00
  • 50f1688140 add smooth in tangent and smooth out tangent Ruan Lucas 2023-07-20 10:52:07 -04:00
  • 902a3c1eed smooth point on set linear point to free Ruan Lucas 2023-07-20 09:36:05 -04:00
  • e40c0be00d fix set type on press edit buttons not working Ruan Lucas 2023-07-20 09:25:48 -04:00
  • dba0675873 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into feature/1151-play-mode-actions envision3d 2023-07-20 02:00:53 -05:00
  • 8a9b76a468 clean code Ruan Lucas 2023-07-19 16:28:15 -04:00
  • 7855db951e auto detect tangent type when click on spline keyframe Ruan Lucas 2023-07-19 16:01:05 -04:00
  • 7036e77d60 fix auto smooth point on click Ruan Lucas 2023-07-19 10:20:30 -04:00
  • 95c934d6b4 se button color when set tangent mode Ruan Lucas 2023-07-19 09:07:40 -04:00
  • a42dc8f434 change tangent edit option base class name Ruan Lucas 2023-07-19 08:44:22 -04:00
  • 1ec2df1a29 disable edit tangents buttons when don't have any tangent or point selected Ruan Lucas 2023-07-19 08:43:11 -04:00
  • 32d9067710 Fix build Wojtek Figat 2023-07-19 09:08:17 +02:00
  • 590a892f16 set spline point as selected when has a tangent selected and set as linear Ruan Lucas 2023-07-18 21:54:30 -04:00
  • 2fac4c9284 add smooth tangent on first and last keyframe Ruan Lucas 2023-07-18 20:28:28 -04:00
  • 2be6a6be9e add basic options Ruan Lucas 2023-07-18 16:48:15 -04:00
  • b26b9302e0 Remove unused TIsArithmetic Wojtek Figat 2023-07-18 18:43:10 +02:00
  • eea0b37dc3 Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-07-18 18:35:44 +02:00
  • b2b10ce7da Fix various core types to be trivially constructible as properly POD-type Wojtek Figat 2023-07-18 18:20:11 +02:00
  • 872509df2a Fix incorrect Transform Position To Screen UV in particles graph in CPU code path Wojtek Figat 2023-07-18 18:13:19 +02:00
  • e96e338fd3 Merge branch 'Tryibion-log-count' Wojtek Figat 2023-07-18 17:45:25 +02:00
  • a80e3f5a15 Merge branch 'log-count' of https://github.com/Tryibion/FlaxEngine into Tryibion-log-count Wojtek Figat 2023-07-18 17:45:18 +02:00
  • be079b9b67 Improvements to debug log count. Chandler Cox 2023-07-18 09:51:21 -05:00
  • e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-07-18 11:47:39 +02:00
  • 60c0995bc3 Add undo for #1247 Wojtek Figat 2023-07-18 11:46:15 +02:00
  • 8f8c0e4b81 Minor fixes for #1247 Wojtek Figat 2023-07-18 10:55:15 +02:00
  • 338499536f Add ModelInstanceActor::GetMaterialSlots Wojtek Figat 2023-07-18 10:55:00 +02:00
  • 0f613abfb9 Add ToSpan from 24c03c0e4b Wojtek Figat 2023-07-18 10:54:21 +02:00
  • fdb06424d4 Merge branch 'Tryibion-mat-entry' Wojtek Figat 2023-07-18 10:25:46 +02:00
  • 5b40f770b1 Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry Wojtek Figat 2023-07-18 10:25:35 +02:00
  • 488958ce44 Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty Wojtek Figat 2023-07-18 10:16:11 +02:00
  • a535c701e5 Merge branch 'GoaLitiuM-generic_type_fix' Wojtek Figat 2023-07-18 09:51:14 +02:00
  • 9c2cff6f3c Merge branch 'generic_type_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-generic_type_fix Wojtek Figat 2023-07-18 09:50:56 +02:00
  • 44518e88d5 Fix crash when using Vector3 soft casting in Visual Scripts Wojtek Figat 2023-07-18 09:48:43 +02:00
  • 07ef07e979 Merge remote-tracking branch 'origin/1.7' into 1.7 Wojtek Figat 2023-07-17 18:27:31 +02:00
  • 5012d4432e Add NvCloth for Linux Wojtek Figat 2023-07-17 18:22:40 +02:00
  • 3d5d7ad968 Don't recook cloth mesh when rebuilding it Wojtek Figat 2023-07-17 15:34:38 +02:00
  • 868084286c Add automatic cloth rebuild when simulation fails with NaN Wojtek Figat 2023-07-17 15:17:22 +02:00
  • 1af076f180 Add distance-based and frustum-based culling to cloth Wojtek Figat 2023-07-17 11:16:01 +02:00
  • de8613e223 Merge remote-tracking branch 'origin/master' into 1.7 Wojtek Figat 2023-07-16 22:40:02 +02:00
  • 10d9942e8f Add async pre-sim update for cloth via job system Wojtek Figat 2023-07-16 22:39:56 +02:00